ET @ 44Megapixels
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24 Aug 2006, 21:10
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Journals
Because et is limited by CPU on most systems i thought - hey lets give the GPU something to do also.
So i turned on 6x anti aliasing (forced in the driver)
Native resolution: 1280*960
Effective resolution: 7680*5760
= ~44 Megapixels ;-)
--> The effect: Super crispy edges of walls and surfaces and much sharper enemies when aiming far away.
If you have a recent grfx card that is bored to death by et anyways, give it a try - costs me ~3Fps (when not limiting)
So i turned on 6x anti aliasing (forced in the driver)
Native resolution: 1280*960
Effective resolution: 7680*5760
= ~44 Megapixels ;-)
--> The effect: Super crispy edges of walls and surfaces and much sharper enemies when aiming far away.
If you have a recent grfx card that is bored to death by et anyways, give it a try - costs me ~3Fps (when not limiting)
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