CF ET:QW Demo Cup - GTCOCN wins

image: head
This Sunday, the time has come when every ET player who is willing to play the ET:QW to get a team up for himself to play the first Quake Wars event right here with crossfire and GIGA. Next to the upcoming ESL Demo cup and the i3D final, you should get along with the demo and prepare yourself on valley to play this cup live in TV and become one of the first ET:QW stars participating along with names such as Junk52, Team Helix or Copenhagen eSport (current invited teams).
The cup will be held on the ESL website and with their rules - preparing the upcoming ET:QW teams on the first announced prize money event: the ESL major series. As last week we will bring you the finest coverage together with GIGA at this Sunday night at 22.00 CET.

Schedule
Quater Final: Sunday, 19.00 CET
Quater Final: Sunday, 20.30 CET
Grand Final: Sunday, 22.00 CET

Participants
Sweden Copenhagen eSports
Europe GTCOCN
Germany Team-Helix
Poland Betsson Voodoo Gaming
Europe j52
Europe The .x7 Project
Finland -Pelit-
Europe team - 4


M A T C H E S & R E S U L T S
19.00 CET
Sweden Copenhagen eSports 4 - 0 Betsson Voodoo Gaming Poland
Europe The .x7 Project 0 - 4 -Pelit- Finland
Germany Team-Helix 4 - 0 j52 Europe
Europe team - 4 1 - 3 GTCOCN Europe
20.30 CET
Finland -Pelit- 0 - 4 Copenhagen eSports Sweden
Germany Team-Helix 0 - 4 GTCOCN Europe
22.00 CET - Live @ GIGA!
Sweden Copenhagen eSports 1 - 3 GTCOCN Europe

Final ranking
Europe GTCOCN
Sweden Copenhagen eSports
Finland -Pelit-

::
Rules:
Stopwatch (Best of 3)
Timelimit: 20 minutes
XP are disabled

Decider:
If the 2 teams are tied after ABBA has been played, a decider map will be played. If there is a double fullhold on this map, then the team which completed the most objectives will be declared the winner.
If the teams are tied on the number of objectives completed, then the team which completed the last objective in the fastest time will be the winner.

General rules:
- Teams may only use vehicles from their current spawn and/or capturable forward spawns.
- The defending team may use vehicles from the previous spawn if it does not conflict with the vehicle restriction ruleset.
- Teams may only use 1 heavy vehicle at a time.
- Teams may only use 1 medium vehicle at a time.
- Teams may only use 1 sniper, however there is no limit on the Covert Ops/Infiltrator class.
- There may only be 1 Field Ops/Opressor deployable, however there is no limit on the Field Ops/Opressor class.
- Flying vehicles are not allowed. (Not including the Icarus)
- Heavy vehicles include: Cyclops, Desecrator and Titan.
- Medium vehicles include: Hog and APC.

Valley specific rules:
- The shielded rear strogg base is off limits. You may not take vehicles from this base nor place deployables inside this area.
- The serversettings to allow MCP destroying when off-course should be disabled, meaning that if the MCP drives off-course and is disabled it will stay at this position. These are the commands and how they should be set:
- - - seta g_noRouteConstraintKick "1"
- - - seta g_noRouteMaskDestruction "1"
- The MCP may not be driven left after the bridge, before the tunnel along the mountainside to prevent falling in the water with the serversettings provided in the previous rule, however it can be driven left by the end of the tunnel."

:: Sign Up
:: Participants
:: IRC @ #crossfire // #esl.etqw
Comments
79
Even my asscrawl "nice cup" got deleted. :D Changed crossfire policy?
reply with "k" next time
Parent
more W:ET cups crossfire pls dont give up! anyways gl those BF ehm ET:QW teams...
gl + hf all
guess it will be exciting!
Can merc for experienced clan
_need_to_call_work_so_i_don't_have_to_work_

geez.. but glhf, i hope it's the first of many crossfire etqw cups :)
thought its invite only =)
hf all

* where r zeh flags chosen ?
* anyway nice coverage from crossfire & co, keep up the great work
QWL rules please, its annoying having to make tax for 2 different ruleset and imo this ones are fairer for valley.


- Teams may only use vehicles from their current spawn and/or capturable forward spawns.
- The defending team may use vehicles from the previous spawn if it does not conflict with the vehicle restriction ruleset.
- Teams may only use 1 heavy vehicle at a time.
- Teams may only use 1 medium vehicle at a time.
- Teams may only use 1 sniper, however there is no limit on the Covert Ops/Infiltrator class.
- There may only be 1 Field Ops/Opressor deployable, however there is no limit on the Field Ops/Opressor class.
- Flying vehicles are not allowed. (Not including the Icarus)

Heavy vehicles include: Cyclops, Desecrator and Titan.
Medium vehicles include: Hog and APC.

