ideas for ET source code

so now that we have the source code to our beloved game what we gonna do with it??
Comments
100
fix bugs
nothing
sell it to china boys
stare at it thinking 'wtf iz thiz'
More cheater, more """anti-cheat by coders of cheat"""

In fact, the end of ET... oh wait...
people have been saying et is dead for years... it aint.
Parent
That's why i said "oh wait..." cause people say it still a long time
Parent
C'est toi qu'est dead
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well, it's not really alive either to be honest.
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maybe not as a public game
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there is far more players everyday on fun mods than on etpro to be honest :)
Parent
exactly but they all have code based on etpro anyway...

but if etpro works with new ET then other mods will work too thats my argument

either that or we went up with a competitive only ET (2) like a crossfire version of ET for competitive play only but i dont think thats a good idea
Parent
Well, this discussion is useless since the ET source-code has been released, not the ETpro one and I seriously doubt that it will.

Sad but true :/

Anyway, didn't read much about all your arguments all over here, just reacted to your idea "ET is dead as a public game, not as a competitive one"...
ETpro is stucked at the same position, not being updated for years while others mods did.

I don't know if you heard about n!tmod but it's a mod developed by a french guy, very optimised and complete, with a lot of new features.
He's trying to develop a competitive mod atm, the name would be "compET", dunno about it and some will certainly say that it will never replace ETpro but the whole thing could still be interesting, he's even coming up with new hitbox, more accurates than current ones...
Parent
yeh etpro needs a version 4.... if only bani would give us access to the code....

if he wont then as you say a 'new' competitive mod will have to be created but then people will complain that it doesnt have the same feel as etpro etc... so its kinda risky but if it was coupled by a 'new et' then it could be ok

i dont think making the ET client especially for competition is a good idea though

theres some other stuff like accounts and stats tracking that could be done that appeal to public and competitive players and would add something new to the game without upsetting exisiting game play...
Parent
Well I'm sure that doing 2 clients for ET would be a bad thing. I was just talking about mods there, and yep sadly nobody would play another mod than ETpro, we all play it for ages and people don't like to change their habits.

edit : About tracking stuffs and stats, it would be great but you need servers for that, who would pay ? We're not a company, we're a community.
Parent
ycn have servers and good ET support and so does crossfire
all it takes is a database + website

personally i would have the interface as part of crossfire so you go to your profile and see your stats and shizzle and just maintain a database somewhere with the game interfacing with a php page which updates the database
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… and have the database deleted as soon as Crossfire is getting hacked / the servers crash / whatever again.
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you're completly wrong.
its still one of the most competitve game after css/1.6/ql-q3/cod4 in the fps section
its really active, more than ever before
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hihihihihihi
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remove rifle nades and mines?
and lean, would be awesome game
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f00ck i forgot about leaning! ur right!
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code some uberprohax
Nothing, it has no effect on competitive community.
bug fixing will, plus optmisations to make it run faster and a better anti cheat

tho better graphics wont help
Parent
multi-cpu + multi-gpu support would be nice
Parent
true et is single threaded

though multi threaded applications = trouble so might take a while
Parent
This code has nothing to do with bug fixing... This source code is related with rendering (graphic) and networing. Everything else is related with SDK which was released years ago (2004 if I'm right).

Conclusion: to change anything we would have to update ETPro mod (cause making everything from the beginning is almost impossible), and we can't do anything with ETPro because Bani will never release his source code :-)
Parent
actually...bani wouldn't release source of etpro due to ID... now that ET sourcecode is released bani might be persuaded
Parent
Well, to be perfectly honest, releasing a source code of ETPro is no good, itself... but If we would have person ready to update it, well that would be great...
Parent
well yeah that's what i meant, pass it on to some reliable coder
Parent
QuoteThis code has nothing to do with bug fixing


ET client still has a fair few bugs iirc. There are many nice improvements that could be made to the client, for one I'd love a smart auto-record that actually named demos based on the teams in the game and might actually convince me to record demos.

We could also finally unlock stuff like ambientscale which should definitely be allowed but can't be enabled at the moment.
Parent
I thought he was talking about ETPro bug's :'-)

Well...
QuoteI'd love a smart auto-record that actually named demos based on the teams in the game and might actually convince me to record demos
FUCKING +1

:-D
Parent
- spawning with weapon of the last guy who sk'd
- riflebugs when loading rifle
- showing how much ammo teammates below their ingame healthbars
- decent demofunction
- overall optimizations like grush tank 40 fps shit
- improve gfx a la cod4, i really wouldnt mind
Parent
improved/custom fireteams
custom hud in general
custom popups (think "x [THOMPSON] y" etc)
!

lets compile this shit somewhere
Parent
can you add un-cheat protect r_ambientscale to this list? :F
Parent
It's not mine, unfortunately.
Hm, I'm currently thinking about setting up something like Bugzilla for all people to collect bugs and feature requests. Or better: Bugzilla for bugs and uservoice.com for feature requests.
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ALOT more maps, some bigger maps for 5v5 and smaller maps for 3v3/2v2 :)
that has nothing to do with source code :p
Parent
ahahah, you fucking retard :)))
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whats that?
Dunno, probably cheat by creator of w:et
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Code suiy new cheats, cause hes gonna get busted soon.

