cfg quest1on.

y0, i got one bind on "o" and it works all the time, if i exec my config or not, but when i put new binds into my cfg, and exec cfg those new binds arent working, why :(?
Comments
22
You probably have "unbindall" somewhere in the wrong place in your config.

Upload it °°_
aaa. thanks! upload my cfg? or wat youz mean?
Parent
Upload your current config so we could check and see what's wrong.

But the 'aaa. thanks!" prolly mean it was the unbindall who screwed it up?
Parent
My current cfg is in my profile as you can see. I guess that was the thing, not sure yet tho.
Parent
helpfull as always :-D
Parent
when were cb admins ever helpful? :D
Parent
format :|
Try it like this.
Else Reinstall ET and try again.





unbindall


bind 1 "weaponbank 1"
bind 2 "weaponbank 2"
bind 3 "weaponbank 3"
bind 4 "weaponbank 4"
bind 5 "weaponbank 5"
bind 6 "weaponbank 6"
bind 7 "weaponbank 7"



bind 9 "team b 1 8 37;echo ^a/^7allies"
bind 8 "team r 1 3 38;echo ^1/^7axis"
bind 0 "team s;echo ^2/^7spec"

bind h "vsay cheer ^wdialer: wtf"
bind o "vsay oops ^w:o)o)o)o)o)o)o)o)o)o)"
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind a "+moveleft"
bind d "+moveright"
bind e "+leanright"
bind f "+activate"
bind l "openlimbomenu"
bind m "mvactivate"
bind q "+leanleft"
bind r "+reload"
bind s "+back"
bind t "messagemode"
bind u "messagemode3"
bind v "mp_quickmessage"
bind w "+forward"
bind x "+prone"
bind y "messagemode2"
bind mouse4 "kill;forcetapout"
bind ALT "+stats"
bind MOUSE1 "+attack"
bind C "+movedown"
bind shift "+sprint"
bind b "+zoom"




bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ready"
bind F4 "notready"



bind P "vstr snipermode"
set snipermode vstr recoil1
set recoil1 "cl_pitchspeed 234; com_maxfps 76; bind mouse1 vstr recoilon; echo ^0[^7Sniper Mode^0/^7ON^0]^7; set snipermode vstr recoil2"
set recoil2 "cl_pitchspeed 140; com_maxfps 43; bind mouse1 vstr recoilon1; echo ^0[^7Sniper Mode^0/^7ON^0] [^7Recoil Reduced^0]^7; set snipermode vstr recoil3"
set recoil3 "com_maxfps 125; vstr recoiloff; echo ^0[^7Sniper Mode^0/^7OFF^0]^7; set snipermode vstr recoil1"
set recoilon "+attack; wait 12; -attack; +lookdown; wait 7; -lookdown"
set recoilon1 "+attack; wait 12; -attack; +lookdown; wait 4; -lookdown"
set recoiloff "bind mouse1 +attack"







bind F5 "class m 1; say_team ^wmedic; bind mouse2 "+speed"
bind F6 "class f 1; say_team ^wfield; bind mouse2 "+speed"
bind F7 "class e 1; say_team ^we.smg; bind mouse2 "+speed"
bind F8 "class e 2; say_team ^we.rifle; bind mouse2 "weapalt"
bind F9 "class c 1; say_team ^ws.sten; bind mouse2 "+speed"
bind F10 "class c 3; say_team ^ws.rifle; bind mouse2 "weapalt"
bind F11 "class s 4; say_team ^ws.panzerfaust; bind mouse2 "+speed"
bind F12 "class s 2; say_team ^ws.mobile; bind mouse2 "weapalt"

set arty "+zoom;wait 1;+attack;wait 1; -attack;wait 1;-zoom"
bind mouse3 "vstr arty"





bind KP_LEFTARROW "setspawnpt 4; say_team ^w(^d4^w)
bind KP_5 "setspawnpt 5; say_team ^w(^d5^w)
bind KP_END "setspawnpt 1; say_team ^w(^d1^w)
bind KP_DOWNARROW "setspawnpt 2; say_team ^w(^d2^w)
bind KP_PGDN "setspawnpt 3; say_team ^w(^d3^w)
bind KP_ENTER "mp_fireteamadmin"
bind KP_INS "setspawnpt 0; say_team ^w(^d0^w)




bind mwheeldown "timerset 30; echo ^q->^7 Spawntimer 30 ;play sound/menu/select.wav; vsay_team incoming;say_team ^7Enemy spawned!"
bind mwheelup "timerset 20; echo ^2->^7 Spawntimer 20 ;play sound/menu/select.wav; vsay_team incoming;say_team ^7Enemy spawned!"