Valley Specific Rules
- The shielded rear strogg base is off limits. You may not take vehicles from this base nor place deployables inside this area.
- The serversettings to allow MCP destroying when off-course should be disabled, meaning that if the MCP drives off-course and is disabled it will stay at this position. These are the commands and how they should be set:
seta g_noRouteConstraintKick "1"
seta g_noRouteMaskDestruction "1"
- The MCP may not be driven left after the bridge, before the tunnel along the mountainside to prevent falling in the water with the serversettings provided in the previous rule, however it can be driven left by the end of the tunnel.
We have actually spoken to ESL's admin Baldrick about this and he is about to change the ESL rules to the new, updated QWL ones, most likely in time for this cup to be played with the new rules.
Parent
as long as he doesn't do it, i predict we will stick with these rules - or as an option: the teams agree on QWL rules before the match starts.
Parent
i'd say the rules should be fine now, regarding any proposes use the esl forum or write a column with ur views or proposes :)
Parent
haha lol, just saw u played with nolby in ur profile!

Can i find them somewhere @ irc ? used to play alot of d2 back in 2000/2001 with Bean and Destiny, u know them ? Anyone of them still alive ?
Also played Wc3 later with Bean, but haven't seen him since 2002 or something :(
Parent
Yes, we are still in #nolby on quakenet.
Parent
there are still persons who have to work the whole day :)

rules have been updated
Parent
Why are aircrafts disabled?
Parent
cuz they're shit mate
Parent
crap.. GROF vs Ocrana i3d final at this day so i think both teams can't participate in this cup.
stop wasting time on the demo its useless.....
boring games and bad coverage of the game.
its not 100% useless :)
Parent
no not 100% its ok fun to play but gets boring so fast. if i were admin if would save the energi for the full game.
Parent
Finally someone on the same page as me.
Parent
better than wasting your time in the beta during the summer ÖAPÖ!LO!LOLO
well summer was shit all rain and wont say qcon was a total waste:) but ture SD did 5% of the thing ppl complained about in the betas?
Parent
Mixteam *GermanTvCensoredMyClanName* searching for skilled players, qry at irc!
why saying it is useless when demo is the same as release? and beta 1/2 weren't ?
u had qcon in beta and thats important , winning some random beta cup on valley is retarded .
Parent
the demo shows the bad side of the game.
Parent
Which sides then ?
Parent
the pub side
Parent
beta 1 had sewer <3 (but bad hitregg)
Parent
sounds cooL! gl to all the teams praticipating , cant wait till full!
Actually, I liked even the hitscan on Beta 1. I had to laugh about those who complained about not-hitting crap :>
then laugh plz
Parent
Your aim must be really good then!
Parent
he east etpros for breakfast.
Parent
actually i hit everything in beta 1 and now in the demo and beta 2 i hit less, though that is down to poor FPS on valley.. he has a point :)
Parent
or you were just missing alot in beta1 :x
Parent
beta 1 needed you to lead your shots. It was very obvious when using hogg mg @ low fov shooting ppl at long distance. You had to aim in front of the guys if you wanted hits.
Parent
it was same in beta2 for me atleast.
Parent
after one week of beta1 I pretty knew what the gameplay would be like. Even though you didnt hit shit, you still hit more than the opponent so it didnt really bother me that much. The gameplay was just shite.
Parent
valley cups ftw! :D
Nice :)

Merc avi !
gl te4m :D :P
amazing update!
GermanTvCensoredMyClanName
image: Serious%20Cat1
SonDac, taken, Bjorn , Huggo , nkm , rglaf, utr
less serious pls
Parent
would get us kickd from the cup :O
Parent
heh, I'v seen than cat IN REAL LIFE
Parent
lol tried it. sry but et:qw shouldnt be named enemy territory:qw but star wars or something. ok gonna go put the et:qw filter on.
Gooooo taken!
taken in mcp ftw :x ?
he thinks he's good in it, but still manage to fuck up....thats impressive!
Parent
Whooo we managed to get a round =D
np for pelit
woot in finale, is our clan name gona get censored?? :P
hmm 2many violators ;p
gg I won!! omg!! :o
carried tbh! :P
Parent
LMAO ! copenhagen esports on backpath ?
we would have lost if you played HOHOHOHO
nkm > all
Parent
i wonder who saved last time
Parent
sick accurized aim, gj nkm <3
Parent
gg more valley cups plx!
GG

Accurized o.O no more valley plz..
gg more cry plx!
Oh behave!
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