cfg quest1on.
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9 Aug 2010, 11:07
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Journals
y0, i got one bind on "o" and it works all the time, if i exec my config or not, but when i put new binds into my cfg, and exec cfg those new binds arent working, why :(?
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35.2 %
(19 votes)
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64.8 %
(35 votes)
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Upload it °°_
But the 'aaa. thanks!" prolly mean it was the unbindall who screwed it up?
Else Reinstall ET and try again.
modified config
unbindall
bind 1 "weaponbank 1"
bind 2 "weaponbank 2"
bind 3 "weaponbank 3"
bind 4 "weaponbank 4"
bind 5 "weaponbank 5"
bind 6 "weaponbank 6"
bind 7 "weaponbank 7"
bind 9 "team b 1 8 37;echo ^a/^7allies"
bind 8 "team r 1 3 38;echo ^1/^7axis"
bind 0 "team s;echo ^2/^7spec"
bind h "vsay cheer ^wdialer: wtf"
bind o "vsay oops ^w:o)o)o)o)o)o)o)o)o)o)"
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind SPACE "+moveup"
bind a "+moveleft"
bind d "+moveright"
bind e "+leanright"
bind f "+activate"
bind l "openlimbomenu"
bind m "mvactivate"
bind q "+leanleft"
bind r "+reload"
bind s "+back"
bind t "messagemode"
bind u "messagemode3"
bind v "mp_quickmessage"
bind w "+forward"
bind x "+prone"
bind y "messagemode2"
bind mouse4 "kill;forcetapout"
bind ALT "+stats"
bind MOUSE1 "+attack"
bind C "+movedown"
bind shift "+sprint"
bind b "+zoom"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ready"
bind F4 "notready"
bind P "vstr snipermode"
set snipermode vstr recoil1
set recoil1 "cl_pitchspeed 234; com_maxfps 76; bind mouse1 vstr recoilon; echo ^0[^7Sniper Mode^0/^7ON^0]^7; set snipermode vstr recoil2"
set recoil2 "cl_pitchspeed 140; com_maxfps 43; bind mouse1 vstr recoilon1; echo ^0[^7Sniper Mode^0/^7ON^0] [^7Recoil Reduced^0]^7; set snipermode vstr recoil3"
set recoil3 "com_maxfps 125; vstr recoiloff; echo ^0[^7Sniper Mode^0/^7OFF^0]^7; set snipermode vstr recoil1"
set recoilon "+attack; wait 12; -attack; +lookdown; wait 7; -lookdown"
set recoilon1 "+attack; wait 12; -attack; +lookdown; wait 4; -lookdown"
set recoiloff "bind mouse1 +attack"
bind F5 "class m 1; say_team ^wmedic; bind mouse2 "+speed"
bind F6 "class f 1; say_team ^wfield; bind mouse2 "+speed"
bind F7 "class e 1; say_team ^we.smg; bind mouse2 "+speed"
bind F8 "class e 2; say_team ^we.rifle; bind mouse2 "weapalt"
bind F9 "class c 1; say_team ^ws.sten; bind mouse2 "+speed"
bind F10 "class c 3; say_team ^ws.rifle; bind mouse2 "weapalt"
bind F11 "class s 4; say_team ^ws.panzerfaust; bind mouse2 "+speed"
bind F12 "class s 2; say_team ^ws.mobile; bind mouse2 "weapalt"
set arty "+zoom;wait 1;+attack;wait 1; -attack;wait 1;-zoom"
bind mouse3 "vstr arty"
bind KP_LEFTARROW "setspawnpt 4; say_team ^w(^d4^w)
bind KP_5 "setspawnpt 5; say_team ^w(^d5^w)
bind KP_END "setspawnpt 1; say_team ^w(^d1^w)
bind KP_DOWNARROW "setspawnpt 2; say_team ^w(^d2^w)
bind KP_PGDN "setspawnpt 3; say_team ^w(^d3^w)
bind KP_ENTER "mp_fireteamadmin"
bind KP_INS "setspawnpt 0; say_team ^w(^d0^w)
bind mwheeldown "timerset 30; echo ^q->^7 Spawntimer 30 ;play sound/menu/select.wav; vsay_team incoming;say_team ^7Enemy spawned!"
bind mwheelup "timerset 20; echo ^2->^7 Spawntimer 20 ;play sound/menu/select.wav; vsay_team incoming;say_team ^7Enemy spawned!"
