ESL EMS config released
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14 Mar 2008, 16:36
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News
The EMS qualifiers will start within the next two weeks for a few national and international sections. The ESL have released the new 6on6 config for the ESL Major Series powered by Asus now. With currently 79 teams signed up the interest of teams is quite big for a qualifier on a high class prize money event eventhough it's nothing compared to over 200 signups for the ClanBase OpenCup. Two major events for ET are making their way, stay tuned for entertaining weeks on Crossfire, ETTV and ingame.
Major Settings
- maxpackets in 60 - 100
- maxfps in 43 - 125
- helmetprotection eq 0
- maxMg42s eq 0
Mappool
The ESL match system will be loser's choice: With the first map forced in each match the loser of a map will decide the upcoming map until the winner of the match is decided. In the case of a fullhold a cointoss will come up to decide the next map.
And the maps are:
- Adlernest
- Braundorf
- Bremen
- Radar
- Supply
- SW Goldrush TE
The most recent version of each map will be played.The sign ups for the ESL Major Series qualifier stage are possible till Monday, 17.59 CET.
Sign Up
Participants
Download the EMS config
Confirmed coverage
ESL TV for video streams and GamesTV.org for ETTV have confirmed their coverage for the upcoming season. Additional stations might follow. If you are interested in coverage contact an ESL admin. Keep in mind that the ESL has special restriction on coverage since two years already.
Clean
Players with recent cvar violations or suspicious screenshots can expect a ban from the ESL before the qualifiers start. Ban appeals can be done within two weeks after the ban started, afterwards a rehabilitation request will take atleast 3 months and a remove of the ban is not guaranteed.
Problems?
If you have any problems signing up with your team please contact an ESL admin before Monday to make sure you can participate with your team.
Contact
#esl.et
Support
Major Settings
- maxpackets in 60 - 100
- maxfps in 43 - 125
- helmetprotection eq 0
- maxMg42s eq 0
Mappool
The ESL match system will be loser's choice: With the first map forced in each match the loser of a map will decide the upcoming map until the winner of the match is decided. In the case of a fullhold a cointoss will come up to decide the next map.
And the maps are:
- Adlernest
- Braundorf
- Bremen
- Radar
- Supply
- SW Goldrush TE
The most recent version of each map will be played.The sign ups for the ESL Major Series qualifier stage are possible till Monday, 17.59 CET.
Sign Up
Participants
Download the EMS config
Confirmed coverage
ESL TV for video streams and GamesTV.org for ETTV have confirmed their coverage for the upcoming season. Additional stations might follow. If you are interested in coverage contact an ESL admin. Keep in mind that the ESL has special restriction on coverage since two years already.
Clean
Players with recent cvar violations or suspicious screenshots can expect a ban from the ESL before the qualifiers start. Ban appeals can be done within two weeks after the ban started, afterwards a rehabilitation request will take atleast 3 months and a remove of the ban is not guaranteed.
Problems?
If you have any problems signing up with your team please contact an ESL admin before Monday to make sure you can participate with your team.
Contact
#esl.et
Support
Remove braundorf tho! :c
its a toilet from above, with 4 entrances and 4 toilet rolls so that one can choose where he wants to look while on the bong
:D this is so shit rule. dunno even why.
couldent you make it 43-125?
omg
and helmetprotection 1 imo!
+mg
and helmetprotection 1
also maxpackets >60 is useless with maxfps >43... but who cares. maplist seems to be OKI too.
why?
i dont think medics need extra advantage..
The amount of medics per team decides if you will need 3 headshots per kill, so for the defence you play with 1 fop and 1 eng or with less hp. Attackers can switch better to get the tank on grush for example. In addition, this gives even more power to the garant and the spread this weapon has.
Overall, nothing rly changed just the amount of spam is even more important for the defender with less hp while it's easier for attackers with more hp. Overall it belongs to the tactic.
The advantage comes for rifle engees, which makes garant skill much more important and the varity of using more medics instead of field ops - which might result in more self kills but less arty spam and hopefully more airstrikes.
always hated to play 1on1 with esl config for that reason, not so huge in 6on6 but still noticiable
More medics for more hp or more spam and less hp, you decide ;)
(remove it)