Zombie Mod HUD.
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11 Feb 2012, 04:30
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Journals
Done a lot of work today.
Zombie MOD:
Improved physics engine
Strafe jumping is Quake 3 stylie
Increased blood & decals
Jumping whilst prone
Scoreboard mod
Weapon table mod
Class redesign (working on it)
Leaning offset - muzzle flash now correct
Fireteams COMPLETELY removed
Teams are ZOMBIES & HUMANS
More fixes
&many more..
The last compile is from yesterday, so go ahead and find some bugs for me please...
server: 85.17.212.183:27963
NOTE: SKINS, MODELS & WEAPONS ARE NOT THERE. THIS IS PURE CODE...
UPDATED VERSION TOMORROW.
HUD improvements people?
What 2 add remove?
Want it simple!
Zombie MOD:
Improved physics engine
Strafe jumping is Quake 3 stylie
Increased blood & decals
Jumping whilst prone
Scoreboard mod
Weapon table mod
Class redesign (working on it)
Leaning offset - muzzle flash now correct
Fireteams COMPLETELY removed
Teams are ZOMBIES & HUMANS
More fixes
&many more..
The last compile is from yesterday, so go ahead and find some bugs for me please...
server: 85.17.212.183:27963
NOTE: SKINS, MODELS & WEAPONS ARE NOT THERE. THIS IS PURE CODE...
UPDATED VERSION TOMORROW.
HUD improvements people?
What 2 add remove?
Want it simple!
ill come to see if there are any bugs soon
-Allies can throw grenades like rifle grenades
-pmove_fixed 0 fix the mg bugs
-allies garand just has 8 bullets
-the progress bar is missing as cover
pmove_fixed is a known bug, I will try and fix it soon enough.
I've altered the grenade throwing distance, it's further than default but not that far.
What do you mean progress bar missing as cover?
Cheers
i mean progress in "suiting up" as covert
yes try to fix it because sometimes it lags while jumping