HoN / LoL - differencies
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7 Mar 2012, 13:49
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Journals
Just now i noticed a journal popping up and getting instadeleted.
So I was thinking about giving you some random facts about these games.
HoN->
Fast-Paced & action-oriented, skill-based, lasthitting & denying valuable, no "intelligent cast system", no creepy stuff like ghostwalking or whatever it's called, only cosmetic upgrades for money except for EA heroes, free LoL mode included for the lulz
LoL->
Slow-paced, based on how much money you invest in the game and what your setup is, no denying needed + you don't loose gold on death so what's the point in surviving?, intelligent autoaim cast system (:"D)
So?
Feel free to discuss in a mannered way!
No need for hate :)
E:
As for the discussion regarding MANY PLAYERS = BETTER GAME = MORE PRO TOURNAMENTS you have to think about that LoL went f2p from the start and therefore attracted a LOT more players. Obviously all the big tournaments organize more events for LoL because of the riddiculous amount of money they earn from ads, streams, users etc. And you gotta admit learning LoL is easier than dealing with the hard learning curve HoN / Dota have to offer. Deal with it.
So I was thinking about giving you some random facts about these games.
HoN->
Fast-Paced & action-oriented, skill-based, lasthitting & denying valuable, no "intelligent cast system", no creepy stuff like ghostwalking or whatever it's called, only cosmetic upgrades for money except for EA heroes, free LoL mode included for the lulz
LoL->
Slow-paced, based on how much money you invest in the game and what your setup is, no denying needed + you don't loose gold on death so what's the point in surviving?, intelligent autoaim cast system (:"D)
So?
Feel free to discuss in a mannered way!
No need for hate :)
E:
As for the discussion regarding MANY PLAYERS = BETTER GAME = MORE PRO TOURNAMENTS you have to think about that LoL went f2p from the start and therefore attracted a LOT more players. Obviously all the big tournaments organize more events for LoL because of the riddiculous amount of money they earn from ads, streams, users etc. And you gotta admit learning LoL is easier than dealing with the hard learning curve HoN / Dota have to offer. Deal with it.
Walk on and TROLL SOME WHERE ELSE? OKAY???
Can't wait to watch HoN at Dreamhack... oh wait!! xDDD
I'M GONNA SPEND AN HOUR TO WATCH A MOBA STREAM OR MAYBE 2 HOURS IF THERE'S A REMATCH!
YEA! DEFINITELY! LoL <- LOL
This ain't SC2, you scrub. Watching replays not gonna improve your skillz, baddie.
HoN: beeing developed from 2007
no, crossfire is fine for me :)
hon came before LoL.
hon was meant to keep alot of dota features such as denying and stuff.
Secret
HoN/DoTA 2 = lower tier LoL rip offs (Hon on the verge of bankruptcy)
pic related HoN and DoTA players
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Taking a leap of faith and switching to Dota could be a nightmare for most HoN players as the engine has developed age and has become outdated.
However, playing HoN at a decent level and actually trying Dota results in high level play aswell. The game is much slower, you are able to react a lot faster etc downside is you gotta get used to the engine, lasthitting etc. doesn't take much time though.
Imo there's nothing that can be compared to the original, Dota 2 isn't a real remake but more like a 1:1 update with up-to-date stuff included that is beeing used in LoL and HoN as there were no limitations at the time those both games were in development.
Oldtimers / real Dota players always having a good time raping in HoN.
Well, unless they're up against me!
Sadly I was to late in online SCBW to actually know the original map and I can't find the map file on the internet. :S
http://sc.nibbits.com/maps/download/24371/
I just downloaded it.
Doesn't seem to be the original then... :S
Just because a similar game has a larger player pool it doesn't have to be better.
1.5 > 1.6
CoD 4 > MW3
Dota > LoL
etc.
dota allstar > lol/hon/dota2
Dota > HoN > Dota 2 > LoL
;)) my personal ranking
Only annoying heroes are, as usual..farmed Rampage, Ra etc.
though only Rampage is a real threat and has been there since..ever
wat
1. based on how much money you invest in the game? It's pretty obvious that u didnt even play LoL, as u dont even have to invest a single euro into the game in contrast to HoN where u need to upgrade your free to play account to be able to play all champions
2.The point in surviving is, the more kills u get, the more gold the enemy gets if they kill u. so u failed again!
3. Dota/HoN gold lose at death system makes the game snowball so hard. if u kill the enemy 1-2 times, they dont have a chance to get back into the game, so its all about the first 10 minutes. this is bigtime shit and makes HoN uncompetive. Thats why HoN isnt played on a single big event. Just simply because its retarded. same to its players. All you hon fags do, is taking 1 of the fucking few op champs, go mid lane and get the kills on top and bot be fed as fuck and carry a game 1on5. And u guys still dont get it
Sorry Sir, but that argument is not valid.
