If you enjoy reading an opinion on a positive thing about ET and its community you might want to go ahead, otherwise you can go with the troll most likely.
Reading crossfire columns lately might let you think ET is still what it was ages ago: Some call it dead (in comments), some come up with new concepts about maps ruined only by high skilled and highly accepted ET players like Night or share their opinion on one of the many issues there are and always have been: The admins.
It is like the people you play with or against have never changed. Same goes for Comments, columns and articles: Their main headers have always been about the same. As this is not the full truth as a sneaky peak around the corner will let you find out the difference. Over the past years numerous games were released no matter what a big success they were many people actually considered switching over from ET to another game with more or less success: And of course no matter how good or bad many of those games were they took a little snap into crossfire's heart and took a few of our community for good - RIP.
Twister for example, an not so old school rtcw player, figured out how to surprise in Quake Live. With his win over the Russian player pavel in etourn's SteelSeries cup and his attendance at the Quake Live LAN Finals in Cologne later this year he proofed how far addiction to a game can bring you to, and what would he be without the background and dynamic game play we have here in ET and previously in RtCW as well of course: Timings, spawn killing, tactics on the fly - that's what brings you forward in most games.
Of course there are some sad stories like noorgrin not even closely reaching the Top 3 in CFs StarCraft 2 cup or humm3l making it to the Call of Duty 4 Pro Series Germany with not winning it - How dare him! But overall you have to face it: ET is way more professional than most of you think.
Back in the time when I was organizing Call of Duty streams it was hard: People didn't want to play late and didn't even consider offering their game to a large audiance to actually raise their names and clans flag sky high. ET has always been different: When it comes to events, shows and concepts ET is a pioneer and the players and teams do whatever they can to actually present themselves in best possible shape no matter what. [Of course I've been proven wrong on this topic lately but I'm not going into details on full sponsoring an ET team]
This continues if you look at what this community is capable of even without the support of ET mod legend bani: No matter if it's chapija with SLAC (let's forget about his past), Arni and skooli with their work on GamesTV and little or less involvement in Crossfire, hannes or ag0n who both might have or had regular fights against each other in numerous comment chains over here but they released test clips, movie tutorials, awesome tools and so much more that makes sure we actually enjoy watching the majority of toady's released frag movies.
Now back to the point of the column: Mentioning twister, noorgrin and humm3l might sound awful altogether as they left - in one case only for some time [sadly] - but those are just the few names that came to my mind or who's lines I have crossed lately.
The intention is not to make you think you should switch to another game and prove yourself over there: No, it is about the effort and dedication people came up with to make sure ET can not be anywhere near its death - Just look at what has been done. Of course many people disappeared for different reasons but the amount of time put into promotion years ago is what we benefit from today.
The huge amount and success that ET is still capable of even outside of it's own game: Being good in ET means you are good in every single other game - The only question remaining: Does it make you good in life? - That's on you most likely.
With reading a comment earlier this week I thought this column was necessary: Where would we be without showing our game to the main stream? Or better: What is main stream?
Starting with the content contributed by Cash to eSreality and later on to GGL to draw attention, continuing with the awesome shout casting and event organization by TosspoT, the streams on GIGA, GIGA2 and later on ESL TV with FlyingDJ or even the AEF with that Belgium guy (^^) - Where is that gone?
Let me tell you: It's still right here and with people such as Seanza and Merlinator stepping in the biggest foot steps possible and they are doing good with using their own and mostly modern methods to spread the word to the world: Facebook, Twitter and YouTube. Even the scene over the big sea seems to have some heartbeat again which wouldn't be possible without such a strong core within that community.
Even though some of us might have different opinions about the way they are doing it but this does not reveal anything about the quality or time they use for the hard work it is most of the times.
Reading crossfire columns lately might let you think ET is still what it was ages ago: Some call it dead (in comments), some come up with new concepts about maps ruined only by high skilled and highly accepted ET players like Night or share their opinion on one of the many issues there are and always have been: The admins.
It is like the people you play with or against have never changed. Same goes for Comments, columns and articles: Their main headers have always been about the same. As this is not the full truth as a sneaky peak around the corner will let you find out the difference. Over the past years numerous games were released no matter what a big success they were many people actually considered switching over from ET to another game with more or less success: And of course no matter how good or bad many of those games were they took a little snap into crossfire's heart and took a few of our community for good - RIP.
Twister for example, an not so old school rtcw player, figured out how to surprise in Quake Live. With his win over the Russian player pavel in etourn's SteelSeries cup and his attendance at the Quake Live LAN Finals in Cologne later this year he proofed how far addiction to a game can bring you to, and what would he be without the background and dynamic game play we have here in ET and previously in RtCW as well of course: Timings, spawn killing, tactics on the fly - that's what brings you forward in most games.
Of course there are some sad stories like noorgrin not even closely reaching the Top 3 in CFs StarCraft 2 cup or humm3l making it to the Call of Duty 4 Pro Series Germany with not winning it - How dare him! But overall you have to face it: ET is way more professional than most of you think.
