Servers,Players and DDoSing
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9 Jul 2013, 19:05
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Journals
Is there any way to encounter this issue?
Most servers that are currently being played on, for example through GamesTV servers, have known IP adresses and passwords etcetera and are thus are not 'real' private anymore and quite easy targets for the sad people who do this DDoSing. This is not in anyway ment as an 'offensive thing' to GTV but I believe their current system is way to 'open' and vulnerable to DDoSing.
Last night during the 6on6 ladder match between POLARBEERS and reFLX, there was some DDoSing going on, first some players and later the entire server. We decide to switch the game to a private server and not release IP's to anyone outside of the teams and streamers. Also not releasing/announcing the switch on GTV. After this we didn't have any trouble anymore. Ofcourse this ment that the game did not have ETTV coverage anymore.
I guess what I'm trying to debate is: for important/more matches, since we have DtS and Voice aswell as myself streaming more and more matches, are people willing to give up ETTV coverage to encounter the DDoSing risk or do people prefer playing on known servers and the risk of getting this DDoS and having to break up matches etcetera?
ps: I'm not an expert on how DDoSing works or anything, so I don't know what other solutions could be. But it seems this problem is getting bigger and bigger and as far as I know, not alot can be done about it.
Most servers that are currently being played on, for example through GamesTV servers, have known IP adresses and passwords etcetera and are thus are not 'real' private anymore and quite easy targets for the sad people who do this DDoSing. This is not in anyway ment as an 'offensive thing' to GTV but I believe their current system is way to 'open' and vulnerable to DDoSing.
Last night during the 6on6 ladder match between POLARBEERS and reFLX, there was some DDoSing going on, first some players and later the entire server. We decide to switch the game to a private server and not release IP's to anyone outside of the teams and streamers. Also not releasing/announcing the switch on GTV. After this we didn't have any trouble anymore. Ofcourse this ment that the game did not have ETTV coverage anymore.
I guess what I'm trying to debate is: for important/more matches, since we have DtS and Voice aswell as myself streaming more and more matches, are people willing to give up ETTV coverage to encounter the DDoSing risk or do people prefer playing on known servers and the risk of getting this DDoS and having to break up matches etcetera?
ps: I'm not an expert on how DDoSing works or anything, so I don't know what other solutions could be. But it seems this problem is getting bigger and bigger and as far as I know, not alot can be done about it.
I guess what I'm trying to debate is: for important/more matches, since we have DtS and Voice aswell as myself streaming more and more matches, are people willing to give up ETTV coverage to encounter the DDoSing risk or do people prefer playing on known servers and the risk of getting this DDoS and having to break up matches etcetera?
Volledig on topic inderdaad.
DDOS is very hard to counter
DOS is very possible to counter
http://blog.alejandronolla.com/2013/06/24/amplification-ddos-attack-with-quake3-servers-an-analysis-1-slash-2/
Only for Debian*
E: And you can protect ports by adding them :d
CentOS = newb
Ubuntu = newb
ETC ETC ETC http://188.122.72.19/mng.php
http://www.fuckmy.name
Debian = just pro
The rest is just overrated with bullcrap like Ubuntu or CentOS.
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http://188.122.72.19:2199/ :)
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