Good evening crossfire!
Very confident about the latest development of the 6on6 comeback, I thought it would be time to start finding a solution for the lan problem togheter. Building my own opinion, while facing the problem of the obviously easier organisation of 5on5 events, I took a look back to the situation in 2006:
The eurocup just came to an end in the summer and after idle.ee's major victory, the arrangements for the quakecon began. Teams began praccing 5on5 hard in order to improve the own chances of winning the in 1 month upcoming quakecon2006!
New teams were found just for this tournament, including xfire! xfire was a team with players that were chosen by the community 2 weeks before the quakecon, but within those 2 weeks they managed to adapt themselves into the 5on5 gameplay well and improved their teamplay enough, to even reach the 2nd place by losing to idle.ee in the final.
But, what does all the quakecon 2006 5on5 story have to do at building my opinion?
There have always been teams playing 5on5 cups from time to time as a funny variety, may it just be the summercup or all those other small cups between the 6on6 ones. A few teams surprised by showing remarkable results in 5on5 while beeing easy to defeat in 6on6. The quakecon 2006 confirmed this in a few cases. Or let's take the first 5on5 crossfire lan as an example : CIC7! (which was probably the turning point to 5on5 becoming the main format :x ) Polagz, actually a bunch of people that were inactive for a while, came back, and became 3rd under the sponsor's name to Make odds even.
But apart from those surprises we got the problem that a lot of players, that are fed up of playing 5on5, only play 3on3 matches anymore. But if they would only had to play 5on5 from time to time... wouldn't it even start to make fun for them?
Then we have seen a lot of teams searching a 5th in the last few days before a lan event. If a team got a 6 man lineup anyway, what would be the big deal in 1 player not beeing able to play then (which happens at almost every lan, to every team)?
So my opinion is: 6on6 lans would be awesome! But... we all know 5on5 lans are way easier to organise! 5on5 lans are a good variety to the 6on6 format (in case it really becomes the main format this time!). The not so well known teams got a better chance to surprise (as every team got individual gamestyles etc), the 5th player problem is (in many cases) solved and multigaming organisations wouldn't have to sponsor a 6th player, which makes the financial afford at least a bit less. And remember! Less players, more teamslots!
I hope I inspired some of you to not instantly flame people that want to create a 5on5 lan in the future!
Greetz,
Galiathus
Very confident about the latest development of the 6on6 comeback, I thought it would be time to start finding a solution for the lan problem togheter. Building my own opinion, while facing the problem of the obviously easier organisation of 5on5 events, I took a look back to the situation in 2006:
The eurocup just came to an end in the summer and after idle.ee's major victory, the arrangements for the quakecon began. Teams began praccing 5on5 hard in order to improve the own chances of winning the in 1 month upcoming quakecon2006!
New teams were found just for this tournament, including xfire! xfire was a team with players that were chosen by the community 2 weeks before the quakecon, but within those 2 weeks they managed to adapt themselves into the 5on5 gameplay well and improved their teamplay enough, to even reach the 2nd place by losing to idle.ee in the final.
But, what does all the quakecon 2006 5on5 story have to do at building my opinion?
There have always been teams playing 5on5 cups from time to time as a funny variety, may it just be the summercup or all those other small cups between the 6on6 ones. A few teams surprised by showing remarkable results in 5on5 while beeing easy to defeat in 6on6. The quakecon 2006 confirmed this in a few cases. Or let's take the first 5on5 crossfire lan as an example : CIC7! (which was probably the turning point to 5on5 becoming the main format :x ) Polagz, actually a bunch of people that were inactive for a while, came back, and became 3rd under the sponsor's name to Make odds even.
But apart from those surprises we got the problem that a lot of players, that are fed up of playing 5on5, only play 3on3 matches anymore. But if they would only had to play 5on5 from time to time... wouldn't it even start to make fun for them?
Then we have seen a lot of teams searching a 5th in the last few days before a lan event. If a team got a 6 man lineup anyway, what would be the big deal in 1 player not beeing able to play then (which happens at almost every lan, to every team)?
So my opinion is: 6on6 lans would be awesome! But... we all know 5on5 lans are way easier to organise! 5on5 lans are a good variety to the 6on6 format (in case it really becomes the main format this time!). The not so well known teams got a better chance to surprise (as every team got individual gamestyles etc), the 5th player problem is (in many cases) solved and multigaming organisations wouldn't have to sponsor a 6th player, which makes the financial afford at least a bit less. And remember! Less players, more teamslots!
I hope I inspired some of you to not instantly flame people that want to create a 5on5 lan in the future!
Greetz,
Galiathus
and I don't understand the last part with: 'So my opinion...'
You whined, you told me I was cheatin'... Yeah, eat your own had lowtard.
ye :)
I believe we plaedy only 1 time against eachother and I whine at everyone who kills me, but you suck.
how many lans a year are there, 2? rofl
obviously online is much more important, and even if there would be more lans, whats so hard about it to make it 6v6 if it did work before
e: http://www.crossfire.nu/?x=column&mode=item&id=580
Read this + the comments; comments are better than the column
pretty much
well anyways on topic (or what i think it is):
ET is "dead". 5on5 is what it needs not cause it needs a player less but cause its just way easier to grasp and master. ET just isnt what it used to be and unless you want to invest a couple millions that wont change, deal with it.
XD
What's the point of this column?
Why the hell don't you organise your 2 lans/year under the 5on5 format and let the other players play the 6o6 online?
You just have to train, prac & nerd hard (as usual) a few weeks before the lans.
5on5 offline
I personally think this is the most logical way it have to be.
At least until TosspoT & Co. are saying something different.
Like do 20on20 and Tosspot knocks in your home door.I want to belive.
So I will just say: 6on6 online please, at least having some cups, because it seems people will play them.
6on6 should be the main format for on- and offline tournaments.