125 fps?

hi

my current pc system contains:

AMD Athlon(tm) 2600+
768 MB DDR-RAM (333 MHz)
Asus A7N8X Mainboard
ATi Radeon 9500 64 MB PCI

Is it possible to reach 125 FPS on all maps constant with a Radeon X1600 Pro?

Has anyone a similar sytem and can tell me his experience?
Comments
34
You need better CPU
All ET needs is a good CPU. Dont buy a new gfx card, just upgrade your cpu and you will have 125fps
not with this cpu
u only need a CPU for ET... and with this CPU you wont make it.
try 3400+
How many fps can i reach with the new graka (X1600 Pro)?
need better cpu and faster ram.
zx spectrums can get 125 fps ffs
i can almost get as much fps in dod:s (100 locked high detail)
et is piss to run as long as u aint a scrubber :)
I have 123-125 fps constant on every map with:

Athlon 2500+
ati 9600XT
1 GB RAM

so dunno why couldn't you
i have 300 fps constant on every map with:
athlon 4200+
gforce 7600gt
1,5 gb ram
Parent
okay, and? :s
Parent
just wanted to tell u that my pc is better than yours :D
Parent
I don't rly care about that stuff, so it was futile ;)
Parent
i had radeon x300 i had max 70 fps, with x1600 i think 100 MAYBE
radeon xpress= low low and weak card for games like et
x300 is a low-end card anyway
Parent
Learn to play with low FPS =)
conroe <3
Low fps = under 40, high fps = over 76. And I think it is very possible to run on 125fps on that. I am running on 1.4ghz/geforce mx440se and I get steady 100 on SD2 on r_mode 6 if I want.
Why say many people in this journal its unpossible because of the CPU?
lies lies lies.. upgrading your gfx brings ofc better fps, but in et upgrading cpu is a much better option. you might try to overclock that old warhorse of yours, bigger the fsb, bigger the number in fps.
i have a athlon [email protected] with 220fsb, and it wont do constant 125fps... no can do. no matter what configs no matter what. fresh istalls etc. some maps runs fine but for example in oasis you have places where i have below 60 fps.And i have 1gt ram and 6800gt @ ultra clocks
Agreed. The bottleneck is usually the speed of one's front side bus, which transfers information between the CPU and RAM, not the speed of the CPU. Especially with older Athlon XP-based systems.

A big part of ET's is so FSB-hungryness comes from the old Q3-engine's way of using BSP-trees as a basis for the maps: BSP-trees work well with relatively small, closed environments (traditional Quake maps, anyone?), but the calculations become very heavy in open areas.

Q3 maps are divided into convex spaces called leaves. Adjacent leaves are joined into clusters. The map file contains precomputed visibility information at the cluster level. During rendering, the engine first determines in which cluster the camera (ie. player) is in the map; then all the leaves visibile this particular cluster are selected and iterated through to determine which faces are potentially visible for the player. This requires a lot of data being transfered between CPU and RAM and is not hardware-assisted.

After the potentially visible faces have been determined, a z-buffer test and frustum clipping are still needed to generate the exactly visible set. This is where the GPU kicks in, and ET's polygonal complexity is not an issue for any modern cards. Or even for older ones, for that matter.

Anyway, back to the topic. I had an almost similar configuration as hoT with a Radeon 9800 Pro as a the 3D-card. With the CPU clocked to 2325 Mhz (12,5x186 MHz), I ran an old timedemo and got around 88 fps. Then I upgraded to Abit NF7-S rev 2.0 motherboard with some decent DDRs, and was able to run the same processor at 2280 MHz (10x228 Mhz). My timedemo result went up by 44 fps and I got 132 fps with the otherwise same setup.

With this result I'm able to play with 100 fps ingame, but not with 125 fps. Based on this, I'm betting hoT's limiting factor will also be the FSB speed, and he won't be able to play with a stable 125 fps either.

Here's the timedemo for those interested.
Parent
youre too professional to this journal...
Parent
well, I had a strange problem: the lower my settings were, the lower the fps was, so I tried to set it all to max (excluding AA & AF) and funny, my fps got locked to 125. sure it sometimes go down to 120, but thats only on transitions between indoor and outdoor

and all that on 2500+ nonclocked
Parent
i can get 125 fps with an 64mb videocard fool xd
I got:

AMD sempron 3000+
Radeon 9600 XT
1 gt ddr ram

still i got only 76 and its ALMOST stable.. whats the problem? :(
Read above, probably your FSB-speed, if you haven't manually adjusted it. By default, Sempron 3000+ has a 333 MHz FSB. ET really benefits from faster FSB.
Parent
pff i have radeon x600pr0 and i can have 125 FPS if i want, but 76 > 125 imo!
why only finnish players can notice the fps drops in the game? seems that other europeans have stable 125 with crappy machines, and in here we have 4000+ x2:s which still does a fps drop every now and then. :O
We paly with default!1
Parent
oh, i forgot it :D
Parent
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