CS2 announcement [UPDATE]

Counter Strike fans should be keeping an eye in the sky this evening as well replaced rumours have Valve launching the long awaited sequel to the series in the first quarter 2012. The very same rumour mill says that official confirmation is en route from Valve HQ within the next 24 hours.

ESEA who have had a very large and successful history within eSports are said to be involved in the development and have posted news of their owners' visit to valve HQ. The rumours cite the following updates:

Features
  • Planned to be released Q1 2012
  • Focuses on 5v5 competition
  • Press release within 24 hours from Valve
  • Plays on an updated source engine
  • Individual & Team rankings
  • New Guns added
  • New Grenades
  • Dust & Aztec major revamp
  • Spamming still viable
  • Ammo is free

ESEA Source

Update Its Official - Hit readmore for the press release:

PRESS RELEASE

Valve, creators of best-selling game franchises (such as Counter-Strike, Half-Life, Left 4 Dead, Portal, and Team Fortress) and leading technologies (such as Steam and Source), today announced Counter-Strike: Global Offensive (CS: GO).

Targeted for release via Playstation Network, Xbox Live Arcade, and Steam (for PC and Mac) in early 2012, CS: GO will expand upon the team-based action gameplay that it pioneered when it was launched exactly 12 years ago (CS beta 1, August 1999).

CS: GO features new maps, characters, and weapons and delivers updated versions of the classic CS content (de_dust, etc.). In addition, CS: GO will introduce new gameplay modes, matchmaking, leader boards, and more.

"Counter-Strike took the gaming industry by surprise when the unlikely MOD became the most played online PC action game in the world almost immediately after its release in August 1999," said Doug Lombard, VP of Marketing at Valve. "For the past 12 years, it has continued to be one of the most-played games in the world, headline competitive gaming tournaments and selling over 25 million units worldwide across the franchise. CS: GO promises to expand on CS' award-winning gameplay and deliver it to gamers on the PC as well as the next gen consoles and the Mac."

CS: GO is being developed by Valve in cooperation with Seattle-based Hidden Path Entertainment. The title is targeted for release in early 2012 and will be playable at this year's PAX Prime and London Games Festival.
Comments
70
Reminds me of CS:CZ, only on shitty engine.
i would prefer a new ET like Enemy Territory Live :((
i would prefer a new FLoPJEHZ like FLoPJEHZ Live :((

:D
Parent
looking forward to it, hopefully its gonna be better than source
wont be hard!
Parent
source was nice :<

E: and still is :D
Parent
cs 1.6 engine > source engine
oh shit. ill once again have to say good bye to my rl :(
made my day
Parent
been talking to someone about it all day and last night, it sounds fucking horrific
Well, it sounds like its going to be mainly CS:S based (CS:S engine for example) the maps will be the same style as source, which are just cach. Decoy grenades... Bit of a piss take! Also what the fuck is the point in having molotovs? They do exactly the same thing as a grenade... It just sounds like it's going to fuck up both games communities and be a terrible game, would have been so great if they were able to use the 1.6 gameplay and slap down some sick graphics instead of adding stupid stuff like that.

Obviously I don't know how 100% this is so hopefully none of that is set in stone / real :O)
Parent
how is the gameplay in cs different from css? always thought it was the same with tuned up graphics and some additional maps
Parent
Compare W:ET to ET:QW without vehicles.
Parent
If you play them both you will know exactly what I'm on about :)
Parent
A molotov cocktail is hardly the same as a grenade.
Parent
I know it's not, but reading about what it's going to be doing in the game then it really is
Parent
ah right, i suspected you were talking about in-game stuff but thought that how would one know that already. Well nevertheless, pretty stupid if they make a molotov and a frag grenade very alike :D
Parent
I think they're going to just make this for the "console / pub players" and then make CS 2, hopefully that will work but I'm not 100% as I keep saying, I'm only going on rumours too :(
Parent
Sounds like teh new competitive game :D
Talking about sequels, has anyone already posted the news here that there'll never ever be a Wolfenstein game again?
ive seen it somewhere.. no et live
Parent
FINALLY a game that is developed for competition-gaming and not for many sales....

all 1stpersonshooters that are released right now only aim to get as many players, and don't give a fuck if the customers keep playing this shit. when really a game is developed for competition, i am raelly confident, this game will be a succsess
Yes! like brink
Parent
i think brink was not only developed for competition Oo
Parent
I like how valve makes a game that people dont really want, and dont finish the fucking half life 2 episodes.

That said, I never really cared for cs.
I know some more people (through someone else in CSS community) going to Seattle in a week or so, so can get more feedback soon.
IRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTSIRON SIGHTS


I hope it will have IRON SIGHTS
Love how the idiots prefer 1.6 over Source :DDD
Cuz it's the better game?
Parent
Gonna be shit
''ESEA who have had a very large and successful history within eSports are said to be involved in the development''

Not true. Torbull is only there because he used to be the manager of team 3d and managed to get an invite. Lpkane (owner of ESEA) said himself that ESEA is not on valve's radar.


