How to Play ET in 2022
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6 Jan 2015, 17:17
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Tutorials
If you are new to Enemy Territory or simply making a comeback, this tutorial is for you. Below you will find everything you need to play ET in 2022.
Download ET 2.60b (includes the latest patch, a minimizer, PunkBuster, and an etkey)
Download ETPro 3.2.6 (competition mod)
or
Download ET: Legacy ("new" open source project with regular updates)
Servers:
ETPro public servers (a short list of active ones)
TrackBase server list (a more extensive list including non-ETPro servers)
Community websites:
Crossfire (main community website)
GamesTV (community-run website for watching ET live and on-demand)
TrackBase (resource for public players)
Other resources:
Game manual
Command/cvar list
Color codes & more information on cvars
Unofficial strategy guide
Frag movie database
Maps & map packs
Global server configs v1.3 (latest league configs for servers)
Discord servers:
ET Pro Community - https://discord.gg/6EyxPv2
ET Legacy Competitive - https://discord.gg/7zjmYeqzzk
Yes!
2. How do I fix my FPS lag?
The most common solution for this is r_primitives 2.
3. What about RtCW?
Check out homie's journal here.
I'm no longer updating this regularly. If you have something to add, feel free to leave a comment below.
Links
Essential downloads:Download ET 2.60b (includes the latest patch, a minimizer, PunkBuster, and an etkey)
Download ETPro 3.2.6 (competition mod)
or
Download ET: Legacy ("new" open source project with regular updates)
Servers:
ETPro public servers (a short list of active ones)
TrackBase server list (a more extensive list including non-ETPro servers)
Community websites:
Crossfire (main community website)
GamesTV (community-run website for watching ET live and on-demand)
TrackBase (resource for public players)
Other resources:
Game manual
Command/cvar list
Color codes & more information on cvars
Unofficial strategy guide
Frag movie database
Maps & map packs
Global server configs v1.3 (latest league configs for servers)
Discord servers:
ET Pro Community - https://discord.gg/6EyxPv2
ET Legacy Competitive - https://discord.gg/7zjmYeqzzk
FAQ
1. ET is still alive?Yes!
2. How do I fix my FPS lag?
The most common solution for this is r_primitives 2.
3. What about RtCW?
Check out homie's journal here.
I'm no longer updating this regularly. If you have something to add, feel free to leave a comment below.
gj anyways
e: ty for the minimizer i searched this one for days now :D
http://www.idcation.com/projects/17/minimizor_20
Crossfire was updated to version 4.0 in July 2012 with a new layout and many new features and functions."
What I also would like to know though:
Was the huge decrease of activity connected to the update or did they just randomly happen at the same time?
- TosspoT, 20th January 2014
maybe add links to accelfix
..
DInputV1.1/ - Jan 06 2015 10:08:56 PM
hidusbf/ - Jan 06 2015 10:34:02 PM
mouserate/ - Jan 06 2015 10:05:25 PM
rinput/ - Jan 06 2015 10:08:50 PM
500Hz-Win7.zip 905KB Nov 18 2014 10:53:47 PM
CC5.reg 1KB Nov 18 2014 10:55:40 PM
dslSpeed.reg 0KB Nov 18 2014 10:55:35 PM
EasyToolz.exe 1359KB Nov 18 2014 10:56:03 PM
MarkC_Windows7_MouseFix.zip 45KB Nov 18 2014 10:55:41 PM
Mouse-Fix_v1.1_by_GiFt-ZwErG.exe 407KB Nov 18 2014 10:56:02 PM
smoothMouse.reg 0KB Nov 18 2014 10:56:06 PM
not needed? whats so different with et from splash damage?
mine is from there, just ages ago
so awesome afford here!
- ( ./et-linux-2.60.x86.run will paste the full-content into the current working directory)
:: et260b.x86_Full installer_V03.run.zip [ 262.88 MB]
et-linux-2.60.x86.run
et-linux-2.60-update.x86.run
et-sdl-sound
tested in arch/manjaro+debian
please drop me a reply/pm if problems arise
I tried to instal and play ET as administrator, but that doesnt help..
i have absolutely no idea what to do..
i found this tutorial : http://battlelog.org/bl/tutorial_update-punkbuster-manual_26
This guy just updates his pb.. but i cant even add ET as game so i cant update aswell..
U have any solutions?
Any other solutions?
install the game
run CGAC
Play match
Get banned for no reason
Well played.
http://antman.info/wolf/etpro/index.php?path=configs
http://antman.info/wolf/etpro/index.php?path=configs/
The server list suggests loads of servers which aren't full. Yet when I join a server it won't let me actually join a team and take part. Most of the servers are full of bots anyway and I have only come across a handfull of real people.
