Zombie Mod - Graphical
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20 Feb 2012, 15:44
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Journals
Hi, thanks for all the testers and people who've submitted feedback.
The mod is now available at this server: 85.17.212.183:27963
Join the server and then download the config below. Go to your ET directory and inside the zombies folder put the config below in there, also inside the profiles folder.
You will need this config file: www.mystica.org.uk/autoexec.cfg
Go to ET type /exec autoexec in console, then type r_ignorehwgamma 0 and do a vid_restart.
There may be a 60mb download file, please make sure to download.
Slow download? - www.mystica.org.uk/zombies.pk3
Images of what this mod can produce.
This is ET, not ETXREAL.
Come along and post glitches and bugs here;)
The mod is now available at this server: 85.17.212.183:27963
Join the server and then download the config below. Go to your ET directory and inside the zombies folder put the config below in there, also inside the profiles folder.
You will need this config file: www.mystica.org.uk/autoexec.cfg
Go to ET type /exec autoexec in console, then type r_ignorehwgamma 0 and do a vid_restart.
There may be a 60mb download file, please make sure to download.
Slow download? - www.mystica.org.uk/zombies.pk3
Images of what this mod can produce.
This is ET, not ETXREAL.
Come along and post glitches and bugs here;)
The loading screen will be done this week i guess, had a busy weekend
anyway you should change the "kudos" to something zombie'ish like:
.... euh will think about something later
Less Spawnshield Time
Less Blood?
Ability to change own fov?
I'lla dd a 100-110 FOV, that is the limit. 120 ruins the game and look.
Ok nice! also, fix that chat :d
If you jump in and test the game you'll see. The config and cvars in that cfg will be FORCED in this mod. All cvars are locked down for optimal gameplay.
Also if I am not mistaken that textures you used for gravel and similar are from cgtextures. You should not use textures with shadows in it. Shadows are supposed to be casted by the geometry and look very unrealistic if they are a static part of the texture. Just a tip.
What else would you suggest for the textures?
edit: when you go near some walls the timer/fps moves/disapears
This will improve the gameplay and doesn't decrease the FPS...
I have a shitty 210 Geforce which is like £20 and it plays absoloutely fine @ 125fps...
Config will be forced, high and low settings will be released...
100-110 fov is limit.