Crossfire announces CoD ruleset
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30 Nov 2007, 15:19
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News
Since announcing CDC4 we've been inundated with requests for what CoD4 ruleset we will be playing with. At painstaking length we've taken consultation from a number of leading figures and organisation who have history with Crossfire and CDC, such as Dignitas, Speedlink, TeK-9, 4kings and organisations like ESL, esports4all and Gotfrag ontop of taking yesterdays MCE vote into consideration and have compiled the following config for public release;
Download Server Config Here
The primary changes to the config are the removal of Deep Impact, removal of the red dot attachment and chosing a map pool which is backlot, crash, crossfire, strike, district.
Our goal in creating this was always to have the same config that other oragnisations will be using so not to create a split, and I'd like to thank Trigger and Crow who have been liaising with CB and ESL to make sure that we're not doing something different to them.
Crossfire will shortly be announcing an online cash prized tournament in which this config will debut alongside DAM mod, though DAM is quite possibly only temporary as the modding community is actively working on other projects.
Download Server Config Here
The primary changes to the config are the removal of Deep Impact, removal of the red dot attachment and chosing a map pool which is backlot, crash, crossfire, strike, district.
Our goal in creating this was always to have the same config that other oragnisations will be using so not to create a split, and I'd like to thank Trigger and Crow who have been liaising with CB and ESL to make sure that we're not doing something different to them.
Crossfire will shortly be announcing an online cash prized tournament in which this config will debut alongside DAM mod, though DAM is quite possibly only temporary as the modding community is actively working on other projects.
i hope u can make a config like this go global
with hosting one of the first cash prize tourmanents it could work out :)
but u forgot to ask the "team" of #cod4.et !!!
CAL represented
COQCUP represented
ESL represented
Admins from above are represented so, so strange of you saying no league admins are represented. You are right about there might not be the actual boss behind CAL/ESL/CB represented but their league admins are.
The removal of deep impact & red dot sight owns. Great config though.
.....
Only i would add extream condition.
CDC > MCE :D
Removal of Deep Impact is really a waste, it made the game so much cooler....
If proteams cannot handle reddot thats their problem.
I dont think you would and if, then not really cos of a small dot... your not losing a crosshair, its still there. Your only loosing an addon for a weapon.
My point is: Dont change cod4 to cod2.
One good reason why reddot is removed? Because it will cause too much trouble to pro teams who have used to play without it.
also what does it help to be pro with iron sight if we are talking about red dot?
more luck next time
what does it mather who i am, the fact is just that u had no point in your stupid discussion
but other then that. if this was made to not create a split. why not work together with MCE instead of what u now did? since u now just made sure a split is exactly what happened ^_*
so all in all, horrible move by crossfire.
All in all a stupid comment by you :P
anyways, the MCE group did consist of both players and league admins afaik (50+ persons). no, i have no idea why they didn't turn to you since you will be hosting the biggest tournament yet in cod4 and that might have been a huge mistake. however, since u were developing your very own ruleset maybe you could've turned to them aswell.
now there will always (or well, for now atleast) be mce and cdc, 2 different rulesets. similiar to eachother but still not very alike. now how's that not allready a split? which one will the various leagues use?
not saying i don't like crossfire (or the ruleset), 'cuz i do. and i'm not even close to being a part of mce myself. i just find it humiliating towards those who in a good manner, tried to set up some kinda EU/US-standard using input from many different sources (not just these ex-top cod2-teams) and countries. now, all their work seems to be lost. because who can stand up when the one with the fat ass sits down on them?
That is by far the most retarded decision in cod4 ... so far
I've played a few games without deep impact and killing people through walls is a mammoth task. Just seems weird to effectively take out one of cod 4's better features.
Iron lungs not available either? Is this in preperation for the sniper fix in 1.3 or to discourage sniping full stop?
Apart from that it's a new game - how do you know if it's easier than it should be?
Surely a CoD 2 pro can rage someone with his superior skills with a red dot - then again all this whine suggests otherwise.
quoted some wise man whom I agree with 100%
Seriously though, the game is great on public. To me, some things were obviously redundant and ripe for removal.
I honestly feel keeping the grenade launcher (limitation of one per team seems fair) would be the right thing to do. It gives tactical variety and in all of the scenario's which people have concluded would ruin the game regarding the perks can be nullified by the grenade launcher (which was quite under powered, I mean a grenade launcher which is direct hit? Sorry what?)
Last Stand and Martyrdom were the only ones I really hated and found truly annoying. So I'm not too bothered about the details. Grenades are overpowered in general and their splash ordinance needs reducing or their damage lowered either way.
Taking or removing features of a new game isn't the best way to achieve balance. Try limiting them first, it's not like we're in a rush or anything.
"I honestly feel keeping the grenade launcher (limitation of one per team seems fair) would be the right thing to do."
might just be the most retarded thing i have ever heard, sorry
kthx
don't use red dot that much, so I don't care about that, and can see why others will... but imo all weapon attachments should be thrown away, just use ironsights!
MCE are here to stay for the remainder of COD4 and i hope Crossfire will host LANs aslong as the game is topping every other team based FPS shooter.
Now lets just sit around the table and come to a agreement Tosspot. I would like to know your thoughts.
Fishy situation!
how to fix this plz?
thx
et aim >>> cod aim no doubts about that
the CB ladder config in use atm is cool (remove some bugs only)
It would be wise to have a chat together to come to a mutual agreement so that we don't split up the community.
Ur idea was great, the work u put in there aswell, but that doesnt mean that ur config HAS to be used by everyone and even if u try so hard as u do right now, they wont do it...
As for ur publicity stuff: Nearly 50 % of the names u got there on the tek9 news about who voted didnt even make a single post on the forum for the rules, didnt even vote aswell. The US guys u named there didnt vote as well, maybe 1 to be fair. And at the end ur saying CB takes ur config in as u have someone in the internal channel with CB Nick on but thats not even a person responsable for the CB ladders.
So whatever u try or go for, stop doing it with lies. As this is simple what ur doing right now.
Trigger
I have to say that i also thought some perks/weapons etc where overpowerd. But playing it for a few weeks, i would say only a few optiond are overpowerd.
I think we should only remove stuff when it looks overpowerd in many matches. Do not remove it before your let the community play like it.
Maps are good, i tested them all and these are the best maps for sure. But maybe we should also add pipeline, but that depends on how overpowerd the sniper rifle will be after the patch.
Deep impact I think you should remove it, if you want that perk enabled you should remove hitblips & health regen, as unlike in cs when u get wallbanged your movement slows down, in cod4 u can run away, so people arent going to waste ammo :P
As for the red sight it adds good variation to the game, if people want to see them few pixels extra when iron sighting by using the red dot then let them, but it adds variety to peoples style of play if they chose the silencer attachment for example, players should have the freedom to choose a silencer if they dont want to show up on enemys radar when shooting or laser dot to see them few extra pixels when zoomed in, it adds variety that was something that CS/ET/UT doesn't have, which is the main reason you are finding games against people u don't recognize from cod2
its safe to say everyone that posts on this site wants cod4 to be competitive and hopefully overthrow counter strike as the best fps game in the future, but by removing variety completely you will find that you have gone two steps forward one step back in the long run therefore not benefiting anyone
uhh in a nutshell; I dont see the logic behind removing the laser sight, it doesnt improve your aim, it doesnt remove the recoil etc what it does do is add variety, which is what you need if u want cod4 to be the next big competitive game