I've jumped on around 20/25 servers over the course of this weekend. In NONE of them have I been able to actually join a side and take part in a game. This is deeply frustrating. I remember playing ET back in the early 2000s and not having this many issues at all. :(
Can anyone help? What am I missing?
I just want to try to join an etpro sever but don't know how :)
r_ext_gamma_control - absolutely useless, as it tries to make use of a 3dfx based opengl extension that no cards support today.
r_ext_texture_filter_anisotropic turns on opengl extension for anisotropic antialiasing. default is 0 (off). Should only need to be 1 and r_textureanisotropy 16. But there's a bug so you need to put them both to 16, together with r_picmip 0 to have nice sharp textures, much easier on the eyes than blurry ones.
r_ext_compressed_textures is 1 (on) by default. When graphics cards had little memory this helped. Now better to turn off (0) for a slight improvement in texture quality.
A lot of people muck about with higher r_mapoverbrightbits and r_gamma. Sometimes even r_ignorehwgamma 1, in a bid to "light up the models". Truth is when things pop out too much or look too unrealistic (in whatever style of graphics) then it only serves to make it more confusing for our eyes/brain. The night scenes should look dark, but the lighting in the map should properly illuminate the scene. The closest I got to the game looking like what it used to look like on the original graphics cards and crt monitors it was built for is: turn on nvidia controlled gamma and turn it down to 0.56 or so and in game r_intensity 1.5. Only trouble is the game resets to internal (too bright) gamma at start of every map. Minimize and maximize ET to overcome this each map during warmup. It's still good visibility and looks more realistic, with the aeroplane spotlights on flughafen map actually lighting up the sky and striplights light up the runway. It prevents weird green and blue showing up in dark textures.
r_lodbias is how detailed models are, default is 2, not that nice. make it -2, very detailed and make sure your video driver doesn't have negative lodbias clamp turned on, which would clamp it to 0..not quite as detailed.
r_displayrefresh defaults to 0, which for this cvar means default to your desktop refresh rate. you can set it to whatever your screen supports in the resolution you have chosen, e.g. 144 for gaming monitors. you would do this is you normally run your desktop in 60hz but want to play ET using the much better refresh rate, highly recommended.
r_swapinterval defaults to 0 = no vsync = screen tearing effect when moving mouse/view. However, turning on vsync (r_swapinterval 1) is not recommended, especially with non-gaming grade monitors, as the fps will clamp to your display refresh rate, 60hz for non gaming monitors. looks nicer but horrible mouse lag, floaty mouse control. Note there is no vsync option via ET menu. The ET menu item Finish every frame is not related to vsync at all, but instead adjusts r_finish cvar.
r_colorbits defaults to 0, use desktop number of bits for color, which is normally 32. Change to 16 if you want ugly colors for zero fps improvement. btw if you change r_colorbits, r_texturebits or r_depthbits, which all relate to the initial setup of the screen for ET, to some wonky values the driver doesn't like..ET will override them but may change your display refresh rate to something undesirable. Changes my display to 100hz. you can check what your screen got setup as at any time with command /gfxinfo.
r_texturebits defaults to 0, same as default opengl driver setting of 32 bits. no need to tinker as no real change in texture quality or fps.
r_depthbits defaults to 0, which is actually 24 bits default opengl driver setting. some opengl programs use the z-buffer/depth feature to provide distance shading but ET does not. ET uses the z-buffer only as a 1 bit clip mask for the gun model against the map. therefore adjusting this cvar in console in menu has no visible/fps effect.
Some people compensate for the stretched horizontal by using cg_fov 115 or thereabouts but that doesn't quite fix it. nothing short of a patch (none available) as per RTCW game widescreen fix would do it. ET Legacy supports native widescreen but only in its own new mod.
All you need to do is +set cl_guid "xxxxxx" in the shortcut to start ET, where xxxxxx is your etkey string of text. Now you can disable punkbuster before joining server and might as well disable the punkbuster services (pnkbsterA and B).
It's not that i need extra fps, as i go with 125 in multiplayer however, it reduces latency of the renderer and therefore more time for the game to poll the input and do network comms and game logic. The end result for me a increase in accuracy and k/d ratio. try it.
now should launch
"Couldn't load an official pak file; verify installation ... and make sure its latest version " .. Downloaded etpack and pro from here... :/
I had to install it outside of the program files folder, kept getting an "ui_mp_x86.dll" error when the game was in the program files folder. (tried to run the game as admin but it kept crashing.)
And I'm having some FPS lags which r_primitives 2 didnt fix :(
The minimizer that come with the install from splashdamge doesnt work for me.
The userscripts/themes above can be found here.
