serverside playerstats
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14 Dec 2015, 16:27
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Journals
hello
is it possible to save player stats ( output of client side /statsdump ) at end of round on server side? is it in server logfile? (cant test it now)
and if so how often are those stats broken? is it possible to detect if they are broken?
I want to make etpro server with global stats, maybe some Elo-like rating ( CSGO rank ), skillbased shuffle, auto TS channel moving, ettv and ettv demo recording... well basically csgo matchmaking :D
is it possible to save player stats ( output of client side /statsdump ) at end of round on server side? is it in server logfile? (cant test it now)
and if so how often are those stats broken? is it possible to detect if they are broken?
I want to make etpro server with global stats, maybe some Elo-like rating ( CSGO rank ), skillbased shuffle, auto TS channel moving, ettv and ettv demo recording... well basically csgo matchmaking :D
i would also make time-counted warmup
and demos, global stats and ranking should also attract players
also I want to generate multikills highlights in future
i dont think numbers and skill distribution matters much, i played a lot mixes and it was always ok if teams were well shuffled
another thing to consider is whether to make players rank/rating visible