[New Map] Cold Fort: The Objectives!

My map called Cold Fort is approaching the beta release stage and, because it would be helpful, I made a raw list of the objectives including their screenshots.

The map is currently getting it's final touches and details and is due to release without a few days or a week. I will notify all of you via my Journals.

Here you will find the objectives: (url) mapping.stephanhondeveld.com/projects/cfobj.htm

Main Objectives in a short description:
The Axis are attacking 'Cold Fort' and had blown the outside wall near the main entrance. Axis have to advance inside and capture the Forward Spawn and blow up the Main Gate.
Once there, the Objective Door has to be opened before the Axis can steal the Gold and rush it to the truck outside.
In meanwhile, the Allies have to hold on the Forward Spawn, and stop the Axis from Blowing up the Side Wall and Main Gate.
Once the Side Wall/Main Gate has been blown, they can construct the Allied Fence based near the Objective Door button.
They can both construct/defend the Neutral Command Post.

Screenshots here: (url) mapping.stephanhondeveld.com/projects/coldfort.htm

Map is being received greatly by the Zombiemod community.
We welcome you at: #zombiemod.et @ QuakeNet.

Notice: Map will be part of Zombiemod by EnglandDanje however playable by any mod.

Btw. the map is still in progress! Details are still being added!
Comments
8
Awesome :), you've put a lot of work into this :).

I'll try and get a public server running soon for you ;).
it's all a bit square and bare.
Explain further :)
Parent
square /skwe(ə)r/

Noun:
A plane figure with four equal straight sides and four right angles.
Adjective:
Having the shape of a square.

bare /be(ə)r/

Adjective:
(of a person or part of the body) Not clothed or covered.
Verb:
Uncover (a part of the body or other thing) and expose it to view: "he bared his chest".
Parent
Rather than being an asshat I could explain that although the shapes work in play it just seems a little unpolished and lacking in detail.
Parent
This shot especially. It just looks like you shape that whole corridor in order to fit adjacent rooms around it. Pre planning clearly hasnt been done here as the walls look thin and odd. Constructive critism, i'm in no way being bitter or unduely critical.

http://mapping.stephanhondeveld.com/projects/coldfort/271.png
Parent
Actually, since that screenshot there already are things added, I'm still adding the details, but made the screenshots in between! :) Screens will be updated once details have been added, don't worry!
Parent
Add more details!
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