http://tinyurl.com/2ajrogo
QuoteThis TinyURL redirects to:

http://www.crossfire.nu/?x=user&mode=view
&id=8922

No.
Parent
ik heb wel ff geklikt hoor np :D
Parent
to sum up:
1) multi-cpu + multi-gpu support
2) real-time dynamic lighting for movies (madscientist?)
3) more graphical tweaks, eg. low-poly models, low-res textures, removing grass completely
4) better flamethrower (perhaps an alternative function)
5) better hitboxes
6) friends & toplist & achievements system (like cod or steam)
7) stronger panzerfaust
8) better scoped weapons
9) remove the sten's overheating
10) (torrent-like?) auto-update system, for the game, the mods and the maps
11) cs:s like smoke for covert ops, bigger and longer lasting, without fps drops
12) real-time hdr
13) real-time motion blur
No weapons or gameplay aspects should be changed. That's a job for modifications. Only engine updates should be made.

Why would you want to remove the sten's overheat? It's the whole point of the gun - deadly accurate but you can't shoot with it forever.
Parent
there should be options to set them, and then competition supervisors could decide whether they should be used, or not!
covert ops is a quite useless class, it would be more attractive with the heatless sten. i bet almost every team would have one during matches, it adds more gameplay variety. but as mentioned above, there should be an option for settings this on or off.
Parent
1) +
2) Only for demos
3) +/-
4) hmm ?
5) ++
6) +/-
7) +/-
8) for ?
9) -
10) +
11) dunno

ET Need and optimization ( Maybe better netcode to )
Parent
6) flamethrower is completely unused, while it's cool, so it needs improvement
8) less recoil or more damage
11) same as 6), it's shit while it's a great gameplay element
Parent
6 && 11) We will see :|
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Clearly you havne't played anything other than ETPro for a while. ;)
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Dude, sniper is overpowered already if one can use it.
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The engine's source code isn't about game play and that kind of stuff. People could have implemented those things in mods before. But they haven't – which shows that there's either no market for these features or no market for decent programmers. I think it's a mixture of both.

(remove the sten's overheating -1)
Parent
Maybe I could use it for my master thesis, include physically modeled audio in ET, did I just hear someone come? :P
would be nice :))
Parent
More cheats please.
let's sell it LOL
FUCK YEAH :D
Parent
i just think this game has potential.
yes, after 8 years!

(just look how many ppl playin cs 1.6 nowadays! and its shittier then et )
btw i think all et needs is a re-release like quake live. i remember there was a talk about this.
et movie maker edition

demo rewinding, in-engine camera pathing, in-engine frame-blurring, direct capturing to avi

would be awesome
image et does demo rewinding + in-engine frame blurring
Parent
i was not aware of that! man i've been kicking it oldschool with footage gathering, this sounds like it could make my life a lot easier
Parent
http://igor.r-site.net/image/

overview

Multi-threaded writes and gpgpu processing improve capture performance (50x)
Ingame cvars allow realtime preview and scripting of all settings
Off-screen rendering enables capture at any resolution even when minimized
Captures are sorted by demo name and timestamp
Console can be used while capturing
Enhanced capture precision allows timescaling at any given fps

features

Backward and forward demo seeking
Death animations
Demo synchronization with latency control
Depth of field with auto-focus or single targets
Fisheye lens
High dynamic range rendering
Motion blur
Popup filter
Screenshakes intensity control

few raw screens when i was messing around with image

http://666kb.com/i/blrwbyn28appm5q1g.jpg
http://666kb.com/i/blrwduxywj26s9ct0.jpg
http://666kb.com/i/blrwejdnl9ysgrjtg.jpg
Parent
This depth of field stuff looks ace. Gotta try this stuff out, think it'll work quite well with the mood I'm going for, at least, if subtle! Cheers.
Parent
you have most of the stuff you said already... except INGGAME camming and direct capture into avi..

go check image.et.exe .... q3 mme is NOT that different i must say...
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i assume it could be made much more efficient with far more control if done in the engine though!
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according to madscientist he doesn't really need the code for anything (well, go check what he have done so far :P )
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is there some kind of page/library of tools like image that i can check out, would be nice to know about this stuff before i get half way through footage capture :e
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12:05:06 ]  · · Topic : .: IMAGE-ET Open Beta : http://igor.r-site.net/image/ :: http://members.casema.nl/frop/image-et_0.8.4.zip :: http://members.casema.nl/frop/image-et_0.7.0_beta.zip (without death animations, but no popup filter) ::

there is also WRAP (by bitmap.se) and image.exe (by madscientist) but the best one is image-et.exe...
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oh you have no idea about q3mme then -.-
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go check the features and lets talk about it again.. we can compete against q3 mme without having the source, thats a fact...
Parent
alright, give me the camming stuff, give me the chasing stuff etc. You def. have no idea how big q3mme is
Parent
oh i surely do have an idea.. ofc it is still > image-et (atleast on its features). Image-et doesn't really have a camming system because madscientist doesn't have enough time (it was one of my main requests, i don't really like camtrace)
Parent
other mirror plz....
make it possible to poop behind your pc so I don't have to pause the match.
ET goes wolfenstein. Get the fuck out, Carmack !
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