uQ.DeathMatch *update*
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27 Dec 2005, 20:30
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Journals
After much testing and changes, uQ.DeathMatch is now ready. What you can expect from the server is:
. No heavy weapons, rifleGrenades, mines, mg-nests
. Maps will run objectives for the sake of teamplay
. Most maps have underwent some kind of scripted objective with new spawns, etc
Map rotation is as follows:
. braundorf_b4
. et_ice
. goldrush
disabled Tank MG, forward HQ spawn
. oasis
removed axis CP,forward HQ spawn
. radar
. supplydepot2
. tc_base
Server enforces most league restrictions including netsettings and pronedelay.
uQ.DeathMatch : 195.62.10.148:27960
. No heavy weapons, rifleGrenades, mines, mg-nests
. Maps will run objectives for the sake of teamplay
. Most maps have underwent some kind of scripted objective with new spawns, etc
Map rotation is as follows:
. braundorf_b4
. et_ice
. goldrush
disabled Tank MG, forward HQ spawn
. oasis
removed axis CP,forward HQ spawn
. radar
. supplydepot2
. tc_base
Server enforces most league restrictions including netsettings and pronedelay.
uQ.DeathMatch : 195.62.10.148:27960
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