''[United States] [ESEA Black Account] lpkane + -
Referenced post #61 by ^dB^
#59

You're not on their radar but they invited you to to see their upcoming game?

wat
#61 we were never invited, i showed the lambda generation post to craig and suggested he email valve for an invite, he did and they quickly replied giving us two, i declined because there's no point in us both going
You know 3D have been dead since CGS?

edit - Its possible in your response you read & commented after this post went from Rumour to Official, which would explain a misunderstanding
Parent
I know, Torbull is now working for ESEA.
I just wanted to point out that ESEA are not involved in the dev.
It's a shame because their client adds alot of things like stats, matchmaking, community support, etc... to 1.6/source.
Parent
Hopefully, they wont blow it competitively like most of the recent "big" titles have (the newer COD games, Brink, etc.). However, it's Valve, so I have hope.
They will I'm afraid, last I heard was that it's going in the route of consoles (again, all based on what someone else has told me)
Parent
RTCW 2001 - Wolfenstein 2009
CSS - CSS 2011 same will happen :D
QuoteIn addition, CS: GO will introduce new gameplay modes, matchmaking, leader boards, and more.


inb4 perks + HATS LOL HATS TF2 STYLE GET YOUR CRAZY FUCKING HATS HERE

also css > 1.6, just nostalgia nerds like owzo wont admit it (HE STILL THINKS RTCW IS BETTER THAN ET, STILL)
what makes css better than 1.6?
Parent
- looks nicer (graphically and the fact you dont look like a midget in css, the walls in 1.6 are HUGE but only look as though they should be about knee height, doors are massive etc)

- feels smoother to play imo, modelwise etc

- sounds in 1.6 are ASSBALLS, when you walk forward it sounds like someone is behind you, in css they sound like where they should be (you shouldnt have to adjust to a games bad sounds to know where enemies are coming from)

- grenades in 1.6 are fucking awful, they float like balloons, they travel around corners, and they do damage through walls

these are my 4 biggest points for preferring css over1.6, also the ease at which i can find a game on IRC helps
Parent
I think both games have their ups and downs and css wins by a tiny margin if it were not for it's lack of competition.

I dont really know what you ment by that last bit, cs got their own war network and even on quakenet there is alot more cs 1.6 than css games being searched from what I've seen. :p
Parent
from the times ive searched for a game its been easier to get a css game, and there were quite a lot more games searching, usually around midnight kinda time

maybe i was just using the wrong channel though, think i was using #5on5 for 1.6, 5on5.css for css

if i remember rightly 1.6 > css at the high end of competition but that doesnt really affect me so to play at a lower level i prefer css, if i were a highskiller at 1.6 then im pretty sure i'd be on 1.6's side and be reluctant to switch aswell :D
Parent
whats the joke about the hats?

saw a pic on esreality with CSS models wearing hats :D

tell me moar

image: 83951-csgo
Parent
tf2 is filled with loads and loads of different hats you can unlock, via finding randomly in-game, trading items or purchasing them with rl moneys, people go FUCKING CRAZY for these hats so they're pretty popular, so joke being they'd introduce them into CSS to capitalise on this
Parent
hahaha LOL

hats bro, atleast original
Parent
Great to see but will the engine be source (i.e. cSS 2) or will it include fixes to make the spread etc... like cs 1,6 or will it be something new

i hope they allow ps3 players to play pc/mac players
Quotei hope they allow ps3 players to play pc/mac players


anyone that ever played Quake 3 on the dreamcast will tell you how terrible an idea this is :D
Parent
i agree i just want to prove a point to my consoling friends :p

anyway if valve/game-makers-in-general had any sense they would allow it and let console players & pc players use the same controllers i.e. xbox 360 controller for pc and a keyboard + mouse for consoles.... or of course use the razer hydra. ....


http://www.youtube.com/watch?v=78Fsks9ZRNU
Parent
Why not just mice and keyboard for everyone? I've been using the Xim 360 for about a year now with my PS3 and it was the best! (quit ps3 now, cause friends got a decent pc and can actually play PC shooters now)

http://www.xim3.com

http://bfbc2.statsverse.com/stats/ps3/mischaverheul/ :D
Parent
Marek ".PhP" Kadek is one of the players in seattle. This is what he wrote on Playzone.cz :
- this game is not going to replace CS 1.6, or CS:S, it is primary made for consoles, PC version is just kind of a "bonus"
- at the moment, the game looks more like HL2DM
- There is no recoil and there will never be. (because of the consoles)
- the game runs on L4D2 engine
- SourceTV is NOT a priority
- they are working on match making system
- new money system
- no kevlar (this should be fixed in the future)
- maps are simplyfied for XBOX style, less ways, most fights are close range
- Hidden Path (Valve only finances the game) is trying to make all weapons balanced.

Valve is going to continue updating CS:S, and tomorrow they will also talk with the players about the future of CS:S....

True or not, as expected from 2011 game :)
sounds awesome :/
Parent
looking forward to it, hopefully its gonna be better than brink
not cs2 just cs:go , cs2 will not be 'released' until 2013 for sure
i guess real cs2 will be released with/after hl3
Parent
I hope they really listen people giving feedback and won't do a game just for money and public gaming.
cs 1.6 >
im beta tester.
nothing to look forward to
just saying'
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