ET competition is dead imo.
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19 Jul 2010, 19:10
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Journals
Well imo there is not rly a competitive concept in ET so admins it would be nice to think about the following points it might make it back fun to play again for some ppl.
What i would advise if i was running a league it would be this.
- Get a decent anti cheat wroking (SLAC?)
- Work with seasons cause it makes the competition more alive if you got a kinda home and away match.
Fist 2 go up last 2 drop down of each division (or something like that)
- Change maps every season (keep few the same but not 1 same mapfor 3 seasons in a row) ET is still a team play game and every map need tax and its a new challange unless your a lazy fucker ;).
- New teams must always enter in the bottom league no matter how known or good the guys are only time will reward your effort (idle didnt become good in one year they took time for it)
Also this will kill most of the "We just make a team for cups only".
- now a hard point but imo it is better this way.
1 player for 1 team (imo you can only give a 100% effort for one team and also the team will grow by it cause you start to know eachother better and can predict little how your teammate reacts and this makes you stronger as a team)
The advantage of this system is ET will get more known and multigaming clans would like to pick up teams that are around for years.
Another good thing is that you dont always have to play vs such lower skilled or better skilled teams with the seanson and divisions ppl wil end up in the pool where they have to fight for every point.
For me this concept would be nice to do and i am talking about the structure of it.
You want to compete vs eachother well i think this is the way to do it.
What do you think.
Flame on (since it is crossfire anyway)
PS yeah i suck in english and it was fast written so prbly it is full of typos but just wanna share an idea that might make ET back more alive in competetion mode and also make it more intresting for lans to pick up the game and also that multigaming clans would consider picking up a ET team.
Grtz,
BrCh
What i would advise if i was running a league it would be this.
- Get a decent anti cheat wroking (SLAC?)
- Work with seasons cause it makes the competition more alive if you got a kinda home and away match.
Fist 2 go up last 2 drop down of each division (or something like that)
- Change maps every season (keep few the same but not 1 same mapfor 3 seasons in a row) ET is still a team play game and every map need tax and its a new challange unless your a lazy fucker ;).
- New teams must always enter in the bottom league no matter how known or good the guys are only time will reward your effort (idle didnt become good in one year they took time for it)
Also this will kill most of the "We just make a team for cups only".
- now a hard point but imo it is better this way.
1 player for 1 team (imo you can only give a 100% effort for one team and also the team will grow by it cause you start to know eachother better and can predict little how your teammate reacts and this makes you stronger as a team)
The advantage of this system is ET will get more known and multigaming clans would like to pick up teams that are around for years.
Another good thing is that you dont always have to play vs such lower skilled or better skilled teams with the seanson and divisions ppl wil end up in the pool where they have to fight for every point.
For me this concept would be nice to do and i am talking about the structure of it.
You want to compete vs eachother well i think this is the way to do it.
What do you think.
Flame on (since it is crossfire anyway)
PS yeah i suck in english and it was fast written so prbly it is full of typos but just wanna share an idea that might make ET back more alive in competetion mode and also make it more intresting for lans to pick up the game and also that multigaming clans would consider picking up a ET team.
Grtz,
BrCh
This concept is good for everyone tbh it makes it more intresting to pick up at lans and also lan creaters can get maybe more sponsers and so on.
But it needs to get changed anyway now it is just chaos and no structure at all.
This is just my idea.
Also this will kill most of the "We just make a team for cups only".
no just no..... (I would never get pocals from 9th div anymore:<
fuck off already, was nothing wrong with ET in last months before someone started to change it again pointlessly
just play the godamn game simple as that
+1
Also this will kill most of the "We just make a team for cups only".
wouldnt work....people change teams like underwear
But the teams poping and dropping is the ET of today and we need to get rid of that mentalety.
you just got to see on that rule to get rid of the rotten apples ;)
That said, it might be a bit boring for the better teams but I think that really does encourage more stability. Everyone is trying to work their way up to the top league and it really is a cumulative thing.
