ID Talk Quakecon and Wolfenstein
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11 Jan 2007, 15:23
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News
In what has been a busy week for ID, winning an emmy was not enough! Nope, ID head's and gaming legends John Carmack and Todd Hollenshead have talked about all things ID Software in a lengthy interview with GameInformer.
As usual these two have not given us a whole lot of information to work with, but for any MP40 baring soldier there are two words you want to know about, Wolfestein and Quakecon, fortunately in this interview ID Software have re-confirmed both of them.
There are various Quakewars tidbits from a developers standpoint, but its always good to see the Wolfenstein name branded about by ID software and reconfirming our dreams of the next series. As for Quakecon and the Anatole? If you read on in the article he goes on to talk about the problems with the previous venue, the Gaylord and its gotta be said these are absolutely spot on. The Hilton Anatole was a far superior venue for Quakecon and its good see it'll be there for the next two years.
You can read the full interview Here
As usual these two have not given us a whole lot of information to work with, but for any MP40 baring soldier there are two words you want to know about, Wolfestein and Quakecon, fortunately in this interview ID Software have re-confirmed both of them.
There are various Quakewars tidbits from a developers standpoint, but its always good to see the Wolfenstein name branded about by ID software and reconfirming our dreams of the next series. As for Quakecon and the Anatole? If you read on in the article he goes on to talk about the problems with the previous venue, the Gaylord and its gotta be said these are absolutely spot on. The Hilton Anatole was a far superior venue for Quakecon and its good see it'll be there for the next two years.
You can read the full interview Here
Gears Of War was one of the most fan single player campaigns I have played, the multi player is pretty poor. These days multi player doesn't matter to development studios, (Specifically console), they just work on single player and put together random elements of SP into multi player without caring about gameplay.
I still think it's a fun game... but the MP shouldn't be taken serious :P