bind MOUSE5 "com_maxfps 100;+sprint;+forward;wait 6;+moveup;wait 10;-moveup;wait 76;-forward;-sprint;set spotjump vstr spot;com_maxfps 125"



seta hs1 "b_hitsounds 1; echo hitsounds on; bind i vstr hs2; say_team ^wHit sounds ^2ON"
seta hs2 "b_hitsounds 2; echo hs hitsounds; bind i vstr hs3; say_team ^wHit sounds ^2HS"
seta hs3 "b_hitsounds 0; echo hitsounds off; bind i vstr hs1; say_team ^wHit sounds ^2OFF"
bind i "vstr hs1"




bind n "vstr tog_name"
set tog_name "vstr tog_name_1"
set tog_name_1 "set name ^wRANDOM ;echo ^wRANDOM ;set tog_name vstr tog_name_2"
set tog_name_2 "set name ^wsquAze^sBROS ;echo ^wsquAze^sBROS ;set tog_name vstr tog_name_3"
set tog_name_3 "set name ^pOMG^wSQUAzE ;echo ^pOMG^wSQUAzE ;set tog_name vstr tog_name_4"
set tog_name_4 "set name ^wbASTAR^ad ;echo ^wbASTAR^ad ;set tog_name vstr tog_name_5"
set tog_name_5 "set name ^wiAM^d-^wsquAze^s3D ;echo ^wiAM^d-^wsquAze^s3D ;set tog_name vstr tog_name_6"
set tog_name_6 "set name ^wSK^pi^wll^yB^woo^yST ;echo ^wSK^pi^wll^yB^woo^yST ;set tog_name vstr tog_name_7"
set tog_name_7 "set name ^p?^y?^w? ;echo ^p?^y?^w? ;set tog_name vstr tog_name_8"
set tog_name_8 "set name ^pWHITE^c<>^wNIGGER ;echo ^pWHITE^c<>^wNIGGER ;set tog_name vstr tog_name_9"
set tog_name_9 "set name ^cksgnkfnbpo ;echo ^cksgnkfnbpo ;set tog_name vstr tog_name_10"
set tog_name_10 "set name ^cMOTHA^vFOCKA^yBITCH ;echo ^cMOTHA^vFOCKA^yBITCH ;set tog_name vstr tog_name_11"
set tog_name_11 "set name ^ysQuA^3z^ye^2:) ;echo ^ysQuA^3z^ye^2:) ;set tog_name vstr tog_name_12"
set tog_name_12 "set name ^pklem^c3^pN ;echo ^pklem^c3^pN ;set tog_name vstr tog_name_13"
set tog_name_13 "set name ^wsQuAz^3i^2i^4i ;echo ^wsQuAz^3i^2i^4i ;set tog_name vstr tog_name_14"
set tog_name_14 "set name ^cSQUAZ^vORJE ;echo ^cSQUAZ^vORJE ;set tog_name vstr tog_name_15"
set tog_name_15 "set name ^kFAKE ;echo ^kFAKE ;set tog_name vstr tog_name_16"
set tog_name_16 "set name ^bRESPEcT! ;echo ^bRESPEcT! ;set tog_name vstr tog_name_1"