bind MOUSE5 "com_maxfps 100;+sprint;+forward;wait 6;+moveup;wait 10;-moveup;wait 76;-forward;-sprint;set spotjump vstr spot;com_maxfps 125"
seta hs1 "b_hitsounds 1; echo hitsounds on; bind i vstr hs2; say_team ^wHit sounds ^2ON"
seta hs2 "b_hitsounds 2; echo hs hitsounds; bind i vstr hs3; say_team ^wHit sounds ^2HS"
seta hs3 "b_hitsounds 0; echo hitsounds off; bind i vstr hs1; say_team ^wHit sounds ^2OFF"
bind i "vstr hs1"
bind n "vstr tog_name"
set tog_name "vstr tog_name_1"
set tog_name_1 "set name ^wRANDOM ;echo ^wRANDOM ;set tog_name vstr tog_name_2"
set tog_name_2 "set name ^wsquAze^sBROS ;echo ^wsquAze^sBROS ;set tog_name vstr tog_name_3"
set tog_name_3 "set name ^pOMG^wSQUAzE ;echo ^pOMG^wSQUAzE ;set tog_name vstr tog_name_4"
set tog_name_4 "set name ^wbASTAR^ad ;echo ^wbASTAR^ad ;set tog_name vstr tog_name_5"
set tog_name_5 "set name ^wiAM^d-^wsquAze^s3D ;echo ^wiAM^d-^wsquAze^s3D ;set tog_name vstr tog_name_6"
set tog_name_6 "set name ^wSK^pi^wll^yB^woo^yST ;echo ^wSK^pi^wll^yB^woo^yST ;set tog_name vstr tog_name_7"
set tog_name_7 "set name ^p?^y?^w? ;echo ^p?^y?^w? ;set tog_name vstr tog_name_8"
set tog_name_8 "set name ^pWHITE^c<>^wNIGGER ;echo ^pWHITE^c<>^wNIGGER ;set tog_name vstr tog_name_9"
set tog_name_9 "set name ^cksgnkfnbpo ;echo ^cksgnkfnbpo ;set tog_name vstr tog_name_10"
set tog_name_10 "set name ^cMOTHA^vFOCKA^yBITCH ;echo ^cMOTHA^vFOCKA^yBITCH ;set tog_name vstr tog_name_11"
set tog_name_11 "set name ^ysQuA^3z^ye^2:) ;echo ^ysQuA^3z^ye^2:) ;set tog_name vstr tog_name_12"
set tog_name_12 "set name ^pklem^c3^pN ;echo ^pklem^c3^pN ;set tog_name vstr tog_name_13"
set tog_name_13 "set name ^wsQuAz^3i^2i^4i ;echo ^wsQuAz^3i^2i^4i ;set tog_name vstr tog_name_14"
set tog_name_14 "set name ^cSQUAZ^vORJE ;echo ^cSQUAZ^vORJE ;set tog_name vstr tog_name_15"
set tog_name_15 "set name ^kFAKE ;echo ^kFAKE ;set tog_name vstr tog_name_16"
set tog_name_16 "set name ^bRESPEcT! ;echo ^bRESPEcT! ;set tog_name vstr tog_name_1"
// etpro
seta b_althud 2
seta b_altHudFlags 5
seta b_antilag 1
seta b_backupcvars 0
seta b_chatAlpha 0
seta b_chatFlags 1
seta b_chatsounds 0
seta b_cmdwarnings 1
seta b_debuglocations 0
seta b_demo_autotimescale 1
seta b_demo_autotimescaleweapons 0
seta b_demo_dynamitecam 0
seta b_demo_dynamitecounter 0
seta b_demo_followxDistance 50
seta b_demo_followyDistance 0
seta b_demo_followzDistance 20
seta b_demo_freecamspeed 800
seta b_demo_grenadecam 0
seta b_demo_mortarcam 0
seta b_demo_nametags 0
seta b_demo_nopitch 1
seta b_demo_panzercam 0
seta b_demo_pitchturnspeed 140
seta b_demo_playersprites 1
seta b_demo_pvshint 0
seta b_demo_rollspeed 140
seta b_demo_teamonlymissilecam 0
seta b_demo_yawturnspeed 140
seta b_descriptiveTextscale 0.5
seta b_drawclock 1
seta b_drawfps 1
seta b_drawPromotions 1
seta b_drawranks 1
seta b_drawRewards 1
seta b_drawspectatoralpha 0
seta b_drawspectatorteamflags 1
seta b_drawspeed 0
seta b_fireteamAlpha 0.2
seta b_fireteamLatchedClass 1
seta b_goatsound 1