Back in the time when I was organizing Call of Duty streams it was hard: People didn't want to play late and didn't even consider offering their game to a large audiance to actually raise their names and clans flag sky high. ET has always been different: When it comes to events, shows and concepts ET is a pioneer and the players and teams do whatever they can to actually present themselves in best possible shape no matter what. [Of course I've been proven wrong on this topic lately but I'm not going into details on full sponsoring an ET team]
This continues if you look at what this community is capable of even without the support of ET mod legend bani: No matter if it's chapija with SLAC (let's forget about his past), Arni and skooli with their work on GamesTV and little or less involvement in Crossfire, hannes or ag0n who both might have or had regular fights against each other in numerous comment chains over here but they released test clips, movie tutorials, awesome tools and so much more that makes sure we actually enjoy watching the majority of toady's released frag movies.
Now back to the point of the column: Mentioning twister, noorgrin and humm3l might sound awful altogether as they left - in one case only for some time [sadly] - but those are just the few names that came to my mind or who's lines I have crossed lately.
The intention is not to make you think you should switch to another game and prove yourself over there: No, it is about the effort and dedication people came up with to make sure ET can not be anywhere near its death - Just look at what has been done. Of course many people disappeared for different reasons but the amount of time put into promotion years ago is what we benefit from today.
The huge amount and success that ET is still capable of even outside of it's own game: Being good in ET means you are good in every single other game - The only question remaining: Does it make you good in life? - That's on you most likely.
With reading a comment earlier this week I thought this column was necessary: Where would we be without showing our game to the main stream? Or better: What is main stream?
Starting with the content contributed by Cash to eSreality and later on to GGL to draw attention, continuing with the awesome shout casting and event organization by TosspoT, the streams on GIGA, GIGA2 and later on ESL TV with FlyingDJ or even the AEF with that Belgium guy (^^) - Where is that gone?
Let me tell you: It's still right here and with people such as Seanza and Merlinator stepping in the biggest foot steps possible and they are doing good with using their own and mostly modern methods to spread the word to the world: Facebook, Twitter and YouTube. Even the scene over the big sea seems to have some heartbeat again which wouldn't be possible without such a strong core within that community.
Even though some of us might have different opinions about the way they are doing it but this does not reveal anything about the quality or time they use for the hard work it is most of the times.
Who else?
On a sidenote, rumors about noorgrins comeback have gone up by 27% in few recent weeks.
Tell friends -> get them into ET -> help them with maps/etpro -> Maybe some more players :S
my friends dont like et too."...you need 3 hs thats shit and not realistic..,you jump so far and youre so fast..the accuracy is too high..."
but imo these things increase the skill limit!!"
so sad T_T
bullshit is bullshit
"Error"
"You have been banned: wallhacker"
old warrock kd:1.37 new kd:1.85
old crossfire kd on rookie server:1.9 new kd on normal :2.3
exc1te is totally right,thats what i mean
Do you wanted to write about Quake?
Did you want to write about Quake? FUCKYEA
this is in fact what i often think... i did not only play SC2 ofc, when i left competitive ET around 2006, i also played games like WarSow, Quakelive or CoD ... and in none of this games i felt ppl (that did not have a ET background) bringing the same "professionality" and efforts about praccing, being "right in time" for offis or praccs etc, like ppl did in ET... they were just not so reliable.
Same for my SC2 team now... might be my team or the ppl i played with after ET, but i doubt it... it's the ET community that has been highly , call it professional or reliable, over all those years... maybe cause its community has been so small and close to dead all the time, i don't know, but i "take my hat off" to this community!
... and this is the reason why i am still around here, posting shit, cause i <3 you guys :)
Ahh crap....
If done right and handled with care, a Steam release could bring in a great influx of new players, I just don't trust Acitivsion to do it right though (I assume they hold the rights).
Thats like saying Ronaldo would also be successful in Basketball, which is complete bullshit.
But to that opinion, maybe a better form would be "easily better than average in every..."
Or maybe not ;)
http://www.toptenz.net/top-10-multi-sport-athletes.php
because soccer isnt a game where youre good at any other game^^
but ET is
If I understood your correct now, you mean that mAus also would be succesful in sc2 without practicing much?
oh really? seems like you should think before insulting. thanks.
Still,you shoulded thanks whole Etpro team for making the mod of the all time!!
The reviving the game is about the time,why theres no new ETpro relases,because they ETpro team doesnt have time for that,why Xreal is going slow,because the Treb has no time for work on Xreal all the time.Its all about the time,noone didnt except that ET will survive for 8 years,noone.Still shame,that only ID guys and Bani worked on 2.60 patch,not Splashdamage,the game author,who didnt care and doesnt care now too about ET.The BRINK is for them n1.I think its because of ET is free,no money,no project.
But they are "Open Soucring" it for years already.
Have been on ETpro irc channel.Talked and the result.Always same shit:"We must remove several stuff,like anitcheat".Who cares of ETpro anticheat,bypassed and old.