// etpro

seta b_althud 2
seta b_altHudFlags 5
seta b_antilag 1
seta b_backupcvars 0
seta b_chatAlpha 0
seta b_chatFlags 1
seta b_chatsounds 0
seta b_cmdwarnings 1
seta b_debuglocations 0
seta b_demo_autotimescale 1
seta b_demo_autotimescaleweapons 0
seta b_demo_dynamitecam 0
seta b_demo_dynamitecounter 0
seta b_demo_followxDistance 50
seta b_demo_followyDistance 0
seta b_demo_followzDistance 20
seta b_demo_freecamspeed 800
seta b_demo_grenadecam 0
seta b_demo_mortarcam 0
seta b_demo_nametags 0
seta b_demo_nopitch 1
seta b_demo_panzercam 0
seta b_demo_pitchturnspeed 140
seta b_demo_playersprites 1
seta b_demo_pvshint 0
seta b_demo_rollspeed 140
seta b_demo_teamonlymissilecam 0
seta b_demo_yawturnspeed 140
seta b_descriptiveTextscale 0.5
seta b_drawclock 1
seta b_drawfps 1
seta b_drawPromotions 1
seta b_drawranks 1
seta b_drawRewards 1
seta b_drawspectatoralpha 0
seta b_drawspectatorteamflags 1
seta b_drawspeed 0
seta b_fireteamAlpha 0.2
seta b_fireteamLatchedClass 1
seta b_goatsound 1
seta b_hitsounds 1
seta b_hudYoffset 0
seta b_lagometerAlpha 0.2
seta b_locationJustify 0
seta b_locationMaxChars 25
seta b_locationMode 0
seta b_logbanners 1
seta b_mapzoom 3
seta b_muzzleflash 0
seta b_noactivatelean 1
seta b_numPopups -1
seta b_optimizePrediction 1
seta b_panzerhack 1
seta b_popupFadeTime 0
seta b_popupStayTime 2500
seta b_popupTime 0
seta b_predefineddemokeys 1
seta b_shovesounds 1
seta b_simpleItems 0
seta b_smallPopups 1
seta b_speedinterval 100
seta b_speedunit 0
seta b_textcolorfilter ""
seta b_tjg_ghostfx 2
seta b_tjl_color green
seta b_tjl_draw 1
seta b_tjl_showmaxspeed 0
seta b_tjl_stepsize 0.5
seta b_tjl_stoponnomove 1
seta b_tracers 2
seta b_votetextscale 0.5
seta b_watermarkAlpha 0
seta b_weapaltReloads 1

// sound

seta in_midi "0"
seta in_midichannel "1"
seta in_mididevice "0"
seta in_midiport "1"
seta s_compression "1"
seta s_defaultsound "0"
seta s_doppler "0"
seta s_khz "22"
seta s_loadas8bit "0"
seta s_mixahead "0.1"
seta s_mixPreStep "0.07"
seta s_musicvolume "0"
seta s_separation "0.5"
seta s_volume "0.1"
seta s_wavonly "0"

// mouse

seta in_mouse "1"
seta cl_mouseAccel "0"
seta m_pitch "0.017"
seta m_yaw "0.022"
seta m_forward "0.25"
seta m_side "0.25"
seta m_filter "0"
seta sensitivity "2.45"





seta cg_announcer 1
seta cg_atmosphericEffects 0
seta cg_autoaction 7
seta cg_autoactivate 1
seta cg_autoReload 0
seta cg_autoswitch 0
seta cg_blinktime 20
seta cg_bloodDamageBlend 0
seta cg_bloodFlash 0
seta cg_bloodTime 0
seta cg_bobpitch 0
seta cg_bobroll 0
seta cg_bobup 0
seta cg_bobyaw 0
seta cg_brassTime 0
seta cg_complaintPopUp 0
seta cg_coronafardist 0
seta cg_coronas 0
seta cg_crosshairAlpha 1.0
seta cg_crosshairAlphaAlt 1.0
seta cg_crosshairColor WHITE
seta cg_crosshairColorAlt WHITE
seta cg_crosshairHealth 0
seta cg_crosshairPulse 0
seta cg_crosshairSize 38
seta cg_crosshairX 0
seta cg_crosshairY 0
seta cg_cursorHints 3
seta cg_cycleAllWeaps 1
seta cg_descriptiveText 1
seta cg_draw2D 1
seta cg_drawBuddies 1
seta cg_drawCompass 1
seta cg_drawCrosshair 5
seta cg_drawCrosshairNames 1
seta cg_drawCrosshairPickups 1
seta cg_drawFireteamOverlay 1
seta cg_drawFPS 1
seta cg_drawgun 0
seta cg_drawNotifyText 1
seta cg_drawReinforcementTime 1
seta cg_drawRoundTimer 1
seta cg_drawSmallPopupIcons 1
seta cg_drawSnapshot 0
seta cg_drawSpreadScale 1
seta cg_drawStatus 1
seta cg_drawTeamOverlay 2
seta cg_drawWeaponIconFlash 0
seta cg_errordecay 100
seta cg_fastSolids 1
seta cg_fov 95
seta cg_gibs 0
seta cg_hudAlpha 2
seta cg_instanttapout 1
seta cg_lagometer 1
seta cg_marktime 0
seta cg_noAmmoAutoSwitch 1
seta cg_noTaunt 0
seta cg_noVoiceChats 0
seta cg_noVoiceText 0
seta cg_popupLimboMenu 1
seta cg_predictItems 1
seta cg_printObjectiveInfo 1
seta cg_quickMessageAlt 1
seta cg_railTrailTime 400
seta cg_recording_statusline 9
seta cg_runpitch 0
seta cg_runroll 0
seta cg_shadows 0
seta cg_showblood 1
seta cg_specHelp 1
seta cg_stereoSeparation 0.4
seta cg_teamChatHeight 8
seta cg_teamChatsOnly 0
seta cg_teamChatTime 8000
seta cg_useScreenshotJPEG 1
seta cg_useWeapsForZoom 1
seta cg_viewsize 100
seta cg_voiceSpriteTime 6000
seta cg_weaponCycleDelay 150
seta cg_wolfparticles 0
seta cg_zoomDefaultBinoc 22.5
seta cg_zoomDefaultFG 55
seta cg_zoomDefaultSniper 20
seta cg_zoomDefaultSnooper 40
seta cg_zoomfov 22.5
seta cg_zoomStepBinoc 3
seta cg_zoomStepFG 10
seta cg_zoomStepSniper 2
seta cg_zoomStepSnooper 5

