jump with fps = whatever

Since 125fps physics is fixed in the server configs, jumping with 60 / 70 / 80 / 90 / 100 fps would be the same as jumping with 125 fps?
Comments
19
With b_fixedphysics 1 it doesn't matter what fps you use
nice.. so now I can use my new beauty full script:

Quote
bind "MOUSE3" "weaponbank 1; com_maxfps 125; cl_noprint 1; set jumpstyle com_maxfps 125; pmove_fixed 1; cl_noprint 0"
bind "MWHEELUP" "weaponbank 2; com_maxfps 71; cl_noprint 1; set jumpstyle com_maxfps 71; pmove_fixed 0; cl_noprint 0"
bind "MWHEELDOWN" "weaponbank 3; com_maxfps 125; cl_noprint 1; set jumpstyle com_maxfps 125; pmove_fixed 0; cl_noprint 0"
bind "mouse4" "weaponbank 6; com_maxfps 85; cl_noprint 1; set jumpstyle com_maxfps 85; pmove_fixed 1; cl_noprint 0"
bind "mouse5" "weaponbank 5; com_maxfps 85; cl_noprint 1; set jumpstyle com_maxfps 85; pmove_fixed 1; cl_noprint 0"
bind "6" "weaponbank 7; com_maxfps 125; cl_noprint 1; set jumpstyle com_maxfps 125; pmove_fixed 1; cl_noprint 0"
bind "7" "weaponbank 7; com_maxfps 125; cl_noprint 1; set jumpstyle com_maxfps 125; pmove_fixed 1; cl_noprint 0"
bind "1" "weaponbank 4; com_maxfps 125; cl_noprint 1; set jumpstyle com_maxfps 125; pmove_fixed 1; cl_noprint 0"
bind "2" "weaponbank 4; com_maxfps 125; cl_noprint 1; set jumpstyle com_maxfps 125; pmove_fixed 1; cl_noprint 0"



Quote
bind "E" "+vstr lright rnormal"
set lright "+leanright; seta cg_fov 120; com_maxfps 85"
set rnormal "-leanright; seta cg_fov 90; vstr jumpstyle"
bind "Q" "+vstr lleft lnormal"
set lleft "+leanleft; seta cg_fov 120; com_maxfps 85"
set lnormal "-leanleft; seta cg_fov 90; vstr jumpstyle"
Parent
wtf but isn't pmove forced to 0?
Parent
That script is as useless as proning with pronedelay.
Parent
haters gonna hate
@edit: if anything would be wrong with the prone today then it would be the higher spread and not the prone delay.
Parent
To be a hater it would imply that I actually thought the script would work and give you any advantage. However it doesn't, and when I refer to pronedelay I also refer to the increase spread while you go prone.
Parent
so much hate :(
Parent
I'm not a hater, I just speak the truth bro.
Parent
pmove_fixed does not have any effect when b_fixedphysics is set to 1.
Parent
ye thanks.. it's just in the config as the last changes I made in it were in 2007 :P
Parent
at least as long as max fps is set to 125 perfo's right :)
Parent
what perfo said
1fps or 125 fps, it doesn't matter what fps you use, you always jump to the same height as long as b_fixedphysics is set to 1.
its as he said, only that fps 1 makes strafing almost impossible.. in clanbase cfg b_fixedphysics is forced to 1, and in most TJ servers its 0.
Parent
Quote perforator on 20/11/11, 19:11:07 PM | Report | Reply

With b_fixedphysics 1 it doesn't matter what fps you use



Quote HIRVI on 20/11/11, 19:47:31 PM | Report | Reply

1fps or 125 fps, it doesn't matter what fps you use, you always jump to the same height as long as b_fixedphysics is set to 1.
Parent
b_fixedphysics forces your physics to 125fps physics. You can play with 54fps but you still have 125fps physics.
Parent
ask phyzic
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