about fps and maxpacks

Ok, so i heard that if i have 76 fps i should have maxpacks 76? which are the best?
let s say my computer with tweaking can go 125 fps so which is the best between, maxpacks and fps?

Comments
1
1. Your client can only send as far as one update packet to the server per frame so it's naturally implied that maxpacks <= fps count.
2. The higher maxpacks value is, the more accurate is your entity status on the server.

Given the two facts above, you should always try to raise the maxpacks value as high as you can, without crossing your capped fps limit, because the difference wouldn't simply matter. If your machine is able to keep a steady fps above 100, you can leave maxpacks to 100 because its an optimal value with respect to bandwidth usage.

There is the second thing related to "warping opponents". If you play against laggy opponents (they are laggy though their maxpacks is high, so their connection to the server is just bad), and you have a good ping to that server, you can even the odds a little bit by lowering you maxpacks (i usually set them to 40 in that case, though its not a rule). This would make the server receive less updates from you and by that it simulates packet loss.
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