CIC7 Tournament Structure
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18 Feb 2010, 00:19
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News
With less than three weeks to go until the start of Crossfire Intel Challenge 7, the CIC7 admin team are pleased to to announce the tournament structure for both Enemy Territory and Call of Duty 4.
The Call of Duty 4 tournament will consist of an initial group stage of eight groups of six teams. Each team will play each other team in their group once, with each groupstage match consisting of a single search & destroy game on a map chosen from the mappool by the veto system, MR12.
The top two teams from each CoD4 group progress to a single-elimination playoff stage. Each playoff match will be played in a best of three format, MR12. This tournament structure guarantees a minimum of five matches for each Call of Duty team.
The Enemy Territory tournament will consist of an initial group stage of eight groups of four teams (some groups may have five teams, if more than 32 teams attend). Each team will play each other team in their group once. The top two teams in each group will progress to a double elimination playoff bracket. Additionally, there will be a consolation tournament (format either single or double elimination to be confirmed) for the remaining teams.
All matches in ET will be played in the standard best of three maps format. Maps in groupstage will be preselected. This tournament structure guarantees a minimum of four matches for each Enemy Territory team (five matches if a double elimination consolation bracket is confirmed).
Matches will be have start times between 09:00 - 01:00 Friday, 09:00 - 23:00 Saturday, and 10:00 - 15:00 Sunday. If your team requires a late start on the Friday, please contact Adacore as soon as possible. Late start places are limited and it may not always be possible to grant requests. If your team has requested a late start already, we should be able to accommodate it.
A full schedule with all teams, matches and start times will be published on Crossfire.nu in the run-up to the event, once groups are confirmed.
If you have any additional schedule or tournament queries please contact Adacore or leave a comment on this news item and we'll attempt to answer them to the best of our ability.
eg: should i prac it at all
EDIT: Oh, and Xylos, when he was playing both the CoD and ET tournaments - that was just funny :D
I was a tired panda!
hoping for the one that every serious ql tournament uses t7, t9, dm6, dm13, ztn
Good to have some infos
was looking forward to meeting you! :D im sure it wont be that bad, its just not as big as ET or COD!
thanks!
-How much time you have to set up your computer before a game?
-is it true there is 60hz lcd-s ?
-what is the respons time of the lcd ?
In CoD groups play their groupstage matches in two blocks, one with three matches for each team and one with the remaining two matches for each team.
The screens at WZZRD are Samsung Syncmaster LCDs (I can't remember the exact model number, maybe 931BW), and I think the native refresh rate is 60-75Hz. I believe they have a 2ms gray-to-gray response quoted. Screens with PCs that are provided by our sponsors (which will be around half of the machines at the event) may have different specs.
One more thing, how much space you have? I have a qck+ sized wood pad so I need a lot of space for that and cant make it smaller obviously.