seta b_hitsounds 1
seta b_hudYoffset 0
seta b_lagometerAlpha 0.2
seta b_locationJustify 0
seta b_locationMaxChars 25
seta b_locationMode 0
seta b_logbanners 1
seta b_mapzoom 3
seta b_muzzleflash 0
seta b_noactivatelean 1
seta b_numPopups -1
seta b_optimizePrediction 1
seta b_panzerhack 1
seta b_popupFadeTime 0
seta b_popupStayTime 2500
seta b_popupTime 0
seta b_predefineddemokeys 1
seta b_shovesounds 1
seta b_simpleItems 0
seta b_smallPopups 1
seta b_speedinterval 100
seta b_speedunit 0
seta b_textcolorfilter ""
seta b_tjg_ghostfx 2
seta b_tjl_color green
seta b_tjl_draw 1
seta b_tjl_showmaxspeed 0
seta b_tjl_stepsize 0.5
seta b_tjl_stoponnomove 1
seta b_tracers 2
seta b_votetextscale 0.5
seta b_watermarkAlpha 0
seta b_weapaltReloads 1
// sound
seta in_midi "0"
seta in_midichannel "1"
seta in_mididevice "0"
seta in_midiport "1"
seta s_compression "1"
seta s_defaultsound "0"
seta s_doppler "0"
seta s_khz "22"
seta s_loadas8bit "0"
seta s_mixahead "0.1"
seta s_mixPreStep "0.07"
seta s_musicvolume "0"
seta s_separation "0.5"
seta s_volume "0.1"
seta s_wavonly "0"
// mouse
seta in_mouse "1"
seta cl_mouseAccel "0"
seta m_pitch "0.017"
seta m_yaw "0.022"
seta m_forward "0.25"
seta m_side "0.25"
seta m_filter "0"
seta sensitivity "2.45"
seta cg_announcer 1
seta cg_atmosphericEffects 0
seta cg_autoaction 7
seta cg_autoactivate 1
seta cg_autoReload 0
seta cg_autoswitch 0
seta cg_blinktime 20
seta cg_bloodDamageBlend 0
seta cg_bloodFlash 0
seta cg_bloodTime 0
seta cg_bobpitch 0
seta cg_bobroll 0
seta cg_bobup 0
seta cg_bobyaw 0
seta cg_brassTime 0
seta cg_complaintPopUp 0
seta cg_coronafardist 0
seta cg_coronas 0
seta cg_crosshairAlpha 1.0
seta cg_crosshairAlphaAlt 1.0
seta cg_crosshairColor WHITE
seta cg_crosshairColorAlt WHITE
seta cg_crosshairHealth 0
seta cg_crosshairPulse 0
seta cg_crosshairSize 38
seta cg_crosshairX 0
seta cg_crosshairY 0
seta cg_cursorHints 3
seta cg_cycleAllWeaps 1
seta cg_descriptiveText 1
seta cg_draw2D 1
seta cg_drawBuddies 1
seta cg_drawCompass 1
seta cg_drawCrosshair 5
seta cg_drawCrosshairNames 1
seta cg_drawCrosshairPickups 1
seta cg_drawFireteamOverlay 1
seta cg_drawFPS 1
seta cg_drawgun 0
seta cg_drawNotifyText 1
seta cg_drawReinforcementTime 1
seta cg_drawRoundTimer 1
seta cg_drawSmallPopupIcons 1
seta cg_drawSnapshot 0
seta cg_drawSpreadScale 1
seta cg_drawStatus 1
seta cg_drawTeamOverlay 2
seta cg_drawWeaponIconFlash 0
seta cg_errordecay 100
seta cg_fastSolids 1
seta cg_fov 95
seta cg_gibs 0
seta cg_hudAlpha 2
seta cg_instanttapout 1
seta cg_lagometer 1
seta cg_marktime 0
seta cg_noAmmoAutoSwitch 1
seta cg_noTaunt 0
seta cg_noVoiceChats 0
seta cg_noVoiceText 0
seta cg_popupLimboMenu 1
seta cg_predictItems 1
seta cg_printObjectiveInfo 1
seta cg_quickMessageAlt 1
seta cg_railTrailTime 400
seta cg_recording_statusline 9
seta cg_runpitch 0
seta cg_runroll 0
seta cg_shadows 0
seta cg_showblood 1
seta cg_specHelp 1
seta cg_stereoSeparation 0.4
seta cg_teamChatHeight 8
seta cg_teamChatsOnly 0
seta cg_teamChatTime 8000
