5o5 vs 6o6
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20 Sep 2006, 20:17
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Journals
First of all i want to quote TosspoT, who says, that quakecon 2006 was so much rock'n'roll with 5on5, why shouldnt we play 5on5 again? I can understand him in 1 point: Logistical problems.
BUT who cares about fucking logositical problem @ internet?
why shall we all play 5on5 now? cause there is logistical problem? ehm no. is there any mentionable TRUE reason about changing 6o6 to 5o5?
so lets come back to TosspoT and quakecon. quakecon really owned all happened before. BUT what would have hapen if it would have been 6o6? im sure it wont be more spam. it would not have been rock'n'roll, nooooo, it would have been Heavy Metal if it was 6o6! more frags = more action = more losing voice of TosspoT = more fun watching = more pleasure.
in fact i just want to say that et in 5o5 is like changing the whole game.......
we have to change something, NOW !
go for #We-want-6o6-et
or the game is lost.......
greetz RoXoR
sorry for bad english
BUT who cares about fucking logositical problem @ internet?
why shall we all play 5on5 now? cause there is logistical problem? ehm no. is there any mentionable TRUE reason about changing 6o6 to 5o5?
so lets come back to TosspoT and quakecon. quakecon really owned all happened before. BUT what would have hapen if it would have been 6o6? im sure it wont be more spam. it would not have been rock'n'roll, nooooo, it would have been Heavy Metal if it was 6o6! more frags = more action = more losing voice of TosspoT = more fun watching = more pleasure.
in fact i just want to say that et in 5o5 is like changing the whole game.......
we have to change something, NOW !
go for #We-want-6o6-et
or the game is lost.......
greetz RoXoR
sorry for bad english
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