180 degree turn = 120 degree turn :o

Hi everyone
Ok i have this bind which is said to be 180 degree turn but ive tried it several times and i only turn about 1/3d of a cirkel, so about 120. Can someone tell me whats wrong with ze bind?

bind CTRL "com_maxfps 40; set cl_yawspeed 13900; +left; wait 2; -left; set cl_yawspeed 140; com_maxfps 76;" // 180-degrees turn
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