Zombie Mod - Needs Graphics Guys

Hi, the ET:Z team is looking for a graphical guy who's willing to spend a fair few hours working on graphical objects for this mod.

We require someone with Photoshop skills and knows the ET main menu, loading screen and vote menu and such.

If you would like to help us and get this mod released sooner, please contact me here or at Xfire: Physicalfire.

I will include all files needed for editing, you work on the files and submit them to me via PM. All good work will be considered and any work given will be credited to whoever made it. Would be nice for ones portfolio also.

As I'm sure you seen the new map ET:Z Cold Fort, small updates since yesterday.

+ Fixed the LMS scoreboard - now displays Kudos correctly (+K)
+ Added more to the leaning system, you can lean whilst prone, reload whilst prone, crosshair stays.
+ Expanded on the leaning system, it's now a lot more realistic and gun placement altered a bit more. Looking a lot more like a profesional game now ;).
+ Expanded on the Healers & Support drop their support packages upon gibbed, purely for balance as other team will rely on this feature.
+ Locked down some more CVARS - trying to implement a CG_FOV toggle. Choose between 100 - 110.
+ Increased the amount of bloodspurt (when you shoot another player) and bloodtrail extended for finding Humans.
.. many more which you won't understand :P

Got anything to add or want to help PM me here ;)

Big thanks to
Speer
Thorsten
Indloon
+ many others ;)
Comments
8
I would be happy to help out with any of the simplest jobs just to earn myself some credit :P
zombie mod in ET,sounds cool , maby i play someday.
avi as mapper :) pm
How long did it take you to learn to map in an efficient and creative way? Do you study with mapping/model design?
Parent
Infact, fuck it.

I'd be interested in doing a joint interview with you and eIM if you guys have time?
Parent
avi as a "part-time" mapper as well
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