seta cg_useScreenshotJPEG 1
seta cg_useWeapsForZoom 1
seta cg_viewsize 100
seta cg_voiceSpriteTime 6000
seta cg_weaponCycleDelay 150
seta cg_wolfparticles 0
seta cg_zoomDefaultBinoc 22.5
seta cg_zoomDefaultFG 55
seta cg_zoomDefaultSniper 20
seta cg_zoomDefaultSnooper 40
seta cg_zoomfov 22.5
seta cg_zoomStepBinoc 3
seta cg_zoomStepFG 10
seta cg_zoomStepSniper 2
seta cg_zoomStepSnooper 5
// network
seta rate "25000"
seta snaps "20"
seta cl_maxpackets "100"
seta cl_packetdup "0"
seta net_noipx "1"
seta net_noudp "0"
// com_
seta com_hunkMegs 1024
seta com_maxfps 125
seta com_soundMegs 128
seta com_zoneMegs 512
// miscellaneous
seta name "^vSQUAZE^cIS^5A^wGANGSTA"
seta cl_allowDownload "0"
seta cl_anonymous "0"
seta cl_autoupdate "0"
seta cl_doubletapdelay "0"
seta cl_run "1"
seta cl_wwwDownload "0"
seta con_autoclear "1"
seta con_debug "0"
seta logfile "0"
seta pmove_fixed "0"
seta scr_conspeed "9999"
seta ui_showtooltips "1"
seta vid_xpos "3"
seta vid_ypos "22"
// punkbuster
seta cl_punkbuster "1"
pb_cl_enable
pb_system "1"
pb_security "0"
// r_
seta r_ambientScale "0.5"
seta r_ati_truform_normalmode "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR"
seta r_ati_truform_pointmode "GL_PN_TRIANGLES_POINT_MODE_LINEAR"
seta r_cacheshaders "0"
seta r_clear "0"
seta r_colorbits "32"
seta r_customaspect "1"
seta r_customheight "768"
seta r_customwidth "1024"
seta r_depthbits "24"
seta r_detailtextures "0"
seta r_displayrefresh "75"
seta r_dlightBacks "1"
seta r_drawSun "0"
seta r_dynamiclight "0"
seta r_ext_compiled_vertex_array "1"
seta r_ext_compressed_textures "1"
seta r_ext_gamma_control "0"
seta r_ext_multitexture "1"
seta r_ext_texture_env_add "0"
seta r_ext_texture_filter_anisotropic "0"
seta r_facePlaneCull "1"
seta r_fastsky "1"
seta r_finish "1"
seta r_flares "0"
seta r_fullbright "1"
seta r_fullscreen "1"
seta r_gamma "2.7"
seta r_glIgnoreWicked3D "0"
seta r_ignoreFastPath "0"
seta r_ignoreGLErrors "1"
seta r_ignorehwgamma "1"
seta r_inGameVideo "0"
seta r_intensity "1.5"
seta r_lodbias "0"
seta r_lodCurveError "250"
seta r_lodscale "5"
seta r_mapOverBrightBits "3"
seta r_mode "8"
seta r_nocull "0"
seta r_normallength "0.5"
seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
seta r_overBrightBits "0"
seta r_picmip "3"
seta r_primitives "0"
seta r_railCoreWidth "0"
seta r_railSegmentLength "0"
seta r_railWidth "0"
seta r_roundImagesDown "2"
seta r_simpleMipMaps "1"
seta r_singleShader "0"
seta r_smp "0"
seta r_stencilbits "0"
seta r_stereo "0"
seta r_subdivisions "4"
seta r_swapInterval "0"
seta r_texturebits "32"
seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR"
seta r_trisColor "1.0 1.0 1.0 1.0"
seta r_uiFullScreen "1"
seta r_verbose "0"
seta r_vertexLight "1"
seta r_vertexLighting "1"
seta r_wolffog "0"
seta r_zfar "0"
seta r_znear "3"
I dont care if he uses a sniperscript or not, that is not my problem.
have a nice day
I'm forced to put my cfg on "read only" to make all binds working