New PRO MOD
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19 Jul 2010, 00:57
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Journals
Your all saying that ET need changes and this changes are approaching. We are all tired of this fucking ETPRO mod not upadted since AGES. Laggy and shit.
i can tell you that a new PRO MOD is being coded. i have just tested a beta on a pub serv. one of the best improvement actually is the antilag with all the shit part of the code who has been removed. Hitboxes are just 2 times better.
So i just would like to know what improvement could we implement in this new PROMOD
and what do you expect from it
ENGRISH
beta serv : 188.165.50.108:27966
Actually its just to test the antilag optimisation dont care about rest
i can tell you that a new PRO MOD is being coded. i have just tested a beta on a pub serv. one of the best improvement actually is the antilag with all the shit part of the code who has been removed. Hitboxes are just 2 times better.
So i just would like to know what improvement could we implement in this new PROMOD
and what do you expect from it
ENGRISH
beta serv : 188.165.50.108:27966
Actually its just to test the antilag optimisation dont care about rest
jk
188.165.50.108:27966
less words and more facts. no more news, release it and publish something.
The only thing I would say is that is pathetic (for us playing etpro) seeing how many things the guys from noquarter and jaymod have done with this game, how many GOOD things.
A shotgun.. yeah man why not?
Awesome animations for burned bodies or selfkill... watch selfkill in noquarter and selfkill in etpro...
bug corrections.
poison..
throwing knifes
and a big etc
There are many things that could have been done to improve the competition mod...
the first one is to use an active mod which someone cares for.
Some people wonder why otheres play those "funmods" and some of us wonder why with so many coders with knowledge we are still using a mod which has not been updated for ages and which is known as left beta forever.
Noone is waiting for better graphics tbh, it would be nice, but tbh it'd be easier to recreate the game on a different engine to accomplish that :S But to reply to your post, noone that plays this game seriously wants that crap, trust me.
It's not our fault that bani doesn't share the sourcode for etpro, otherwise people would have improved it and added a lot of bug corrections (in fact alot of them were already coded for the new etpro, but it never got released since the list was incomplete and bani gave up on updating the mod)
Poison is bs, unless you know of people in war running around with a needle waiting for someone to walk by to poison them? :D
Throwing knifes... meh, debatable I guess
As for those last lines, since the creator doesn't update and share his sourcode, etpro simply can't be updated any further.
The community tried to get the sourcode from him as soon as he said he'd stop with developping etpro but he still hasn't given in. He didn't even release it to the antipro coders, he only gave them permission to use the packed files to develop their mod on.
So, we either need a completely new mod, or settle with what we have.
People don't want new hitboxes, they worked long and hard to get used to these ones. Unless if it improves hittability of unhitable opponents, in that case it may work...
The antilag that is improved according to him sounds like the only decent thing about it, though noone has tested it enough to confirm that it's actually any good.
I remember signing a petition so the antipro team could at least use etpro as a base for their mod.
made me lol irl
and seriously guys dont you see the guy that wrote the stuff about other mods is trollin ya? :P
problem? lack of phantasy? not my problem ;)
lol wtf? well prolly new account? since when u played ET?
Honestly I am not bored with the maps cause i only played ET for 2 years so ye..im not sure about those old dudes though.
its compET ?
no customisable hud, see muuzle flash...
good for flag i like
hitsound nade...
The idea behind it was to throw nades where you think there might be people but aren't sure of...
So if you throw and nearly always kill then you nearly always knew there was someone...
Muzzle flash is just a cvar. CompET doesn't use b_* cvars though.
That's why I started working on a built-in etpro cvar converter, this way your ETPro configs will be compatible with the mod.
smirzzzz said that the only thing he wanted you to test was the antilag. Seriously i'm a bit disapointed to see that you stop on so little details, i know visuals and stuff are important, but without your suggestions I can't do much.
So yea, just tell me what you're expecting from it and i'll try to satisfy your needs.