Zombie Mod - Still Going!
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3 Mar 2012, 18:17
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Journals
Hi, just thought I would post another random journal about Zombie Mod.
Zombie Mod is now named ET:Z - or Enemy Territory: Zombies.
I've not had chance to work on the engine for 1 day so a little bit behind what I would like to be (but hey son is poorly, and he's a pain when he's ill :D)
The current team & people who've helped:
BLAcky, Speer, ischbinz, Dutchman, moPPel, Millan, Sephos, Indloon
BLAcky (the one who made Library) is now a full time member of the team :).
Please idle @ #zombiemod.et - any more help would be appreciated :)
Here is a sneak peak of Zombie Hospital:
www.mystica.org.uk/hos1.jpg
www.mystica.org.uk/hos2.jpg
www.mystica.org.uk/hos3.jpg
I've changed a fair few things since last release, mainly small changes which have a possitive effect on the game.
Long info for people interested on latest fixes:
FIXED
- FALL DAMAGE NO LONG SLOWS THE PLAYER DOWN, HOWEVER THEY STILL RECEIVE -HP AND PAIN SOUND
- MORE CLIENT SIDE CVARS ALTERED
- MOVE KUDOS ACROSS TO STOP OVERLAPPING OF # AND KUDOS!
- CHANGE PICKED UP MED HEALTH & AMMO PACK
- SCOREBOARD - +K'S REMOVED 'S
- AIR SUPPORT SMOKE CHANGED
- REMOVE "SPECTATOR" FROM LIMBO
- FIX AMMO PACK, MEGA AMMO PACK - CRASH SERVER - LINUX NOT COMPILING
- CHANGED KILL MESSAGES
- 'picked brains needed a 's after name - he was wrong :D - useless
- FIXED GRAMMATICAL ERRORS
- MOVIE EFFECT - MORE SHAKE ON CLIENTS WITH EXPLOSIONS, AIRSTRIKES ETC.. @ g_missile.c -
- flamethrower more lethal to user - g_missile.c
- RENAME ALL KUDOS TO POINTS
- Changed HUD - COLOURS ETC..
- KILlED BY HIS OWN NADE
- PLAYER NOW HAS MORE 'HUMAN' LIKE MOVEMENT (HEAD MOVEMENT ETC..) X
- panzer & flame thrower running speed - slow down and speed up - A TINY BIT FASTER..
- MOVE PTS TO THE RIGHT (NUMBER OF POINTS)
- ALLIED THROW DISTANCE OF NADES SHORTENED (THEY WERE FAR)
- SWITCH DURING PANZER SHOT TO CANCEL - ALWAYS WANTED THIS
- SWITCH DURING COOKING NADE - BG_PMOVE.C - NEEDED THIS, AND IT WORKS
- REMOVED BACKGROUNDS FROM TEXTBUTTONS (LIMBOPANEL)
- CHANGED IDLE TO ONLOOKER @ MAIN SCREEN
- MADE COMMAND MAP DARKER
- CHANGE TEXT INSIDE LIMBO PANEL - REMOVED OBJECTIVE INFO - DEFAULT TEXT THERE NOW
- MOVED OVER PTS - LIMBO PANEL - NO OVERLAPPING
- LIMBO 'POINTS' TOO BIG - FIXED THIS, MOVED OVER AND SMALLER
- FIXED FPS JUMPING OVER SCREEN - KIND OF - DOES IT WITH LINUX COMPILE ONLY (WEIRD >.<)
- CHANGE FPS & CLOCK BACKGROUND - COLOUR SCHEME APPLIED
- FIXED SCOREBOARD CLASS OVERLAPPING POINTS
- CHANGED COLOUR SCHEME ON SCOREBOARD - FINAL COLOUR SCHEME
& many more changes that I haven't noted - this was my bug list... still 15 more to go, 4 more I'm stuck on atm.
