uv-Mmod 0.0.6 public cvars/binds problem
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2 Feb 2013, 14:55
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Hello,
I've a problem with the uv-Mmod 0.0.6 public. Indeed, I'm trying to display the frames while watching a replay on uv-Mmod 0.0.6 public. In the readme, Hannes says : "/show_framecount -> Displays the current demoFrame. USE cg_drawSnapshot 1 instead!" I've tryied cg_drawSnapshot 1 but it doesn't worked... And I don't know why...
Nevertheless, the cvar /show_framecount "1" works perfectly on ETpro 3.2.6!
When I bind a key, for instance, /bind F10 "cl_avidemo 60" it doesn't worked in uv-Mmod 0.0.6 public. An idea?
Thanks by advance.
I've a problem with the uv-Mmod 0.0.6 public. Indeed, I'm trying to display the frames while watching a replay on uv-Mmod 0.0.6 public. In the readme, Hannes says : "/show_framecount -> Displays the current demoFrame. USE cg_drawSnapshot 1 instead!" I've tryied cg_drawSnapshot 1 but it doesn't worked... And I don't know why...
Nevertheless, the cvar /show_framecount "1" works perfectly on ETpro 3.2.6!
When I bind a key, for instance, /bind F10 "cl_avidemo 60" it doesn't worked in uv-Mmod 0.0.6 public. An idea?
Thanks by advance.
Not even to mention it has several bugs (fuckedup graphics sometimes, slow frame animations at smoke(tank for example)).
Just use etpro.
Not even to mention i don't know the answer for his question. Why? Because as i said, the mod HAS bugs. This might be one of them.
As he said, cg_drawsnapshot 1 should display the frame count at HUD. The only reason might be: he disabled the HUD (cg_draw2d 0, for example). But i am not a warlock/witch, i have no idea what he did wrong.
So if he wants to save some time and pain, start using etpro and get Uv Media Manager 3 to do some stuff (like own-popups n shit).
Kenzi....
Anyway, I'm exactly doing what you've just said. ;) And it works!
@Kenzi: some guys told me to do that in order to have good answers. :)
Before to sign up, I'd tryied irc and other things.