Demo / Frag Scanner / Cutter
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24 Jan 2010, 10:17
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News
If you are a passionate Quake3 or Wolfenstein Enemy Territory player, then this software will definitely help you to keep track of your demos.
Media Manager allows you to sort, scan, search, manage and cut your id Tech3 net demos. It is designed to maximize speed, efficiency and reliability! With Media Manager 3.0, it is only a matter of minutes to find your favorite frag scenes!
NOTE:
If you have troubles starting the Program after the installation is done, let us know! Please run this Program with Admin rights if you have installed it into a system directory.
Read all about the Software here: http://myhannes.info/page/media-manager/
(kinda rushed that rls, so have mercy if i fucked smth up)
What i wish there would be in the future: Headshots Scanner (something which lists 3hs per kill, or <x> headshots per <x> seconds)
Will dl when ill be back home.
and on mine at 1024 x 768 maximized it says
this a typo or a resolution problem.
On killing sprees it also says GRENADE_LAUNCHER, for grenade kills which is kinda confusing :D
EDIT: i dont expected some1 still using such resolution, and i wont adjust to that.
How can I select all demos in a directory to scan in a row ?
It seams that ctrl A doesn't work.
I see you worked on making the tool more versatile so that it doesn't miss any fragspree. Well done!
it gives a 0xc0000135 error
if so, how? :D
got the same problem...
pm me if you found out how:D
gonna try it later!
2 things:
- My nades are shown as riflenades in the fragannouncer.
- And it would be cool when i play a frag scene, that it maybe not ends right after the frag, but plays untill the player dies or smth, but still excellent work!
atm there is 3 sec before and 3 sec after each frag. You can define this diffrent tho, just copy frag into cut panel and change times.
there is
snap time
snap count
snap number
so how couting it out where to start and where to end to get the frag in it?
eample you got a kill starting at 5m21 and it ends at 5m58 on lets take radar.
what to chose and how to count it from start and end ??
PS tip for maybe later improvement stage delete the pauses automatically might be a nice idea too i think.
or ingame /cg_drawsnapshots 1
snap is the snap NUMBER and time is the snap TIME
snap count is the exported snap count...
dont think there will be another version...
maybe you should have detailed a little more the cut part on the user manual
great job as always
Lovely work, gui, its very fast. Thanks mate <3
does this mean i am in the future?
related project: https://github.com/mittermichal/greatshot-web