ET:Zombies!

#zombiemod.et @ Quakenet PLEASE

Hi,

It's been a while since I made a journal about ET:Zombies. We're still developing ET:Zombies & have introduced new things since the last compile. I managed to find some other bugs which are still existing in other mods.

Anyhoo, we're still well in development, the sound pack is 100% complete, 1 map is complete, 2 others are not so complete.

We have most things working (that we've worked on).

I've introduced classes for the zombies (meathead, sneaker, professor pain, grabber & YOUCHOOSE?) which will in the end all have special abilities (quite obvious by class names).

We're wanting to make all these things customisable by the server admin, including the pk3's.

Spawn at your death position. 100% correct, no bugs & you always spawn @ the floor, not midair.

More weapon choice for the humans (swipe has been finished, just needs the model now).

Spitting acid is almost done also, so much code involved in this, put it this way....

ethr is using the same method as the flamethrower which the .c file has alone 1249 lines of code.

Improved the skillpoints (light weapons, sniper skills etc..) which will have rewards for doing so.

Zombies now emit a roar/moan.

Watchers (spectators) can go through all surfaces (not using the noclip method)

Globalised a few things like sprites.

Dead bodies give off shadows (hello FPS) (realistic)

Players can now see who needs a revive through walls. This is a basic example of what we're using, this will be expanded soon.

Cleaned up ALL of the console messages. The timestamp now produces JUST the time, no more cgnotify & skipnotify spam messages. Also kill messages.

Fixed the gun position (not based on FOV) now it looks right. The FOV toggle forces the correct FOV & gun position (not based on gun_x etc..)

Smoke generation not FPS dependant (causing clients with lower FPS to draw less sprites per frame) which could be used to cheat.

Added bonus points for kills as a human. +2 for every kill (which will be expanded per level based using rank system)

Drop weapon now bug free, and pistol can be dropped & right model now.

The zombies can now GRAB players (if using the grabber class), similar to the push function except we're using VectorSubtract to grab the player and calling victim->client->freeze (server dependant)

Flashlight code there, just need entity (nitrox doesn't want one :D)


Not much to show sorry....

but meh

Medic revive atm:
image: shot0009
Comments
53
Looks nice, keep up the good job guys! And keep us up-to-date! :)
So... what you think we should add as weapons for both teams?

ZOMBIES CANT SHOOT GUNS, THAT IS ALL I ASK.
They all gonna die at some point.
Parent
sure, zombies gonna die at some point
Parent
chain and huge wrench
Parent
Wrench is possible, we have a baseball bat at the moment, animation done also.
Parent
Your team should consider of retexturing the soldier models, clothing at least. Most likely won't take too long and will entirely alter the feeling of the game. :)
Parent
We've done every single class ;).
Parent
smoking a big ass joint for hightened senses !
Parent
Zombies don't breathe :(
Parent
plz add this to allies or a heroine syringe for self healing!
Parent
what is wrong with you ;p
Parent
man i just wanna laugh when i play a game.
Parent
i get your point!
Parent
So how can they moan/roar? :o
Parent
/roar or /groan... working on a per hitbox area code. So headshots = scream, body shots moan & leg shots = meh :P.
Parent
What I was thinking was: if they can't breathe - how can they moan or roar? :)
Parent
They can only breathe to moan/roar, smoke on open flesh = HP damage.
Parent
RACIST zombies are also human beings!
Parent
yeah, like the crack pipe at postal 2 !!:D
Parent
A severed arm.
Parent
So did Tosspot do his job with the sounds? :D
I received a message today, script/sayings needed sorted.

We have the zombies finished already :P.
Parent
What about swanidius? :D
Parent
He didn't do any. If you want to hear the vsays here is download link:
https://www.dropbox.com/s/k1c83yhnqn5tshh/Z_ETZ_VSAYS.pk3
Parent
swanidius pussy :))
Parent
needs german accent...
Parent
The zombies are not German :P, plus when one dies, does he carry his accent to the living dead? Maybe they can all speak with a Birmingham accent?
http://www.youtube.com/watch?v=Gzb7BanTuXw
Parent
NO NAZI ZOMBIEZ WHY THE FUCK AM I EVEN READING THIS!!!111
Parent
Never said there wouldn't be a Nazi zombie :D. The models are also customisable by server admin, all the pk3's are.
Parent
Also don't mind FPS I had 3 clients & rendering in Vegas :P.
Looks nice maby i will play it sometimes.
Will definitely play, great job.
professor pain


image: Socialist%2B%252B%2BFacepalm
NP with MR BAT.
image: shot0008
Parent
looks spooky :3
Parent
I'm scared already.
Parent
IF YOU HAVE A XBOX AND OWN BLACK OPS AND DONT SUCK AT ZOMBIES HOLLA AT YOUR BOII
Hey, it's me again. Just finished recording a new song for ET: Zombie mod.

Here's a little preview from the recording session.. http://vocaroo.com/i/s03LrHza6810
It doesn't sound scary at all... It's a ZOMBIE mod. Not some creepy tap dancing game!
Parent
Danje wanted me and my associates to record various things. This one was for the out takes video that will be released in the coming weeks.
Parent
Alright, but it doesn't seem to be fitting this kinda mod at all.
Parent
Really excited for this!
You suck at L4D, you will suck at this too
Parent
I am awesome at l4d and you know it.
Parent
wOw!!!! C00ll!! 8-)

I just have 1 questen!!? Will it be compatibile with iOS 5.0.1?? (the one I am currently useing)

Posted via Tapatalk for iPhone 4S
It's not Black Ops zombies :))
Parent
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