Zombie Mod is now named ET:Z - or Enemy Territory: Zombies.
I've not had chance to work on the engine for 1 day so a little bit behind what I would like to be (but hey son is poorly, and he's a pain when he's ill :D)
The current team & people who've helped:
BLAcky, Speer, ischbinz, Dutchman, moPPel, Millan, Sephos, Indloon
BLAcky (the one who made Library) is now a full time member of the team :).
Please idle @ #zombiemod.et - any more help would be appreciated :)
Here is a sneak peak of Zombie Hospital:
www.mystica.org.uk/hos1.jpg
www.mystica.org.uk/hos2.jpg
www.mystica.org.uk/hos3.jpg
I've changed a fair few things since last release, mainly small changes which have a possitive effect on the game.
Long info for people interested on latest fixes:
FIXED
- FALL DAMAGE NO LONG SLOWS THE PLAYER DOWN, HOWEVER THEY STILL RECEIVE -HP AND PAIN SOUND
- MORE CLIENT SIDE CVARS ALTERED
- MOVE KUDOS ACROSS TO STOP OVERLAPPING OF # AND KUDOS!
- CHANGE PICKED UP MED HEALTH & AMMO PACK
- SCOREBOARD - +K'S REMOVED 'S
- AIR SUPPORT SMOKE CHANGED
- REMOVE "SPECTATOR" FROM LIMBO
- FIX AMMO PACK, MEGA AMMO PACK - CRASH SERVER - LINUX NOT COMPILING
- CHANGED KILL MESSAGES
- 'picked brains needed a 's after name - he was wrong :D - useless
- FIXED GRAMMATICAL ERRORS
- MOVIE EFFECT - MORE SHAKE ON CLIENTS WITH EXPLOSIONS, AIRSTRIKES ETC.. @ g_missile.c -
- flamethrower more lethal to user - g_missile.c
- RENAME ALL KUDOS TO POINTS
- Changed HUD - COLOURS ETC..
- KILlED BY HIS OWN NADE
- PLAYER NOW HAS MORE 'HUMAN' LIKE MOVEMENT (HEAD MOVEMENT ETC..) X
- panzer & flame thrower running speed - slow down and speed up - A TINY BIT FASTER..
- MOVE PTS TO THE RIGHT (NUMBER OF POINTS)
- ALLIED THROW DISTANCE OF NADES SHORTENED (THEY WERE FAR)
- SWITCH DURING PANZER SHOT TO CANCEL - ALWAYS WANTED THIS
- SWITCH DURING COOKING NADE - BG_PMOVE.C - NEEDED THIS, AND IT WORKS
- REMOVED BACKGROUNDS FROM TEXTBUTTONS (LIMBOPANEL)
- CHANGED IDLE TO ONLOOKER @ MAIN SCREEN
- MADE COMMAND MAP DARKER
- CHANGE TEXT INSIDE LIMBO PANEL - REMOVED OBJECTIVE INFO - DEFAULT TEXT THERE NOW
- MOVED OVER PTS - LIMBO PANEL - NO OVERLAPPING
- LIMBO 'POINTS' TOO BIG - FIXED THIS, MOVED OVER AND SMALLER
- FIXED FPS JUMPING OVER SCREEN - KIND OF - DOES IT WITH LINUX COMPILE ONLY (WEIRD >.<)
- CHANGE FPS & CLOCK BACKGROUND - COLOUR SCHEME APPLIED
- FIXED SCOREBOARD CLASS OVERLAPPING POINTS
- CHANGED COLOUR SCHEME ON SCOREBOARD - FINAL COLOUR SCHEME
& many more changes that I haven't noted - this was my bug list... still 15 more to go, 4 more I'm stuck on atm.
keep it going
He's sent me 1 low poly model with the zombie leg with a big gash in it, you can see their bone :). Also woman zombies anyone?:D...
Still in need though, the more the better. Can you offer anything?:)