ClanBase Game-Violations Update
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7 Sep 2008, 21:46
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News
Game-Violations have today responded to community pressure and released an updated version of their streaming scripts. The new scripts have reduced the size of the PBSS in an attempt to reduce lag. The Game-Violations scripts takes one PBSS between a time period of every five and twenty minutes, on average one screenshot every thirteen minutes. This is considered the equilibrium in an attempt to keep a watchful eye on players, whilst minimising any potential lag.
ClanBase claim this will offer 4 times less lag than their rival Punkbusted.
Servers must run this script in order to compete in ClanBase competitions. Any matches not using the script will be canceled.
In other ClanBase related news. Signups for this years EuroCup and OpenCup Fall season close tonight at 23:59 CET.
ClanBase claim this will offer 4 times less lag than their rival Punkbusted.
Servers must run this script in order to compete in ClanBase competitions. Any matches not using the script will be canceled.
In other ClanBase related news. Signups for this years EuroCup and OpenCup Fall season close tonight at 23:59 CET.
wut
It took me a few seconds to download that image, so to upload would take longer considering that upload speeds are generally slower. So in my very basic understanding such and issue is always going to be problematic if the server or client has limited upload to take that image and move it.
The New GV PBss size is 69KB.
It took you long to download it cos there are 2 pbss and tinypic is not a really good host maybe.
Then I'd rather suggest allowing a cfg option to cap the upload rate, to make the upload not cause any lags on the cost of upload speed. In the case of uploading pbss the upload rate isn't critical at all, the upload can take as long time as it wants but having a nice and constant rate available for the game is crucial. So just simply allowing players to give priority to the game instead of the pbss, yet still ensuring that the pbss gets there in some fashion would be the way to go imo.
i dont think evenbalance are too motivated to change the pbss code either unfortunately, even though it is one of the most annoying things about this game these days
I was unable to get it out of your paragraph at 4am :D
The New GV PBss size is 69KB.
thats just bs :)
188 KB (192,174 bytes)
165 KB (167,992 bytes)
163 KB (165,924 bytes)
Btw the 2 pbss i posted are taken with a bright cfg as you can see and it only takes 69kb, so i guess darker pbss's will take less, am i right?
http://pbss.fayntic.h3ll.name/pb013720.png ( 21,6 )
and this too
http://pbss.fayntic.h3ll.name/pb013721.png ( 97 )
so no idea about brightness :p
-Make your CFG as dark as possible.
-Turn the brightness up on your monitor.
;)
(doesn't matter for pbss anyway)
Sorry but Im just trying to understand
PB doesn't generally cause lag unless the settings are messed with.