Brink at Eurogamer Expo
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30 Oct 2009, 23:30
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News
The Eurogamer Expo kicked of in London today, and it's Brink all round - unexpectedly. For the first time ever, Brink was unveiled to the public by Splash Damage's very own CEO, Paul Wedgwood. On a first-come first-served basis, a few lucky Londoners were able to gain a seat for the Brink developer session - one of whom, Peter C. a gaming journalist for TheSixthAxis.com. Unfortunately, media recording was strictly forbidden so there will not be any gameplay footage for us to see. However, Peter C summed up everything nicely to give us a good idea of what Brink feels like and how much it relates to RtCW and ET. There are several promising quotes from the article which follow in this newspost, including a nice little summary for each one.
The S.M.A.R.T button seems like a feature designed for the console version of the game, however it does bring some positive notes to the table. According to Peter C, "You keep full control of the character at all times...". So, for example, you can interupt whenever you want in the middle of the bot movement. If you want to suddenly reload when you are in S.M.A.R.T mode, you certainly can. If you aren't exactly sure what the S.M.A.R.T button is, continue reading or read this thread.
Just like RtCW and ET, there will be two sides where each side has their own missions/objectives and narrators (like "They have broken into the bank!" for the axis on Goldrush)
Again, just like in ET you earn XP for objectives and so on. Obviously this means nothing to the competitive community, but it's still nice to see the similarities between ET and Brink. However, unlike ET and more like CoD4, you can buy upgrades with the XP. It's likely some of these features will be disabled for competitive play.
However the best thing about Brink is that it encourages teamplay even more than in ET and RtCW. For example, you get XP just for covering team mates.
Like all Splash Damage games, you can change your class. However, Brink is slightly different. There are checkpoints (like command posts) where you can change your class. It's not clear whether you can change your class on the go as in ET or RtCW.
And probably the most promising statement for Brink I've ever read - it won't be another FPS like CoD4. It's 100% teamplay. It's funny how Wolfenstein tried to change this, and yet a game that isn't even in the Wolfenstein series still sticks to the ET routes. Silly Endrant :) However, Brink is limited to 8v8, which is not a problem for the competitive community. Hopefully it will be unlimited for the PC version for public play.
At finally, at least we know the game will not be dead before it's even launched (*cough* Modern Warfare 2 *cough*). There will be dedicated servers for the PC.
I strongly encourage you read the full article over at TheSixthAxis.com for more information.
so where stopwatch?
sounds awesome though cant wait for brink and brinkpro XD
:DDDDDDDDDDD
keep it up
LOL
+ nice read
e:sounds promising
hope it will be good to play too ;)
IT WILL.