ERROR
•
14 Oct 2006, 01:12
•
Journals
when im connecting 2 a server i will get this error
GL_EXTENSIONS: GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_NV_texgen_reflection GL_NV_blend_square GL_NV_occlusion_query GL_SGI_color_matrix GL_SGIS_texture_edge_clamp GL_SGIS_texture_border_clamp GL_SGIS_texture_lod GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 8
PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)
MODE: 6, 1024 x 768 fullscreen hz:60
GAMMA: hardware w/ 0 overbright bits
CPU: AMD w/ 3DNow!
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_LINEAR
picmip: 0
texture bits: 32
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: enabled
anisotropy: 1.0
NV distance fog: disabled
Initializing Shaders
----- finished R_Init -----
LOADING... collision map
LOADING... sounds
WARNING: Couldn't find image for shader etpro/radar/gfx/loading/camp_map
WARNING: Couldn't find image for shader etpro/radar/gfx/loading/pin_axis
WARNING: Couldn't find image for shader etpro/radar/gfx/loading/pin_allied
voice chat memory size = 0
.........................
Initializing Sound Scripts
...loading 'sound/scripts/vo_allies.sounds'
...loading 'sound/scripts/vo_axis.sounds'
...loading 'sound/scripts/radar.sounds'
done.
LOADING... graphics
LOADING... maps/radar.bsp
stitched 9 LoD cracks
...loaded 14626 faces, 271 meshes, 700 trisurfs, 0 flares 111 foliage
LOADING... entities
LOADING... game media
LOADING... - textures
LOADING... - models
LOADING... - weapons
LOADING... - items
LOADING... - inline models
LOADING... - server models
LOADING... - particles
LOADING... - classes
Corrupt JPEG data: 61 extraneous bytes before marker 0xdb
----- FS_Startup -----
Current search path:
C:PROGRA~1WOLFEN~1etprozz_litle.pk3 (12 files)
C:PROGRA~1WOLFEN~1etprosbNoReflect.pk3 (43 files)
C:PROGRA~1WOLFEN~1etproetpro-3_2_6.pk3 (107 files)
C:PROGRA~1WOLFEN~1etproetpro-3_2_5.pk3 (101 files)
C:PROGRA~1WOLFEN~1etproetpro-3_2_4.pk3 (101 files)
C:PROGRA~1WOLFEN~1etproetpro-3_2_3.pk3 (101 files)
C:PROGRA~1WOLFEN~1/etpro
C:PROGRA~1WOLFEN~1etmain e_valhalla.pk3 (56 files)
C:PROGRA~1WOLFEN~1etmain c_base.pk3 (63 files)
C:PROGRA~1WOLFEN~1etmainsw_oasis_b3.pk3 (45 files)
C:PROGRA~1WOLFEN~1etmainsw_goldrush_te.pk3 (48 files)
C:PROGRA~1WOLFEN~1etmainsw_fueldump_b3.pk3 (150 files)
C:PROGRA~1WOLFEN~1etmainsupplydepot2.pk3 (46 files)
C:PROGRA~1WOLFEN~1etmainsupplydepot.pk3 (2 files)
C:PROGRA~1WOLFEN~1etmainsos_secret_weapon.pk3 (207 files)
C:PROGRA~1WOLFEN~1etmainpak2.pk3 (22 files)
C:PROGRA~1WOLFEN~1etmainpak1.pk3 (10 files)
C:PROGRA~1WOLFEN~1etmainpak0.pk3 (3725 files)
C:PROGRA~1WOLFEN~1etmainmp_bin.pk3 (6 files)
C:PROGRA~1WOLFEN~1etmainFrostbite.pk3 (99 files)
C:PROGRA~1WOLFEN~1etmainet_ice.pk3 (61 files)
C:PROGRA~1WOLFEN~1etmainet_beach.pk3 (177 files)
C:PROGRA~1WOLFEN~1etmainCTF_Multi.pk3 (20 files)
C:PROGRA~1WOLFEN~1etmaincaen.pk3 (82 files)
C:PROGRA~1WOLFEN~1etmainraundorf_b4.pk3 (51 files)
C:PROGRA~1WOLFEN~1etmainadlernest.pk3 (113 files)
C:PROGRA~1WOLFEN~1/etmain
----------------------
21327 files in pk3 files
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
Bogus marker length
what can i do 2 stop this problem
GL_EXTENSIONS: GL_ARB_multitexture GL_EXT_texture_env_add GL_EXT_compiled_vertex_array GL_S3_s3tc GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_separate_stencil GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_attrib_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_combine3 GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_NV_texgen_reflection GL_NV_blend_square GL_NV_occlusion_query GL_SGI_color_matrix GL_SGIS_texture_edge_clamp GL_SGIS_texture_border_clamp GL_SGIS_texture_lod GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 8
PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)
MODE: 6, 1024 x 768 fullscreen hz:60
GAMMA: hardware w/ 0 overbright bits
CPU: AMD w/ 3DNow!
