First of all let's take a look at the current situation.

We got ClanBase which is in my opinion still the most important league for W:ET, so we stick with that for now.

Basically punkbuster and ClanBase work perfectly together (you will probably disagree, but read on!). We saw that in the case of lio and alexL who got almost instantly banned from CB after they got their pbban.

Some people didn't want to accept that, but at the time it happened there was only the proof to ban them and no proof to not ban them.

(proof = any factual evidence that helps to establish the truth of something. opinions aren't factual evidence)

So if people get banned by punkbuster the system of ClanBase works, no doubt about that.

On the other hand we all know that pb-detected cheats/hacks aren't the problem of this game. The pb system works, but it fails were we need it the most.

We all know that there are several suspicious players out there, some even in EC or OC premier, but noone seems to do anything about that. Of course we get some .avi files every week, with some of them pretty obvious, some showing absolutely nothing and in fact they are completely useless, as noone seems to care about it anyway. CB the least.

So what could we do about it?

In my opinion it's pretty simple.

In Formula 1 you have "race marshalls" who watch the race, and if anyone is breaking a rule he gets punished (drive-through, money etc.). Why don't we install a system of marshalls in ET.

An instance of several persons who have the trust of most of the players (except the hackers/cheaters of course) and even more important a direct connection to the leagues. They watch the games, check the "evidence" and if they decide to punish a player based on the evidence, then CB and the other leagues should follow their decision and do they same.

This would be the easiest anticheat system ever, because it is absolutely independent from software and can't be bypassed by nC or whoever ;)

Of course we would need absolutely trustworthy marshalls and a system that makes it almost impossible to ban innocent players.

You might think such a system could never work, but in fact it works pretty well in real life and there it's called jurisdiction.