I assume many players have experienced a at least a couple of games where they were at a huge disadvantage from the start or midgame and simply made a big comeback in the end. I had a sucky random at my bottom lane a couple of days ago, his final stats were 4/23/25~. We even had one leaver. We won a 4v5 with a great disadvantage because i managed to kill my mid so many times and let our top lane farm farm farm and at some point the sucky botlane became useful (we didn't flame him once). U can die 20 times in Dota or HoN, it doesn't loose you the game, other factors come into play here.
Right now you're saying: Dying in HoN isn't that bad, you can always come back, but dying in HoN is much worse than in LoL.
You're shit at arguing. And trolling, for that matter.
Anyways..both games are retarded! both communities suck!
BUT SKILLZ
Dota
HoN
LoL
HELLO THIRD PLACE.
Anyway you i offer you big pocal in terms of CASUAL
could not be further from the truth.
what is a rune race?
what are ganks?
what are defensive TPs and wards?
what are ganker heroes?
what is minimizing enemy carry gpm?
what are jungle stacks?
what is creep pulling?
what are gamechanger ults?
...
and even if it was (partly) true what you say is 'hon/dota is bad because you fail when you suck' and thats exactly why scrubs like you play lol cause you are bad.
you did not distinguish. i only related to that sentence.
and if anything hon is closer to dota than lol is, that is simply a fact.
we know you are adamant that lol is a good game (and it might very well be) but you make yourself look like a complete idiot every single time around for rejecting obvious truths to live in your tiny little scrub world.
LoL is a basic version. you like it because of that so stop hating on people who point it out.
Serious business.
Sad how e-sports went downhill during the decade.
HoN = For Beginners
DotA = For pros
So you don't feed the opposite team.
You shouldn't judge games when your clueless.
ONLY BEEN TOPIC ABOUT 90000 TIMES
LoL = Simply Awesome.
HoN = Yuck.
- somewhere i saw a pic where u and ur g5 pro team had like 10max denies per player. so i dont see any major impact on that.
- wth is ghostwalking? if it is what i think it is, i just say hon boots of speed(?) activating and boom moving mucho faster for like 5s(?)
- lol is free, champions and skins can be bought with real money, runes HAVE TO be paid with influence points, which u just gain while playing, and with these u also buy your champions, so actually you have to think on what ur spending your points.
- whats the point on surviving.. to not die? or losing farm and xp? whats the point in losing money when ur already punished when u died? none! just harder snowballing. its the sense of the game to not die as often as your opponent. so staying alive just fullfills this sense, you obviously dont seem to get.
- autoaim? afaik there are just adjustments, that champs are prefered over minions while casting an ability. smartcast is no autoaim at all it just make u cast faster, which doesnt grant you an advantage for every possible spell (hello veigar E)
- the sense of both games is to gain money, to buy items to improve your individual strengths.
- lol has brushes to hide in, which can be warded so they get useless after all. hon enjoy camping in forests np afterall
'based on how much money you invest in the game' - erm hon took the same business model so whats your point? :p not my problem since i had hon since beta but for normal people its way easier to actually unlock anything in lol than in hon. And everything apart from skins IN BOTH GAMES is free. Stupid argument.
'lasthitting & denying valuable' - in lol they just replaced denying with outharrasing/pushing people out of the lane. Lasthitting valuable in both. Another stupid point you make.
League of Legends 'slow paced' - erm its actually faster in teamfights i think, overall lane phase hon might be a faster but not really something that would matter to u with your psr/elo/whatever. Matter of taste so not a valid argument hence fuck off with it.
'you don't loose gold on death so what's the point in surviving?' - maybe so you wont be out of lane and get outfarmed and give gold to opponent team? Yet another stupid point (not really a suprise).
good joke, u obviously never played LoL
And yes im talking bout dota1, playing dota2 now this is awesome graphic.. But LoL seriously. The only game i can remember created after 2005 whose graphics are worse is Minecraft..
From graphics it goes like this: Dota2 > HoN > Dota > LoL
this is no hating against LoL, everyone who preferes its own.. i just like to play vs more skilled players so i prefer dota2 & Hon over LoL but LoL graphics are looking like a comic.. seriously graphics look like games of 2000..
ps. where HoN at lans? its so shit that its only included @ Dreamhack
I’ll put it another way, CoD has a HUGE following compared to Quake 3 but does that make it the better game?? No it doesn’t. LoL is the CoD of real time strategy games.
I couldn't find the right words but you certainly compensate my lack of english.
completly wrong
I'm glad you agree with me :)
just my opinion. if you've played DotA for years it's just not possible to switch to LoL :-(
YOU STILL HAVENT PLAYED DOTA2 SO DONT YOU DARE TO POST OPINIONS BASED ON NAMES!! :D
lazy gr0ss
dota = tennis ; lol = table tennis
lol is fun and challenging in its own ways but at the end of the day it still is a striped down version
hon is absolutely pathetic cause:
- the community is rotten
- the game is badly made (code wise)
- it lacks functions (only 1 spec per player, ...)
- S2 heroes pretty much always need nerfing after being released
- S2 is all about money grabbing
- MMR doesnt reflect player skill
- It is more casual when compared to dota (courier for free, no minute 0 gank rune, ...)