I typed "Open Soucring" in "".I meaned they are making ETpro open soucre for years already.
ETpro is same as ETpub.Spawntimer,map autoexecs,hitboxes,cmd say =bb codes...etc.Nothing to publish
And ETpub is open soucre.Mostly peoples say ETpub is ETpro copy&paste.
Also how is etpub the same as etpro? I always had difficulty hitting people on etpub servers after playing etpro, for some reason the hitboxes felt really awkward and not right. Is that just a server cvar? I think jay mod had something you could configure for that.
ETpro has only fixed ETmain hitbox called head.
ETpub has more boxes but the result should be same.
The ETpro weapons feel more power,like "fuck yeah ting ting ting" I have noticed,but in Jaymod its "ting,ting,ting..BAN".
Yes, in my opinion its hard to bring this games to bloody newbies. There so much you need to explain them, until they have a little sight about ET.
If we want to have some new players in the next time, someone should however make it easier to get into ET, like a built-in config maker.
Look @ selfkill;forcetapout : do you know how hard it is to explain someone how he can bind this? :D Even if he dont know shit about the console.
And why the fuck this bani guy dont give out ETPro source code?!
just QL and ET arent ;)
He is probably contracted by ID Software against doing such a thing
I mean... they already gave out the whole source code of ET.
Why should he still hide it?
The other reason is because of time.ETpro was made in mans free time.Bani works on Microsoft,you think he has time to work on ETpro?
i mean i managed to get you to understand the basics and you are really not the brightest bulb in the box :p
all it takes is people putting in some effort and I dont see a shortage of talent and/or newcommers. The horrid "welcome" from the community is the problem imo. There are more low+ games being searched than any other but people will still break out in "community smack talk" after a couple of seconds. The mindset of ET players is rotten.
now answer my questions i asked u 2 weeks ago!
i lold
The other Point is how many time u need too Play in Games for a Decent level brings u not to an Decent level on Real Live
Even though i aim directly on their head, i dont hit shit, cuz i have to aim on their feeds to make headshot.
if you are "good" in ET, then you arnt good in css ffs :(
[ger]Vor allem spielen Leitungsunterschiede und Ping eine viel grössere Rolle in CSS und CS als in ET [/ger]
ferus joining up with Belgian Alliance without much practise into the game, myself joining up with top swedish mixteam, and there is several others which only stayed in RTCW/ET for a little while before their gaming careers
ive palyed already with some ET highskillers some Coutnerstrikemixes and they all sucked :/
but twister for example has put sick amount of hours into QL so obviously its no suprised hes good on it, yet he aint even close to the real top on it.
u can be good on any game if u put hours innit, thing is that ppl getting older and they dont have much hours to put in a new game.
when i was shoutcasting and sensa was streaming we easily got over 100 viewers ,,,
but stream itself makes the game not so interesting ...
it is more the caster + stream...
and i dont think this where all et players since we casted random games and random times
it is more hard to find someone who want to spend his time with stream and cast ...
herp derp
as for the content:
you name a couple of examples of people switching over to other games and then describe their (partly) limited success and correlate that with their former ET carreer which leaves me a bit clueless as to what you mean with
All of us here love and "hype" the game for its complexity. its nothing new to us, its the reason why now (in the second half of 2011) this site still enjoys such activity.
The next bit talks about the ("mental") competetiveness of ET amongst clans and players but Id argue that the player base mostly consists of (as is natural) "unknown randoms" and "2 week projects" as I think it to be natural. It might not have occured to you but your feeling that the complete cod4 scene is like that might be due to the fact that its hundrets of times bigger than ETs and you never had anything to do with any of the top tier players/clans. I think in ET it is even harder, even tho its smaller.
it might be that you said exactly that but as I mentioned i rly didnt understand the structure of your text.
The big names everybody knows are always the same and have been for years. you will always be called a noname and ET players change their names as often as their underwear. The community is more elitist than any other ive ever seen. Litte boy cutee was so excited to see urtier make a return even tho he never played his first clan war before the legend quit.
We love our idols and apart from the fact that "newschooler" Kresti has made it up there with the big names, many talented and nice players never saw their games on ETTV (back when it still meant something).
The names we see on LUs for LANs stay the same, simply because no team that could be considered as known ever picks up new taltents.
Mah boy Flopjehz has been consistenly improving and is playing for one of the best and most successful teams out there but still you dont see people calling him "the best german rifle out there" like they did with scatman back in the days (which has apparently always been a joke).
Just accept the fact: we love to be diminishing.
ET does not face a shortage of talented players, it lacks the infrastructure to create legends. ETTV ful of noobs and no decent coverage for the good matches. Only a fraction of the active community watches games and even less care about the context. Its just a blurry mass of shit and the real excitement is missing.
PS: I want to take the opportunity to thank everybody who actually made SAGE happen while Seanza was busy trying to kill it off, first ruining one of the best names in the scene and then taking pictures of himself being smug (and fat).