cvar search
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6 Feb 2012, 01:11
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I need your help to find out the right(s) cvar(s) I'm looking for.
On the screenshot below, look at the right wall, we can see 2 "horizontal lines" and 3 vertical:
Don't know if you see what I mean, but if anyone knows how I can get this please help me out :)
On the screenshot below, look at the right wall, we can see 2 "horizontal lines" and 3 vertical:
Don't know if you see what I mean, but if anyone knows how I can get this please help me out :)
seta r_customheight 1080
seta r_allowExtensions 1
seta r_ati_fsaa_samples 0
seta r_ati_truform_normalmode GL_PN_TRIANGLES_NORMAL_MODE_LINEAR
seta r_ati_truform_pointmode GL_PN_TRIANGLES_POINT_MODE_LINEAR
seta r_ati_truform_tess 0
seta r_cacheshaders 1
seta r_clampToEdge 1
seta r_clear 0
seta r_colorbits 32
seta r_colorMipLevels 0
seta r_customaspect 0
seta r_depthbits 24
seta r_detailtextures 0
seta r_displayRefresh 75
seta r_dlightBacks 1
seta r_drawfoliage 0
seta r_drawSun 0
seta r_dynamiclight 0
seta r_ext_ATI_pntriangles 0
seta r_ext_compiled_vertex_array 1
seta r_ext_compressed_textures 1
seta r_ext_gamma_control 1
seta r_ext_multitexture 1
seta r_ext_NV_fog_dist 0
seta r_ext_texture_env_add 0
seta r_ext_texture_filter_anisotropic 0
seta r_facePlaneCull 1
seta r_fastsky 1
seta r_finish 0
seta r_flares 0
seta r_fullscreen 1
seta r_gamma 3
seta r_glDriver opengl32
seta r_glIgnoreWicked3D 0
seta r_highQualityVideo 0
seta r_ignoreFastPath 0
seta r_ignoreGLErrors 1
seta r_ignorehwgamma 1
seta r_inGameVideo 0
seta r_intensity 1.5
seta r_lodbias -999
seta r_lodCurveError 250
seta r_lodscale 5
seta r_mapoverbrightbits 1
seta r_mode -1
seta r_normallength 0.5
seta r_nv_fogdist_mode GL_EYE_RADIAL_NV
seta r_oldMode ""
seta r_overBrightBits 1
seta r_picmip 3
seta r_picmip2 3
seta r_primitives 0
seta r_railCoreWidth 1
seta r_railSegmentLength 32
seta r_railWidth 16
seta r_rmse 0.0
seta r_roundImagesDown 0
seta r_simpleMipMaps 0
seta r_smp 0
seta r_stencilbits 0
seta r_stereo 0
seta r_subdivisions 20
seta r_swapInterval 0
seta r_textureAnisotropy 1.0
seta r_texturebits 32
seta r_textureMode GL_LINEAR_MIPMAP_LINEAR
seta r_trisColor 1.0 1.0 1.0 1.0
seta r_uifullscreen 0
et btw, "seta r_lodbias -999" ?
si tu peux traduire (voir t'expliquer plus clairement :p) j'essayerais de t'aider ;)
J'aimerais avoir le même rendu.
textureMode
primitives
subdivision
not sure
r_mapoverbrights 3
r_picmip 3
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
r_picmip 1-3 (doesnt really matter)
r_mapoverbrightbits 1
Thanks!
r_vertical_lines 1