Top 4 maps you should play in Wolfenstein:Enemy Territory!
Alpine Assault Final
OVERVIEW:
"The Axis foe have converted an old mine works into a hidden bunker complex, where they are stockpiling weapons for a new offensive. The Top Secret Plans for this attack have also been kept at this location.
Can the Allies steal the plans and foil this dastardly attack by the enemy?"
Allied Objectives:
1. Take the Top Secret Plans to the Half-Track.
2. Remove the Top Secret Plans from the Safe.
3. Steal Safe Keys.
4. Control the Garage Spawn.
Axis Objective:
1. Stop the Allies from taking the Top Secret Plans to the Half-Track.
2. Stop the Allies taking the Documents from the Safe.
3. Stop Allies Stealing Safe Keys.
4. Control the Garage Spawn.
Pictures
Praetoria: Mission One Final
Overview:
Mission One: "Allied Paratroopers are enroute to capture a nazi airfield in northern Italy.
An advance allied ground force must destroy the Radar Control Center inside a heavily defended bunker
to allow their airborne forces to slip through the Axis Anti-Air defenses undetected."
ALLIES
Primary Objectives:
1 "Use your Churchill Tank to Breach the Tunnel Doors of the Main Bunker."
2 "Destroy the Power Generator to release the magnetic locks on the Radar Blast doors."
Secondary Objectives
1 "Destroy the South Entrance of the Main Bunker."
2 "Capture the City Garrison to use as a forward spawnpoint."
3 "Breach the Storage Room Entrance."
4 "Breach the South Bunker Wall."
7 "Establish a Command Post inside the Old Church."
8 "Stop the Axis from Building a Command Post in the Forward Bunker."
AXIS
Primarmy Objectives:
1 "Stop the Churchill Tank from Breaching the Tunnel Doors of the Main Bunker."
2 "Protect the Generator that powers the magnetic locks on the Radar Blast Doors."
Secondary Objectives:
3 "Don't let the allies destroy the South Entrance of the Main Bunker."
4 "Defend the City Garrison."
5 "Defend the Storage Room Entrance."
6 "Don't let the allies breach the South Bunker Wall."
7 "Prevent the Allies from constructing the Command Post in the Church."
8 "Set up a Command Post inside the Forward Bunker."
Pictures
Un edited pictures:)
Das Boot RC1
Hidden away in the secret base is an Axis Submarine which must be destroyed.
Pictures
Frost 2_noPIC Final
Mission:
The Allies must steal 2 Radar Prototypes out of an Axis Castle and Escape with a Truck.
To get to them they have to blow the Walls of the North and South Tower.
In the first Castle Yard there is a Room with the Door Controls for the Yard Doors. To
get better access to the Objectives Allies have to destroy them by Satchel or Dynmamite.
Pictures
Eagles 2 Ways Beta 3
The Allies attack, and the Axis defend.
The main objective for the Allies is to steal 1 document, take it to the bus
, drive the bus over a bridge and dynamite the bridge.
Allies must:
a) steal document,
b) steal the Bus Fuel (Both fuel and docs are up in the castle.),
c) take document and fuel to the bus,
d) build the bridge (near airfield),
e) drive bus to airfield,
f) take another fuel-can (more fuel!) to the plane, and
g) dynamite the hangar (to escape with the plane).
Axis will fight hard to prevent all this.
The bus can be damaged.
Pictures
Enjoy...
dont know the other maps
i thought u ment the RTCW assault one :<
kthx
CREVASSE
WOOO
The state ET is currently in I would of thought people would be enjoying trying to inject something new into this game ;/
whats so hard to understand?
I was just saying that new maps MAY keep people currently playing more interested, not to promote ET and gather more players.
Missile is a good example, at the start everyone hated it, some people still do, however 8 out of 10 people I have talked to are starting to like missile quite alot. Erdenberg is on the same curve as missile although not as popular.
Stumbling on a new supply or goldrush may just be around the corner..
every game loses players gradually overtime, no exception, this is nothing to do with not adding new maps or not
people that grew up playing this game have been with it for so long that they're now grown up and dont have time to play it as much, they have other things they have to do, this is why you see a decline in numbers and there are very few new people coming to the game because of its age, new maps will not increase this number as there is nothing bringing them to the game in the first place, personally i think everyone is focusing their attention in the wrong place is survival/revival if the matter here
a few people leave because they're bored of playing the same maps/ET in general, but i dont think a new map or two is going to change someone who's getting bored of a game, the only thing that will is a break
So you think nothing can be done for this game then?
some people will go through phases of finding some things more fun than others, be it pubbing, 3v3, 6v6, trickjumping, just gotta do whatever helps you enjoy it the most at the time, for some people that's new maps, for other's its not
i personally think it's too late to be adding new maps and stuff, a lot of people playing ET currently arent here for the 100% serious competitive side, learning new maps & tactics etc just isnt interesting to some anymore, like the phrase goes "you cant teach an old dog new tricks"
Caen :d
1) supply
2) radar
3) sw_goldrush_te
4) bremen
That is all.
Haemar seemed promising aswell.