Last week we re-introduced Crossfire to Creamy, an RTCW legend, famed for his achievements with 4kings amongst other RTCW teams. This week, Creamy talks tactics! From newbies up to the pro's, how to evolve your strategies and be a cohesive unit, not only in RTCW but in CoD type games as well. There's no doubting that tactics are not evolving as maps become over played, but what if you had to start a fresh?
like in track and fields or smth theres this peak moment when goal goes from improving skills to performing the best and focusing on winning
Also for instance in RtCW, the general defence would always run with two Lt's, where as in ET you will only generally have one and he will more than likely only spam leaving the medics to salvage what weapons and ammo they can or, read above. ;)
i would like to give it a try!
Found it really good
Thumbs up!!
not to be confused with the people who do this all the time aka bad players
i remember snb trying to sneak west on radar last stage all the time around the time of cc6, making them one of the easiest top teams to fullhold :PP
Feels good man.
RTCW 4 EVER
I agree. Random unexpected positions, jumps and prones ftw
:(
I think this is worth for an article, too, with examples, etc.:
"Individual skill is not going to cut it against a well-organised team. There is a place for it, but it is secondary to organisation and strategy."
(Most of) the players should:
1. learn to enter into their opponents' mind
2. learn to think as a team
3. know what would their teammates do in a concrete situation
Example:
2 medics are in fight with the opponents in front of a door. They are outside, 2-3 opponents inside the room, close to the door. Somehow both of the medics start reloading in the same time, so all the enemies could leave the room and kill them until they are reloading if they don't do anything. What could they do?
1. Moving back, running away, and usually getting killed. If they do so, they give space for the opponent and they can start everything from the beginning.
2. One of the medics stands in the door while reloading, leaving the opponents to kill him since he can't shoot back. Till that time the other medic reloads his weapon and immediately changes to syringe to revive the other. Both of the medics are now with full ammo, the one in the door with shield. The opponents could not leave the room and they are with less ammo and without shield.
As most of the players can't think as a team, they usually select the 1st version. It's enough if 1 of the 2 medics selects the 1st version (because he doesn't know what the other will do), both of them will getting killed much to the delight of the opponent.
Unfortunately, most of the players, even after 3 years of gaming, are still making the same gaming mistakes.
My mistake.