29th May 2013: ET's 10th birthday
1st September 2013: TZAC shut down
21st December 2013: ClanBase shut down
1st January 2014: UAC shut down
31st January 2014: YCN shut down
That was dark times! Still alive!
Edit: nevermind, manually made a new desktop shortcut and it works now
anyone ordering cake?
"Problem signature:
Problem Event Name: BlueScreen
OS Version: 6.1.7601.2.1.0.768.3
Locale ID: 2057
Additional information about the problem:
BCCode: 101
BCP1: 0000000000000031
BCP2: 0000000000000000
BCP3: FFFFF880009C0180
BCP4: 0000000000000001
OS Version: 6_1_7601
Service Pack: 1_0
Product: 768_1
Files that help describe the problem:
C:\Windows\Minidump\071518-5709-01.dmp
C:\Users\PREDATOR\AppData\Local\Temp\WER-111634-0.sysdata.xml"
My specs are:
Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_ldr_escrow.180422-1430)
BIOS: BIOS Date: 09/28/12 13:44:30 Ver: 05.01
Processor: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz (4 CPUs), ~3.4GHz
Memory: 8192MB RAM
Available OS Memory: 7884MB RAM
Windows Dir: C:\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
DxDiag Version: 6.01.7601.17514 32bit Unicode
---------------
Display Devices
---------------
Card name: NVIDIA GeForce GTX 1060 6GB
Manufacturer: NVIDIA
Chip type: GeForce GTX 1060 6GB
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_1C03&SUBSYS_32811462&REV_A1
Display Memory: 4095 MB
Dedicated Memory: 3072 MB
Shared Memory: 1023 MB
Current Mode: 1920 x 1080 (32 bit) (120Hz)
Monitor Name: BenQ XL2420T (Digital)
Monitor Model: BenQ XL2420T
Monitor Id: BNQ7F04
Native Mode: 1920 x 1080(p) (60.000Hz)
Output Type: DVI
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver File Version: 23.21.0013.9135 (English)
Driver Version: 23.21.13.9135
DDI Version: 11
Driver Model: WDDM 1.1
Driver Attributes: Final Retail
Driver Date/Size: 4/13/2018 01:07:32, 18910896 bytes
WHQL Logo'd: Yes
WHQL Date Stamp:
Device Identifier: {D7B71E3E-5F43-11CF-7D54-8C121BC2DA35}
Vendor ID: 0x10DE
Device ID: 0x1C03
SubSys ID: 0x32811462
Revision ID: 0x00A1
Driver Strong Name: oem20.inf:NVIDIA_Devices.NTamd64.6.1:Section147:23.21.13.9135:pci\ven_10de&dev_1c03
Rank Of Driver: 00E62001
D3D9 Overlay: Supported
DXVA-HD: Supported
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
-------------
Sound Devices
-------------
Description: Speakers (Realtek High Definition Audio)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0887&SUBSYS_10438445&REV_1003
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RTKVHD64.sys
Driver Version: 6.00.0001.6873 (English)
Driver Attributes: Final Retail
WHQL Logo'd: n/a
Date and Size: 5/16/2018 21:36:02, 3373056 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: No, No
I3DL2(tm) Listen/Src: No, No
Sensaura(tm) ZoomFX(tm): No
-------------------
DirectInput Devices
-------------------
Device Name: Razer DeathAdder Elite
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x1532, 0x005C
FF Driver: n/a
Device Name: Corsair STRAFE Gaming Keyboard
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x1B1C, 0x1B15
FF Driver: n/a
for example com_maxfps 76 and r_displayrefresh 76 or com_maxfps 125 and r_displayrefresh 120
I want to play scrims again :D!
I will reinstall this Game next week hahaha
Lg ReaAase / re4se
If not found, can I get some configs to try?
PB/empty cdkey issues on hirntot/PB enabled servers: http://download.hirntot.org/ET_PBSetup.exe and on linux: http://download.hirntot.org/et_linux_pb_files.zip
wanted to play ET a bit again and ran into some issues and thought I'd share how I solved them. I'm on Windows 10, Nvidia 1080ti, driver version 472.96
I had a weird issue where ET would only run at 60Hz when in Fullscreen, even though Vsync etc was disabled. In windowed mode it worked fine with the full refresh rate of my monitor. Changing the resolution/aspect ratio from FHD to something smaller like 1024x768 or 1280x1024 resulted in 90Hz or 120Hz.
Another issue was that ET would crash after a few seconds in the main menu, when I used my autoexec.cfg in fullscreen.
The first issue originated from r_displayrefresh. Setting this to "0" instead of trying to force a certain refresh rate fixed it for me. Might be an issue of my specific monitor though.
The root cause for the crash was r_colorbits "16" in my old config. After changing it to 32 bit everything worked flawlessly again.
Hope this saves someone some time ;)