For GW2 followers
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28 Sep 2011, 07:03
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http://news.mmosite.com/content/2011-09-21/rumor_guild_wars_2_to_begin_closed_beta_in_november.shtml
Should make you smile if you want to play guildwars 2 :D
Should make you smile if you want to play guildwars 2 :D
but it's imo going to be a good game anyway, agreed
also these days imo there's no need to have arms sticking into surfaces or clothing look like it's glued to your body or stiff like a plank, or have a predefined animation no matter what happens.
in other words it would imo not get around physX or havoc :)
also the graphics still lack real detail concerning foliage (are the crytek guys the only ppl still being able to map real foliage? :D)
second, what you are talking interferes little to gameplay and more to graphics and feeling, which is only one aspect of a game. what about the complex history? stories? quests? skills? movement, motions, repeat ability? characters and race balancing, and so on...there are just too many elements in a game to point out to one function and call it 'revolutionary once it happens'
ANOTHER NOTE, the GW developers already mentioned their intention is to improve GW's graphics slightly (it not been it's main priority) to allow med-low pc's be able to run the game
besides it's not only visual aspects of environmental interference, also refering to gameplay, eg. char is soaked when moving through water or there is fire area damage in certain areas and the likes. or like it is in DA, that you do not lose your stealth in certain areas after a single action, but after a second one.
yes those quests stories and the themes definitely are a huge factor, which they outlines fairly well so far in GW2 imo, already in GW1. doubt they really manage to achieve a 'random like' distribution of quests in GW2 or even only for the events, which they doubted themselves already, but still; as i said they're doing good imo, just not exceptionally well
though i'm eager to get to know the skill system there, how well they did with the connected skillsets, depending on certain modes you activate or items you use :)
May the Force be with you!