// network

seta rate "25000"
seta snaps "20"
seta cl_maxpackets "100"
seta cl_packetdup "0"
seta net_noipx "1"
seta net_noudp "0"

// com_


seta com_hunkMegs 1024
seta com_maxfps 125
seta com_soundMegs 128
seta com_zoneMegs 512

// miscellaneous

seta name "^vSQUAZE^cIS^5A^wGANGSTA"
seta cl_allowDownload "0"
seta cl_anonymous "0"
seta cl_autoupdate "0"
seta cl_doubletapdelay "0"
seta cl_run "1"
seta cl_wwwDownload "0"
seta con_autoclear "1"
seta con_debug "0"
seta logfile "0"
seta pmove_fixed "0"
seta scr_conspeed "9999"
seta ui_showtooltips "1"
seta vid_xpos "3"
seta vid_ypos "22"

// punkbuster

seta cl_punkbuster "1"
pb_cl_enable
pb_system "1"
pb_security "0"

// r_

seta r_ambientScale "0.5"
seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR"
seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR"
seta r_cacheshaders "0"
seta r_clear "0"
seta r_colorbits "32"
seta r_customaspect "1"
seta r_customheight "768"
seta r_customwidth "1024"
seta r_depthbits "24"
seta r_detailtextures "0"
seta r_displayrefresh "75"
seta r_dlightBacks "1"
seta r_drawSun "0"
seta r_dynamiclight "0"
seta r_ext_compiled_vertex_array "1"
seta r_ext_compressed_textures "1"
seta r_ext_gamma_control "0"
seta r_ext_multitexture "1"
seta r_ext_texture_env_add "0"
seta r_ext_texture_filter_anisotropic "0"
seta r_facePlaneCull "1"
seta r_fastsky "1"
seta r_finish "1"
seta r_flares "0"
seta r_fullbright "1"
seta r_fullscreen "1"
seta r_gamma "2.7"
seta r_glIgnoreWicked3D "0"
seta r_ignoreFastPath "0"
seta r_ignoreGLErrors "1"
seta r_ignorehwgamma "1"
seta r_inGameVideo "0"
seta r_intensity "1.5"
seta r_lodbias "0"
seta r_lodCurveError "250"
seta r_lodscale "5"
seta r_mapOverBrightBits "3"
seta r_mode "8"
seta r_nocull "0"
seta r_normallength "0.5"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta r_overBrightBits "0"
seta r_picmip "3"
seta r_primitives "0"
seta r_railCoreWidth "0"
seta r_railSegmentLength "0"
seta r_railWidth "0"
seta r_roundImagesDown "2"
seta r_simpleMipMaps "1"
seta r_singleShader "0"
seta r_smp "0"
seta r_stencilbits "0"
seta r_stereo "0"
seta r_subdivisions "4"
seta r_swapInterval "0"
seta r_texturebits "32"
seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR"
seta r_trisColor "1.0 1.0 1.0 1.0"
seta r_uiFullScreen "1"
seta r_verbose "0"
seta r_vertexLight "1"
seta r_vertexLighting "1"
seta r_wolffog "0"
seta r_zfar "0"
seta r_znear "3"
use the hide function next time ;)
Parent
ok, but dunno how it works -_-
Parent
QuoteMarkup Tags
Parent
thanks - and done :)
Parent
ahahahahahh :DDDDDD nice nice nice sniperscript :DDFDDXSAÜAFDKSAPFLQA
Parent
I copyed the config being in his profile an i modified the things that were crap.
I dont care if he uses a sniperscript or not, that is not my problem.
have a nice day
Parent
what kind of bind is it?

I'm forced to put my cfg on "read only" to make all binds working
remove readonly u noob
squAze :DddD you nub :P
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