ET skinners
•
12 Feb 2012, 11:45
•
Journals
Hi, I'm now in desperate need of a few helpers, or maybe 1 multi-talented guy.
I'm waiting on some work back from 1 guy on here regarding the menu graphics.
I need:
Someone who can make a zombie model, or even import one and save as a format recognisable by ET.
Someone who can edit the skins to match the model, or import some previous work.
Someone who knows how to edit skyboxes and map textures using .pk3
Someone who knows how to open GTK radiant and modify a few things on default 6 maps.
I also need someone who can edit .wav files.
If you feel you're capable of doing this, please contact me.
All work will be credited & authors help will be owner of material.
This project is turning out quite nice, all I need is some help :)
Thank you.
I'm waiting on some work back from 1 guy on here regarding the menu graphics.
I need:
Someone who can make a zombie model, or even import one and save as a format recognisable by ET.
Someone who can edit the skins to match the model, or import some previous work.
Someone who knows how to edit skyboxes and map textures using .pk3
Someone who knows how to open GTK radiant and modify a few things on default 6 maps.
I also need someone who can edit .wav files.
If you feel you're capable of doing this, please contact me.
All work will be credited & authors help will be owner of material.
This project is turning out quite nice, all I need is some help :)
Thank you.
-I can edit the skin no problem, but making new models (including animation) is going to take me a VERY long time. No problem if nobody can help me, it will get done, it's just help would be easier.
-I've edited skyboxes on Goldrush, just need someone who can open GTK Radiant as I can't with Windows 7, tried all the fixes
-I can do the .wav files, and I even have professional music editors as friends. I was hoping someone here would also like to get involved and put some input.
nothing I guess.
http://returntocastlewolfenstein.filefront.com/file/Mixed_allied_skins_and_Undead_Axis_skins;39415
http://returntocastlewolfenstein.filefront.com/screenshots/File/39415/2
I'm not going to steal someone elses work, this will be a finished NEW project.
If ET's gonna have that kind of Zombie-mod... Ow my.
I've been working on it hard and I'm not letting it die without releasing it.
I shall release code also so anyone with NoQuarter source can easily import it and add it so you can protect against bots as zombies. (PS... THEY MOVE FUCKING FAST HAHA)
On a serious note, that is going to take a lot of time and expertise. Assuming you want the zombies to be ai, it might be worth taking a look at this:
http://bobots.e-monsite.com/pages/bobot-source/
http://bobots.e-monsite.com/pages/projet-bobots/waypointing.html
should be easy to be honest
the only I can give You is my imagination :D
nise work