Half Life 21

After nearly four years, they finally released it!

Half-Life in 20 minutes and 41 seconds. The amount of planning and work they put into this is amazing. Pretty sure it's the best speedrun I have ever seen.

http://www.youtube.com/watch?v=VtI5HM7GVGY

There also is a google sheet where they did all the planning: http://goo.gl/6nexm
Comments
15
cheater!! :)
gets crazy in about 12 minutes
omg drago omg
i actually enjoyed that video :)
How the fuck..? he knows every single glitch, every single doors and ways, he knows exactly where the monsters or humans are, everything is perfectly timed. There's absolutly no mistake at all during an entire game. Did he spend like fucking all his life accomplishing that or what
QuoteStarting back in the summer of 2010, the estimated time for this run was thought to be roughly 27 minutes. However, after almost four years of painstaking planning, theorycrafting and execution, we have arrived at our final time, smashing all of our wildest expectations.

Not only do we owe this new world-record time to all the new tricks we've discovered, the new routes we've found and the new ways we've
learned to manipulate the game. A lot of the improvement from the first estimation and the previous world record (29 minutes, 41 seconds)
comes from the very hard work and countless hours put into perfecting each and every segment, no matter how short or trivial. This run has
truly been an endurance test for everyone involved, and we're extremely happy to finally be able to share it with you.


Years of work my friend, years of work...
Parent
half life 3 confirmed gg
gabe cant read to number three
Parent
too much for zblock
Meh. I only really care about single segment.
this game is my all time favourite, and one of the best ever made.
Gl


Pls first ban yourself in 3on3.et
dat 1hp at the end :d
Yep that run was INSANE, probably the best multi-segmented speedrun ever.
It's also pretty refreshing that a FPS game other than Goldeneye gets so much speedrunning hype, the SRL community has been saturated by platformers and RPGs lately...
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