- ...
only reason they release OP heroes is because they want users to pay 7 euro in order to be able to stomp for a week until the big nerf comes. It's mostly about statswhoring I guess :)
i say w/o holding back why hon is bad and i point out the differences in gameplay that makes lol unique.
if you cant deal with the fact that people who can play the 'full version' of the concept might think you are a bit thick for choosing the stripped down version than you are oblivious.
However HoN ain't a stripped-down version of Dota it IS Dota 1:1, well at least close to. LoL is it's own game with pros and contras and even though there are many additions that may let the game become more "whole", it comes down to stuff like the spell-help thing, whatever it's called, buyable runes, you get some kind of invi-walking or invulnerability, no denying as mentioned before, no gold loss on death etc.
All the games I play should have at least a little amount of competitive complexity in them and LoL just doesn't fit into that category properly because HoN and Dota exist and therefore I have an urge to prefer them. I reckon you understand.
having to buy a courier at the start reuqired team coordination and commitment (lack of 200g, you will feel that).
having a rune at 0 makes ganking mid with double/triple stun more viable than hon.
gamechanger ults like earthshaker and sandking are a lot stronger in dota.
there are heroes that require a lot more stratigic planning than hon will ever get (nightstalker e.g.)
it does not make the game "worse" per se but it does require less skill i would say.
i mean ofc lol has bigger changes (no ports, no stacking/pulling, no gold loss on death, invis bushes on the lane, 2 extra spells, ...) and i cant possibly imgaine how that could NOT vastly influence the gameplay.
for me the biggest things tho is the stuff you can do when not in a game. being able to build setups and "skill" stuff changes the concept of "every single time you play the game, everything and everyone is exactly the same" which is the base requirement for competetive gaming imo. being able to build items that increase the force of your spell is another example of that same problem i have with it.
you can not simply look at your HP and e.g. know "i have 430hp right now, that guy has 2 active spells with a damage sum of 350, so i am safe".it doesnt work anymore, everything feels random.
also lol does seem to lack supportive items.. like hex staff, silence staff, push staff, no pk initiation, all that junk. it is more of an ego game.
There's many things that have been in HoN from the start like
1) Runes at 0:00
2) NO free courier
3) Chronos beeing 1:1 copy of void
etc. etc.
They've simply nerfed much of the stuff to make it more viable for the HoN metagame which in fact is quite different as in Dota nowadays. One thing I dont like about it is that people tend to back out with like 40-50% HP remaining cause they are scared whereas in Dota well you know ;)
Imo nerfing specific heroes that were just a bit too op for this game isn't hurting. They did nerf Vanguard though :/ God, I hated that change..
Now it has got 20 charges and I still don't know exactly how it works it's just plain stupid, but doesn't feel different at all.. They only did it because of Anti-Mage/Magebane ~_~
yes hon has quite a different metagame and i think its a but easier...
helm is simple. you gain a charge every 0.4sec. each creep attack costs 1 charge each hero attack 5.
Alright, if you see it from the opponents POV you can mess up a lot easier, okok got that ^^
DotA2 > HoN > LoL
DotA2 > LoL > HoN
Dota2 > Hon = LoL
?? :D
LoL is #1 when it comes to community size.
LoL is #1 for people who like customization
LoL is #1 for people new to the moba genre
LoL is #1 for people who like to watch tournament coverage
LoL is #1 for people who dont want to spend that much time learning it
and dota or hon are #1 in different segments.
you just have to accept the games for what they are
user base wise the f2p and already established LoL will stay the largest i think.
most users = most events = most coverage
Lol is a pretty nice fresh start imo. With the idea of bushes , runes , masteries and everything ... its new ... deal with it or leave.It seems pretty unbalanced for dota and hon players because of the enormous spell damage and attack damage,while obviously its not..
Its new and its just easier to say that " LOL ITS SO UNBALANED OP SHGIT" instead of adapting to the game.
Long story short -> Dont even bother with hon ,the community is ful of idiots.new op heroes every weekend.
Lol is 100% fun and cannot be taken serious for some reasons cause most of us got used to the dota meta ( or hon).But cant deny the fact thats its fun . really .
Playing dota is still fun, but pretty much boring by now.Gotta agree on the parts about dota being the most skill oriented game around thou.l
/end discussion
Oh wait..~_~
hon for the hardcore nerds
league for random ppl trying to have soms fun
hard to kill anything because everybody has blink and those motherfucking towers hit like whales in LoL. Also i'd say its waay easier to screw yourself over by missing a single spell, such as a morgana Q (miss that and you will do very little damage without cc from someone else).
about carries, if you build for damage, you will be so very squishy and need to position yourself realllly carefully, in hon you just get armor with agility and lots of damage items have strength on them, making you considerably tanky. most mages can still burst down a carry in lategame in LoL unless theyre horribly underfed.
in hon you just go double stun lane and rape face :D (pyro/witch slayer/fayde/glacius lol, nuke ALL the things). cant see how someone couldnt grasp the idea of couriers or stacking jungle or runes or warding or juking after 3-4 games :d