Spawnselector on Numpad

Gief one plx 2lazy2search :x




image: neon
Comments
7
bind ins "vstr spawnone"
bind home "vstr spawntwo"
bind pgup "vstr spawnthree"
bind del "vstr spawnfour"
bind end "vstr spawnfive"
bind pgdn "vstr spawndef"
set spawnone "setspawnpt 1;say_team ^d[^n1^8]"
set spawntwo "setspawnpt 2;say_team ^d[^n2^8]"
set spawnthree"setspawnpt 3;say_team ^d[^n3^8]"
set spawnfour "setspawnpt 4;say_team ^d[^n4^8]"
set spawnfive "setspawnpt 5;say_team ^d[^n5^8]"
set spawndef "setspawnpt 0;say_team ^d[^n0^8]"

edit keys urself
I need a simple spawnscript. Kinda lost track of all the scripting stuff over the time I didn't play. Something like f5 -> medic, f6 -> field ops and so on.
//class selector
bind f3 "team r 1"
bind f4 "team b 1"

bind f6 "class s 4; say_team panzer"
bind f7 "class m 1; say_team medic"
bind f8 "class f 1; say_team fops"
bind f9 "class e 1; say_team engr smg"
bind f10 "class c 1; say_team covert"
bind f11 "class e 2; say_team rifle"
Parent
What's the commands?
goed song
bind KP_5 "setspawnpt 5 ;say_team ^7Spawnpoint^3.^zFIVE"
bind KP_DOWNARROW "setspawnpt 2 ;say_team ^7Spawnpoint^3.^zTWO"
bind KP_END "setspawnpt 1 ;say_team ^7Spawnpoint^3.^zONE"
bind KP_LEFTARROW "setspawnpt 4 ;say_team ^7Spawnpoint^3.^zFOUR"
bind KP_PGDN "setspawnpt 3 ;say_team ^7Spawnpoint^3.^zTHREE"
bind KP_RIGHTARROW "setspawnpt 0 ;say_team ^7Spawnpoint^3.^zDEFAULT"
Back to top