This evening bani released a new version of his etpro mod
Apart from a lot of bugfixes there have been additional configuration options to make the life of proners harder ...
b_extendedprone (default 0, disabled) - enables accurate hitbox for proning animations, and makes the prone animation transition through crouching.
b_killshot_delay (default 0, disabled) - time in milliseconds to take automatic screenshot after a kill
zero-bandwidth hitsounds
spectators can now hear hitsounds when spectating other players who have it turned off.
b_pronedelay behavior is changed:
0 = etmain normal behavior: no spread change, and players may not un-prone for 750ms.
1 = max spread for 1 second after proning, players may not un-prone for 1750ms
shoutcasters are now immune from g_spectatorInactivity
Its now also possible to limit the number of soldiers per team without "blocking" the use of soldiers for a whole spawn-round.
However this new function contained a bug which was fixed in a bugfix release.
As there was a lot of confusion about what files to use i put etpro 3.2.3 as well as the bugfix into a single archive:
A few minutes later, a new non final and non certified version of the global configs was released on the clanbase site.
Its now featuring pronedelay and uses the new soldier ristriction system.
More information about changes was not given.
Ingame config colours are black and grey
Serveradmins can download the configpack at Clanbase or directly here
ettv
For gamestv.org broadcasts we still ask matchserver admins to install ettv_b4 as this version uses a different netcode - versions later than ettv b4 (5-8) cause lags on the broadcast
Files you need:
* Complete etpro as from the archive above
* ettv.x86 (or ettv.exe) from ettv_b4 release
Do NOT copy the qagame files from ettv_b4 for your matchservers.
Even if you are currently not thinking about broadcasting games with ettv from your matchserver, you might still want to install this ettv release while you're busy anyways with it.
ettv.x86 (or ettv.exe) has some advantages over etded.x86 (or etded.exe) - it uses up to 20% less server cpu and has practically no downsides or sideeffects except beeing able to ettv broadcast, should it become necessary.
People new to ettv might want to read theETTV documentation
EtPro 3.2.3 and ongoing global config changes
etpro 3.2.3
This evening bani released a new version of his etpro mod
Apart from a lot of bugfixes there have been additional configuration options to make the life of proners harder ...
b_extendedprone (default 0, disabled) - enables accurate hitbox for proning animations, and makes the prone animation transition through crouching.
b_killshot_delay (default 0, disabled) - time in milliseconds to take automatic screenshot after a kill
zero-bandwidth hitsounds
spectators can now hear hitsounds when spectating other players who have it turned off.
b_pronedelay behavior is changed:
0 = etmain normal behavior: no spread change, and players may not un-prone for 750ms.
1 = max spread for 1 second after proning, players may not un-prone for 1750ms
shoutcasters are now immune from g_spectatorInactivity
Its now also possible to limit the number of soldiers per team without "blocking" the use of soldiers for a whole spawn-round.
However this new function contained a bug which was fixed in a bugfix release.
As there was a lot of confusion about what files to use i put etpro 3.2.3 as well as the bugfix into a single archive:
etpro 3.2.3 including bugfix
All other changes can be found in bani's newspost
global config
A few minutes later, a new non final and non certified version of the global configs was released on the clanbase site.
Its now featuring pronedelay and uses the new soldier ristriction system.
More information about changes was not given.
Ingame config colours are black and grey
Serveradmins can download the configpack at Clanbase or directly here
ettv
For gamestv.org broadcasts we still ask matchserver admins to install ettv_b4 as this version uses a different netcode - versions later than ettv b4 (5-8) cause lags on the broadcast
Files you need:
* Complete etpro as from the archive above
* ettv.x86 (or ettv.exe) from ettv_b4 release
Do NOT copy the qagame files from ettv_b4 for your matchservers.
Even if you are currently not thinking about broadcasting games with ettv from your matchserver, you might still want to install this ettv release while you're busy anyways with it.
ettv.x86 (or ettv.exe) has some advantages over etded.x86 (or etded.exe) - it uses up to 20% less server cpu and has practically no downsides or sideeffects except beeing able to ettv broadcast, should it become necessary.
People new to ettv might want to read theETTV documentation
hf, arni