Any maps in the making?
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10 May 2010, 14:49
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Journals
Cause we need
1; anti - cheat (under development!)
2; New mapssssss!
On splatterladder and et-maps i see hundreds of maps for download + new maps every month.
And there isn't one nice map for competition?
I guess all the map makers are jaymodders or something, making big ass maps.
Are etpro mappers dead or what?
edit: SPEEDLINK give some mo $$$$$$$ to the mappers, kthnx
ps; Ironic says Saiko clans lik wuuut. i can't disagree ;)
1; anti - cheat (under development!)
2; New mapssssss!
On splatterladder and et-maps i see hundreds of maps for download + new maps every month.
And there isn't one nice map for competition?
I guess all the map makers are jaymodders or something, making big ass maps.
Are etpro mappers dead or what?
edit: SPEEDLINK give some mo $$$$$$$ to the mappers, kthnx
ps; Ironic says Saiko clans lik wuuut. i can't disagree ;)
on the other hand missile was pretty cool one
I've seen alot of good maps come out over the years (even when I was still playing (years ago)).
It's always the same: too big, too small, too campy, too easy for rifles, too dark, too light...
So what that one map is better for rifles and the other is a medic-camp map. It brings some versatility to the game.
These days all maps have basicly the same layout and standard tactic (or no tactic at all).
I should set up a competition with Minas Tirith map XD
What we need is to force them into official ladders like 5o5 was forced into the community.
and also, coast was pretty cool? but still, need more compact maps for 5on5 with less objectives to defend (on all maps at the moment its clear when making tacs you are one short, especially on maps like radar) and cooler objectives which require more teamplay. The only reason supply is so successful is because it is in the middle of everything - not too big, not too small, not too much camp and slightly mixed objectives
sw_battery, missile, karsiah and etc.
missile was cool,dont understand why it disappeared recently.
karsiah? gayest map, but wasnt that bad.
dubrovnik would be nice idd, haemar too
For example reactor is total mess, think about it. axis have no way to get out of the spawn on the 2nd stage, once a spawnkill and there you go :P
and make something similar but with some unique changes
e.g. supply as allies, instead of truck maybe there should be tank, it has to be repaired to blow gate, not caputuring flag, there could be barrier axis could construct just behind cracked wall etc, its shit idea ye but that idea of thinking
That means first stage takes like 40 sec?o0
Yes we need new maps like oasis_b9