For the record, 8 week rotations... give it half a year and a true "pro" team will be at the top again. People think this is unfair to the highskillers, but honestly, what's the difference between a highskilled team falling apart in 2 weeks and a lowskilled team doing the same? Here's the only answer I could come up with: one is publicized, the other just adds to the "dead in 2 wks" meme.
If your around since day one you know the drills ;)
lol
No offense but all the the rest is just mental masturbation.
So your saying a new team with best players n shit must start in bottom league taking them in excess of 9 years to reach were they should be ?
And for good players it aint a porb they will be back on top withing 2 yrs or so even faster.
And ETTV will be back more fun to watch think about it lastt war of season nr 1 and nr 2 batteling for seaonal win i think it is kinda a nice match then cause it is all or nothing.
Also this will kill most of the "We just make a team for cups only".
i dont fully agree with sentence above.
if a bunch of highskillers make a new team they have to start at the bottom league?. Not fair for the people that really belong there. with the rest i agree
+ If 3 highskilled teams sign up then at least one of them will be stuck in that divisions for another season :S
The point is to make ppl awake for the part to become more loyal to a team then just random hopping.
Cause all you see is trouble where i dont see any actual problems.
You vieuw is way different then me concerning that so called problem in time this problem solved itself.
The game still draws old players back and new players in. This trend will go upwards further when it finds a suitable anticheat, which hopefully will be SLAC. A team of 20 people is quite pointless, therefore the newer (or older) players will form new teams and will have to start of in the lower division while they might actually have the potential for much higher divisions.
That will never change, new teams will always be formed, you can't simply try to force people to stick together, they can change teams in between seasons anyway, possibly to a higher team? And you may debate that the skill will so move upwards still, but right across that image is the image that the top teams are used to playing with the team they have, they know each other and how they play, they'd only take new players if it is really needed...
So this measure is quite pointless and renders the lower divisions completely fun-less for those that don't have that much skill but enjoy playing competitive anyway.
To put it very simple: The average level of skill is without question higher than the skill that is played in the lower divisions. Therefore we're forced to conclude that there will always be teams there starting off with skill that does not belong there.
You believe it will change over time, but that's because you assume that, while the amount stays the same, it are also the same people playing competitive over and over again.
That assumption is wrong.
It's not a question of being openminded or not, it's a question of looking at the bigger picture.
Players are human. Given that this system would be perfect in theory, players get bored or sick of others in a clan, or decide that they need a step up because they are better/more active than other players in the team.
If there was more money and contracts involved this system would work, but under the current circumstances you can forget about this.
and for lowskils on the bottum if 1 match is vs high i dont think they will cry for that one match and also they are rid of them fast cause they will promote to a higher divison.
the meaning is simple every team needs to prove himself that they belong on the top a known nickname shouldnt be a ticket to EC NC OC or so you still got to battle to gain acces to those things and that makes the game more alive and fun to watch.
About that player thing if one guy thinks he is better he can leave you still can add backups and you can recruit a new one the major idea is to kill those i just create a team for that one cup and so on and i wanna be 3rd 2nd or 1st div etc.
PS it is also a good way to clean out the dead teams also.
Will it fuck.
For the bigger part I agree, but then you will get a team with EC players in the lowest group jsut because they are a new team. I suggest that IN THIS CASE you let them play a 'proving' match verus a team from the league they want to play in. They decide the group, season admin decides the team their up against.
Just to avoid some random jaymod team that plays for jokes having to play vs dignitas just because its a new lineup :P
Obviously, whent the competition starts, the most skilled teams will be put to the higher divisions. The rule says what happens after the first season finishes.
and if there are a few exceptions (like a skiller coming back to et, or anything else), they will have to go through all the divisions. i think it's fair that way. the point is to promote stability.
but we could think of some mechanisms that would make the process a bit faster for those skilled teams, if many people insisted.
2nd new maps
3rd talk about the way of competitions
AND GET AN ANI CHEAT BACK!