Annoying rifle shots! Supplydepot
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17 Jan 2008, 18:00
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Tutorials
Here is a quick tutorial to learn some really easy supply rifle shots!
The idea is to use a simple script to change the type, size and colour of your crosshair to make shots easier to make. So all you have to do is simply remember horizontal positions, and the crosshair gives you the perfect height for the shot.
I just put together a simple crosshair toggle with echos to cycle through the crosshairs for each shot.
// Supply rifle shots
// by crumbs
// Tested @ 1024x768, 1440x900
set west_exit "cg_drawcrosshair 10; cg_crosshaircolor black; cg_crosshairsize 220; echo ^1west_exit; set supply vstr east_exit"
set east_exit "cg_crosshairsize 320; echo ^1east_exit; set supply vstr middle_window"
set middle_window "cg_crosshairsize 190; echo ^1middle_window; set supply vstr east_window"
set east_window "cg_crosshairsize 300; echo ^1east_window; set supply vstr controls_window"
set controls_window "cg_crosshairsize 420; echo ^1controls_window; set supply vstr west_exit"
set supply "vstr west_exit"
bind del "vstr supply"
bind ins "your normal crosshair details here"
Below are the directions how to use this script to make the rifle shots :P.
1. Firstly exec the crosshair cfg (/exec supply)
2. Now you will have to be in the position the shots are designed for. This is the little ledge out side of the flag spawn, make sure you are in a standing position when you fire. (see image)
3. Fire away! The screenshots below show the positioning of the crosshair to make the shots which i have tested.
West Spawn Exit
There is a little cream dot to the right of the V of cream cliff, position the west_exit crosshair directly above this in line with the top of the cliff and fire.
East Spawn Exit
To the left of the same V as the west_exit shot there is a line of cream cliff, position the east_spawn crosshair directly above this in line with the top of the cliff and fire.
Middle Window
Aim just inside the V from the previous two shots and then position the middle_window crosshair directly above this in line with the top of the cliff and fire.
East Window
Aim directly to the left of the second V shape on the cliff (so the edge of the east_window crosshair is perfectly inline with the edge of the V, then position the crosshair directly above this in line with the top of the cliff and fire.
Controls Window
Aim in the middle of the first V and then position the controls_window crosshair directly above this in line with the top of the cliff and fire.
I made a quick demo of me doing the first 4 shots, download it below for a better example of the shots.
Files:
demo: http://www.crmbs.co.uk/et/tutorials/annoying_rifles/supply/supply_annoying_rifles.dm_84
cfg: http://www.crmbs.co.uk/et/tutorials/annoying_rifles/supply/supply.cfg
Please give any feedback in your comments!
The idea is to use a simple script to change the type, size and colour of your crosshair to make shots easier to make. So all you have to do is simply remember horizontal positions, and the crosshair gives you the perfect height for the shot.
I just put together a simple crosshair toggle with echos to cycle through the crosshairs for each shot.
// Supply rifle shots
// by crumbs
// Tested @ 1024x768, 1440x900
set west_exit "cg_drawcrosshair 10; cg_crosshaircolor black; cg_crosshairsize 220; echo ^1west_exit; set supply vstr east_exit"
set east_exit "cg_crosshairsize 320; echo ^1east_exit; set supply vstr middle_window"
set middle_window "cg_crosshairsize 190; echo ^1middle_window; set supply vstr east_window"
set east_window "cg_crosshairsize 300; echo ^1east_window; set supply vstr controls_window"
set controls_window "cg_crosshairsize 420; echo ^1controls_window; set supply vstr west_exit"
set supply "vstr west_exit"
bind del "vstr supply"
bind ins "your normal crosshair details here"
Below are the directions how to use this script to make the rifle shots :P.
1. Firstly exec the crosshair cfg (/exec supply)
2. Now you will have to be in the position the shots are designed for. This is the little ledge out side of the flag spawn, make sure you are in a standing position when you fire. (see image)
3. Fire away! The screenshots below show the positioning of the crosshair to make the shots which i have tested.
West Spawn Exit
There is a little cream dot to the right of the V of cream cliff, position the west_exit crosshair directly above this in line with the top of the cliff and fire.
East Spawn Exit
To the left of the same V as the west_exit shot there is a line of cream cliff, position the east_spawn crosshair directly above this in line with the top of the cliff and fire.
Middle Window
Aim just inside the V from the previous two shots and then position the middle_window crosshair directly above this in line with the top of the cliff and fire.
East Window
Aim directly to the left of the second V shape on the cliff (so the edge of the east_window crosshair is perfectly inline with the edge of the V, then position the crosshair directly above this in line with the top of the cliff and fire.
Controls Window
Aim in the middle of the first V and then position the controls_window crosshair directly above this in line with the top of the cliff and fire.
I made a quick demo of me doing the first 4 shots, download it below for a better example of the shots.
Files:
demo: http://www.crmbs.co.uk/et/tutorials/annoying_rifles/supply/supply_annoying_rifles.dm_84
cfg: http://www.crmbs.co.uk/et/tutorials/annoying_rifles/supply/supply.cfg
Please give any feedback in your comments!
why dont you let people find this out theirself?
Riflecams will show that the nade will bounce off the "wall".
+ its old :$