Lay-offs hit Wolfenstein SP developer
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28 Aug 2009, 20:09
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News
The curse that is Wolfenstein continues as Activision have today announced cuts between 30 and 56 jobs out of the original 160 headed staff at Raven Software, the developers of the Wolfenstein single player campaign.
Raven Software was founded in 1990 and was later acquired by Activision. The Middleton, Wisconsin based studio has had a close development relation with id Software, having worked on various games with id Software as producer and also by having used various iterations of id's game engines.
Wolfenstein was the most recent game released by Raven, with sources from Kotaku reporting that the game went over-budget and is under-performing is one of the main reasons behind the layoffs. The company is currently working on UE3 powered Singularity , which was recently pushed back to spring 2010 to avoid a clash with Activision's sixth entry into its number one shooter franchise Call of Duty.
Via Kotaku
Raven Software was founded in 1990 and was later acquired by Activision. The Middleton, Wisconsin based studio has had a close development relation with id Software, having worked on various games with id Software as producer and also by having used various iterations of id's game engines.
Wolfenstein was the most recent game released by Raven, with sources from Kotaku reporting that the game went over-budget and is under-performing is one of the main reasons behind the layoffs. The company is currently working on UE3 powered Singularity , which was recently pushed back to spring 2010 to avoid a clash with Activision's sixth entry into its number one shooter franchise Call of Duty.
Via Kotaku
thats because whole europe is buying/ordering the game from there
Serves them right
FAIL
[X] John Carmack,
[ ] John Cash
[ ] Brian Hook
Art
[ ] Adrian Carmack,
[X] Kevin Cloud
[ ] Paul Steed
Level Design
[X] Tim Willits,
[ ] American McGee,
[X] Christian Antkow,
[ ] Paul Jaquays,
[ ] Brandon James (started Nerve Software, RTCW MP devs)
Business
[X] Todd Hollenshead
[ ] Barrett Alexander
[ ] Donna Jackson
But only some of those got fired, most left, and id never had a massive round of layoffs.
they can keep the game patching with the rest working for raven :)
too pity the mp team didnt get fired and raven could patch the mp part
The weapon upgrade system also keeps you atleast a little more motivated than in other games, imo. Little bit like tuning your NFS cars :-P
Maybe it's just because I only play the best SPs that I'm not so impressed in this one. My expectations were high because everyone praises it. And don't take me wrong, it's not bad at all. It just isn't a game that I would play through more than once :)
I suggest you play timeshift(there you have the ability to stop/slow down/reverse time, which allows you to e.g. run though collapsing corridors and fly in vent systems), it's pretty neat, so give it a try (SP only, about 7 hours gameplay)
singularity
work with shit you can only make shit.
Although many within this and other community's have expressed their dissatisfaction in more ways than one, they must realize that the tech 3 engine is very limited when one is focused on xbox,ps3 etc. Keep in mind it is a business, which must kept within a constant profit margin. A brief indication is what has been announced with several talented individuals who lost their jobs.
Lets not forget about individuals who have through exploits of the game or establishing a community have successfully obtained a profit from online gamers by selling so called game hacks (exploits). But i guess that is what is referred to as capitalism. On a side note, Blizzard has cracked down on broken wow servers and has successfully taken individuals and company's to court and has been awarded damages.
As for the new wolfenstein, well as much i might create some antagonism in here, i do see it growing exponentially as there are more improvements on the drawing board. As for the those who oppose or who allow vulgar posts directed to the creators well i guess they should take it with a grain of salt.