CoD Patch Released

image: COD2%20large%20logo
Soon after the lackluster 1.2 patch Infinity Ward has followed up with an allbeit small but new bugfixing patch!

The patch is another case of a developer going back after the previous patch and repairing it. Whilst the game is very close to being in good condition, it does still require some minor fixing to get it into working order!

Pardon this gamer for sounding old, but they dont make them like they used to! (As in, released in working order!)

You can download it Here

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Read on for the Change Log

The Change Log is as follows:

General changes:

* Raised the gamestate from 16k to 128k
* Added loading bars to maps mp_harbor and mp_rhine
* Addressed the PB GUID issue where players were not being assigned PB GUID's of exactly 32 characters.

mp_rhine map changes:

* Fixed player getting on top of broken wall and seeing through second story of bombed out building.

mp_harbor map changes:

* Fixed missing water texture
* Fixed player not being able to shoot through lower portion of the first gap in a railing found on east side of map.
* Fixed player not being able to shoot through lower portion of railing found on east edge of map.
* Reduced overall fog density
* Fixed a partially floating crate and a couple holes in sandbags.

Whilst it may not fill all CoD players hearts with joy, its something for a game that desperately needs just the small bugs removed from the game, oh that and the fact that it takes so long to connect to a server!

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