cvar search

I need your help to find out the right(s) cvar(s) I'm looking for.

On the screenshot below, look at the right wall, we can see 2 "horizontal lines" and 3 vertical:

image: 1325196487-1804498881

Don't know if you see what I mean, but if anyone knows how I can get this please help me out :)
Comments
30
selfbust
Ou est Charlie? xD
Parent
wow high fps!!
antialiasing
seta r_customwidth 1920
seta r_customheight 1080
seta r_allowExtensions 1
seta r_ati_fsaa_samples 0
seta r_ati_truform_normalmode GL_PN_TRIANGLES_NORMAL_MODE_LINEAR
seta r_ati_truform_pointmode GL_PN_TRIANGLES_POINT_MODE_LINEAR
seta r_ati_truform_tess 0
seta r_cacheshaders 1
seta r_clampToEdge 1
seta r_clear 0
seta r_colorbits 32
seta r_colorMipLevels 0
seta r_customaspect 0
seta r_depthbits 24
seta r_detailtextures 0
seta r_displayRefresh 75
seta r_dlightBacks 1
seta r_drawfoliage 0
seta r_drawSun 0
seta r_dynamiclight 0
seta r_ext_ATI_pntriangles 0
seta r_ext_compiled_vertex_array 1
seta r_ext_compressed_textures 1
seta r_ext_gamma_control 1
seta r_ext_multitexture 1
seta r_ext_NV_fog_dist 0
seta r_ext_texture_env_add 0
seta r_ext_texture_filter_anisotropic 0
seta r_facePlaneCull 1
seta r_fastsky 1
seta r_finish 0
seta r_flares 0
seta r_fullscreen 1
seta r_gamma 3
seta r_glDriver opengl32
seta r_glIgnoreWicked3D 0
seta r_highQualityVideo 0
seta r_ignoreFastPath 0
seta r_ignoreGLErrors 1
seta r_ignorehwgamma 1
seta r_inGameVideo 0
seta r_intensity 1.5
seta r_lodbias -999
seta r_lodCurveError 250
seta r_lodscale 5
seta r_mapoverbrightbits 1
seta r_mode -1
seta r_normallength 0.5
seta r_nv_fogdist_mode GL_EYE_RADIAL_NV
seta r_oldMode ""
seta r_overBrightBits 1
seta r_picmip 3
seta r_picmip2 3
seta r_primitives 0
seta r_railCoreWidth 1
seta r_railSegmentLength 32
seta r_railWidth 16
seta r_rmse 0.0
seta r_roundImagesDown 0
seta r_simpleMipMaps 0
seta r_smp 0
seta r_stencilbits 0
seta r_stereo 0
seta r_subdivisions 20
seta r_swapInterval 0
seta r_textureAnisotropy 1.0
seta r_texturebits 32
seta r_textureMode GL_LINEAR_MIPMAP_LINEAR
seta r_trisColor 1.0 1.0 1.0 1.0
seta r_uifullscreen 0
J'avais pas vu ta réponse, merci de ton aide.

et btw, "seta r_lodbias -999" ?
Parent
i'm not following, what is that you are pointing out?
thanks, i can read. i still don't see what's on the wall.
Parent
the diagonal ones.
Parent
These are not diagonal
Parent
interesting...
Parent
A diagonal is a straight line inside a shape that goes from one corner to another (but not an edge).
Parent
thanks, i did NOT know that!
Parent
j'ai pas compris ce que tu voulais :p

si tu peux traduire (voir t'expliquer plus clairement :p) j'essayerais de t'aider ;)
Regarde le mur de droite (au niveau de la fireteam) on voit bien les lignes du mur, le relief si tu préfères.
J'aimerais avoir le même rendu.
Parent
je dirais que ça a avoir avec une des trois cvar :


textureMode
primitives
subdivision
Parent
Maybe ask from Provok?
this fag doesn't know himself.
Parent
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST" ?


not sure
will test tomorow thanks!
Parent
C'est ça, me remercie pas connard :O(
Parent
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
r_mapoverbrights 3
r_picmip 3
Well your post was helpfull I found out the solution but it worked only with the following values:

seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
r_picmip 1-3 (doesnt really matter)
r_mapoverbrightbits 1

Thanks!
Parent
r_horizontal_lines 1
r_vertical_lines 1
sheep.cfg
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