Compiling ET
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14 Aug 2010, 19:21
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Journals
Sups, now that we have the sourcecode I wanted to compile it, however it fails on Microsoft Visual C++ 2010 (Express):
The project failing is the "wolf" -one, which should compile the executable. Do I need to install libcurl, if yes, from where can I fetch it?
The project failing is the "wolf" -one, which should compile the executable. Do I need to install libcurl, if yes, from where can I fetch it?
5) COMPILING ON WIN32 WITH VISUAL C++ 2008 EXPRESS EDITION
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1. Download and install the Visual C++ 2008 Express Edition.
2. Download libSDL from http://libsdl.org/release/SDL-devel-1.2.13-VC8.zip
and extract it to C:\libSDL-1.2.13.
3. Download and install the OpenAL SDK from http://www.openal.org.
4. Download libcURL from http://curl.hoxt.com/download/libcurl-7.15.5-win32-msvc.zip
and extract it to C:\libcURL
5. Download and install Gtk+ 2.10.11 development environment from http://gladewin32.sourceforge.net/.
6. Download http://oss.sgi.com/projects/ogl-sample/ABI/glext.h and copy it
to C:\Program Files\Microsoft SDKs\Windows\v6.0A\Include\gl.
8. Add necessary include Directories in VC9 under Tools -> Options... -> Project and Solutions -> VC++ Directories:
example:
C:\libSDL-1.2.13\include
C:\Program Files\OpenAL 1.1 SDK\include
C:\libcURL\include
9. Add necessary lib Directories in VC9 under Tools -> Options... -> Project and Solutions -> VC++ Directories:
example:
C:\libSDL-1.2.13\lib
C:\Program Files\OpenAL 1.1 SDK\lib\Win32
C:\libcURL
for xreal. dunno if you need al this for et.
I figure etpro /cheaters would claim I was cheating but I don't really care about that so long as I don't get banned.
I've wanted ingame spawntimer for a long time but hate the currently implemented as it gets confusing right next to own spawntimer.
also got some ideas which would make great addition.
my config is such a mess with all the scripts I have :P
idiot bani
Anyhow it wouldn't be very useful because no "homebrew" (as in compiled from this source) executables will work with Punkbuster because the code that forms your Punkbuster GUID does not exist.
also i was probably one of the main driving forces behind getting pb disabled (i decided that i wasn't going to use it on the snb server, and suddenly everyone wanted to prac on our server), i'd prefer it if it had nothing to do with my client! :(
LINK errors are usually to do with not being able to access code (Obviously, duh!)
http://curl.haxx.se/
It seems you can get it from that site (Linked that one as it seems to be the host/home site of the library) but just be careful. Apart from the dodgy URL, fuck knows what you could be getting on there!