i3d ET:Quake Wars Open Beta Cup Announcement
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23 Jun 2007, 12:13
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News
i3d.net in association with QuakeWars.net are pleased to announce the first ever cup for Enemy Territory: Quake Wars. The cup will take place using the Public Beta during the months of July & August.
All European (top) clans, teams & communities are invited to participate in this cup, which will decide who goes home with 2 Enemy Territory: Quake Wars Game servers from i3d, and 8 corepads!
The Cup will have a maximum of 40 Clans, which will be divided into 8 poules of 5 clans, each team playing all the other teams in its poule. The top 2 teams from each poule will qualify for the knockout stage, which will take place in Single Elimination. We feel that this will give all competing clans the chance to play a number of matches in a relatively tight time-schedule. The first matches will take place during the first week in July.
All matches will take place on Sewer using the very same ABBA format seen in Enemy Territory. It will be played in Stopwatch mode, with a time limit of 20 minutes. The matches will take place in 6on6 mode (6 players per team). It is allowed to substitute players, however they must leave the server before the replacement connects. Certain vehicle restrictions will be enforced. Any team found using the prohibited vehicles will automatically forfeit the half.
It is not allowed to exploit any bugs (of which a list will be circulated prior to the competition beginning). If you think you have found a bug, please contact the i3d Admin Team as well as posting it on the FilePlanet Beta Forum. Teams found to be breaking this rule will be subject to round forfeits or possible disqualification, at the admin's discretion. All teams who play a match in the competition will be required to submit feedback which will be passed on to Splash Damage to aid the ongoing development of Enemy Territory: Quake Wars.
In order to be eligible to compete, teams must have at least 6 players with a legal Enemy Territory: Quake Wars Open beta key. These keys are distributed on FilePlanet and a select number of Enemy Territory: Quake Wars websites. They must all be registered and added to the team at i3d.net in order to be eligible to compete.
Spectators are not permitted, other than i3d Cup Admins, and recognized shoutcasters/commentators. Both TGBF.tv and QuadV.com will be providing audio and video coverage of this cup.
Coverage Partners:
QuakeWars.net
TGBF.tv
QuadV.com
Crossfire.nu
The cup IRC channel is #i3d on Quakenet
All European (top) clans, teams & communities are invited to participate in this cup, which will decide who goes home with 2 Enemy Territory: Quake Wars Game servers from i3d, and 8 corepads!
The Cup will have a maximum of 40 Clans, which will be divided into 8 poules of 5 clans, each team playing all the other teams in its poule. The top 2 teams from each poule will qualify for the knockout stage, which will take place in Single Elimination. We feel that this will give all competing clans the chance to play a number of matches in a relatively tight time-schedule. The first matches will take place during the first week in July.
All matches will take place on Sewer using the very same ABBA format seen in Enemy Territory. It will be played in Stopwatch mode, with a time limit of 20 minutes. The matches will take place in 6on6 mode (6 players per team). It is allowed to substitute players, however they must leave the server before the replacement connects. Certain vehicle restrictions will be enforced. Any team found using the prohibited vehicles will automatically forfeit the half.
It is not allowed to exploit any bugs (of which a list will be circulated prior to the competition beginning). If you think you have found a bug, please contact the i3d Admin Team as well as posting it on the FilePlanet Beta Forum. Teams found to be breaking this rule will be subject to round forfeits or possible disqualification, at the admin's discretion. All teams who play a match in the competition will be required to submit feedback which will be passed on to Splash Damage to aid the ongoing development of Enemy Territory: Quake Wars.
In order to be eligible to compete, teams must have at least 6 players with a legal Enemy Territory: Quake Wars Open beta key. These keys are distributed on FilePlanet and a select number of Enemy Territory: Quake Wars websites. They must all be registered and added to the team at i3d.net in order to be eligible to compete.
Spectators are not permitted, other than i3d Cup Admins, and recognized shoutcasters/commentators. Both TGBF.tv and QuadV.com will be providing audio and video coverage of this cup.
Coverage Partners:
QuakeWars.net
TGBF.tv
QuadV.com
Crossfire.nu
The cup IRC channel is #i3d on Quakenet
ps.
qw merc avi :D
i do hope it will prove me wrong and will be great comp game
Can't you make it so that the timelimit depends on the achieved objecties? The thing in the base, gdf has 5 minutes to complete it. If not: Game is lost. Breaking sewers: 5 minutes after that, if not completed game is lost. Hacking thing: 5 minutes if not completed game is over.
This way no team is held back at spawn 20 minutes but even teams will be able to finish objectives in time. The times are already in place except now you get XP for it (kill XP). Make it a loose or win situation instead.
Other
How many teams are registered now and what date will it really start? July has 31 days.