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_LINEAR
picmip: 0
texture bits: 32
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: enabled
anisotropy: 1.0
NV distance fog: disabled
Initializing Shaders
----- finished R_Init -----
LOADING... collision map
LOADING... sounds
WARNING: Couldn't find image for shader etpro/radar/gfx/loading/camp_map
WARNING: Couldn't find image for shader etpro/radar/gfx/loading/pin_axis
WARNING: Couldn't find image for shader etpro/radar/gfx/loading/pin_allied
voice chat memory size = 0
.........................
Initializing Sound Scripts
...loading 'sound/scripts/vo_allies.sounds'
...loading 'sound/scripts/vo_axis.sounds'
...loading 'sound/scripts/radar.sounds'
done.
LOADING... graphics
LOADING... maps/radar.bsp
stitched 9 LoD cracks
...loaded 14626 faces, 271 meshes, 700 trisurfs, 0 flares 111 foliage
LOADING... entities
LOADING... game media
LOADING... - textures
LOADING... - models
LOADING... - weapons
LOADING... - items
LOADING... - inline models
LOADING... - server models
LOADING... - particles
LOADING... - classes
Corrupt JPEG data: 61 extraneous bytes before marker 0xdb
----- FS_Startup -----
Current search path:
C:PROGRA~1WOLFEN~1etprozz_litle.pk3 (12 files)
C:PROGRA~1WOLFEN~1etprosbNoReflect.pk3 (43 files)
C:PROGRA~1WOLFEN~1etproetpro-3_2_6.pk3 (107 files)
C:PROGRA~1WOLFEN~1etproetpro-3_2_5.pk3 (101 files)
C:PROGRA~1WOLFEN~1etproetpro-3_2_4.pk3 (101 files)
C:PROGRA~1WOLFEN~1etproetpro-3_2_3.pk3 (101 files)
C:PROGRA~1WOLFEN~1/etpro
C:PROGRA~1WOLFEN~1etmain e_valhalla.pk3 (56 files)
C:PROGRA~1WOLFEN~1etmain c_base.pk3 (63 files)
C:PROGRA~1WOLFEN~1etmainsw_oasis_b3.pk3 (45 files)
C:PROGRA~1WOLFEN~1etmainsw_goldrush_te.pk3 (48 files)
C:PROGRA~1WOLFEN~1etmainsw_fueldump_b3.pk3 (150 files)
C:PROGRA~1WOLFEN~1etmainsupplydepot2.pk3 (46 files)
C:PROGRA~1WOLFEN~1etmainsupplydepot.pk3 (2 files)
C:PROGRA~1WOLFEN~1etmainsos_secret_weapon.pk3 (207 files)
C:PROGRA~1WOLFEN~1etmainpak2.pk3 (22 files)
C:PROGRA~1WOLFEN~1etmainpak1.pk3 (10 files)
C:PROGRA~1WOLFEN~1etmainpak0.pk3 (3725 files)
C:PROGRA~1WOLFEN~1etmainmp_bin.pk3 (6 files)
C:PROGRA~1WOLFEN~1etmainFrostbite.pk3 (99 files)
C:PROGRA~1WOLFEN~1etmainet_ice.pk3 (61 files)
C:PROGRA~1WOLFEN~1etmainet_beach.pk3 (177 files)
C:PROGRA~1WOLFEN~1etmainCTF_Multi.pk3 (20 files)
C:PROGRA~1WOLFEN~1etmaincaen.pk3 (82 files)
C:PROGRA~1WOLFEN~1etmainraundorf_b4.pk3 (51 files)
C:PROGRA~1WOLFEN~1etmainadlernest.pk3 (113 files)
C:PROGRA~1WOLFEN~1/etmain
----------------------
21327 files in pk3 files
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
Bogus marker length
what can i do 2 stop this problem
0