killshotdelay causing lag

I dont know if its only me but i tried to play with b_killshotdelay 1

everytime I kill an enemy it takes a screenshot (thats the function of it) but if it's capturing the screenshot it causes a big lag for me.

I've recorded a demo where you can see that the green bar on fps-graph goes a little bit up (in-game it's much higher and longer!) if I have delay 1 and if I turn it off (around 6:23) and kill a guy it doesn't make any lag.


Just shitty gfx (geforce2 mx440) or is it a bug of that function?

Demo: (url)
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